Meshroom/meshroom/ui/qml/Viewer
Yann Lanthony 74e80e70b5 [ui][3d] introduce Wireframe render mode
* add WireframeMaterial from Qt 3D example
* MaterialSwitcher now has 3 render modes: Solid, Wireframe, Textured
* Remove NodeInstantiator; always create the material and modify entity's components (avoid rendering issues when switching between materials)
* use DiffuseSpecularMaterial for Solid and Textured mode
* create a MaterialSwitcher for all types of meshes (with/without textures)
* add a render settings panel as part of 3D viewport overlay and remove "Textures" entry from outliner
2018-03-23 11:17:10 +01:00
..
Materials [ui][3d] introduce Wireframe render mode 2018-03-23 11:17:10 +01:00
AlembicLoader.qml [ui] 3D Viewer: Alembic support 2018-01-09 18:58:27 +01:00
DefaultCameraController.qml [ui] Viewer3D: DefaultCameraController + better double click handling 2017-12-12 19:10:18 +01:00
DepthMapLoader.qml Add 3D depth map viewer 2018-02-13 14:52:55 +01:00
Grid3D.qml [ui] add 3D viewer components 2017-11-17 19:02:24 +01:00
ImageMetadataView.qml [ui] MetadataView: move model delegate declatation in the ListView 2018-02-16 13:03:56 +01:00
Locator3D.qml [ui] add 3D viewer components 2017-11-17 19:02:24 +01:00
MaterialSwitcher.qml [ui][3d] introduce Wireframe render mode 2018-03-23 11:17:10 +01:00
MayaCameraController.qml [ui] add 3D viewer components 2017-11-17 19:02:24 +01:00
qmldir [ui] add ImageMetadataView + integration in Viewer2D 2018-02-15 16:10:25 +01:00
Viewer2D.qml [ui] convert string paths to urls outside Viewers 2018-03-21 15:53:34 +01:00
Viewer3D.qml [ui][3d] introduce Wireframe render mode 2018-03-23 11:17:10 +01:00