mirror of
https://github.com/badaix/snapcast.git
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237 lines
7.3 KiB
C++
237 lines
7.3 KiB
C++
/***
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This file is part of snapcast
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Copyright (C) 2014-2019 Johannes Pohl
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "client_connection.hpp"
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#include "common/aixlog.hpp"
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#include "common/snap_exception.hpp"
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#include "common/str_compat.hpp"
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#include "message/hello.h"
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#include <iostream>
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#include <mutex>
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using namespace std;
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ClientConnection::ClientConnection(MessageReceiver* receiver, const std::string& host, size_t port)
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: socket_(nullptr), active_(false), connected_(false), messageReceiver_(receiver), reqId_(1), host_(host), port_(port), readerThread_(nullptr),
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sumTimeout_(chronos::msec(0))
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{
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}
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ClientConnection::~ClientConnection()
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{
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stop();
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}
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void ClientConnection::socketRead(void* _to, size_t _bytes)
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{
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size_t toRead = _bytes;
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size_t len = 0;
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do
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{
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len += socket_->read_some(boost::asio::buffer((char*)_to + len, toRead));
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// cout << "len: " << len << ", error: " << error << endl;
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toRead = _bytes - len;
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} while (toRead > 0);
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}
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std::string ClientConnection::getMacAddress() const
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{
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if (socket_ == nullptr)
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throw SnapException("socket not connected");
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std::string mac = ::getMacAddress(socket_->native_handle());
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if (mac.empty())
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mac = "00:00:00:00:00:00";
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LOG(INFO) << "My MAC: \"" << mac << "\", socket: " << socket_->native_handle() << "\n";
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return mac;
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}
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void ClientConnection::start()
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{
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tcp::resolver resolver(io_context_);
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tcp::resolver::query query(host_, cpt::to_string(port_), boost::asio::ip::resolver_query_base::numeric_service);
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auto iterator = resolver.resolve(query);
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LOG(DEBUG) << "Connecting\n";
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socket_.reset(new tcp::socket(io_context_));
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// struct timeval tv;
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// tv.tv_sec = 5;
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// tv.tv_usec = 0;
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// cout << "socket: " << socket->native_handle() << "\n";
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// setsockopt(socket->native_handle(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
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// setsockopt(socket->native_handle(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
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socket_->connect(*iterator);
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connected_ = true;
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SLOG(NOTICE) << "Connected to " << socket_->remote_endpoint().address().to_string() << endl;
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active_ = true;
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sumTimeout_ = chronos::msec(0);
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readerThread_ = new thread(&ClientConnection::reader, this);
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}
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void ClientConnection::stop()
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{
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connected_ = false;
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active_ = false;
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try
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{
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boost::system::error_code ec;
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if (socket_)
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{
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socket_->shutdown(boost::asio::ip::tcp::socket::shutdown_both, ec);
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if (ec)
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LOG(ERROR) << "Error in socket shutdown: " << ec.message() << endl;
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socket_->close(ec);
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if (ec)
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LOG(ERROR) << "Error in socket close: " << ec.message() << endl;
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}
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if (readerThread_)
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{
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LOG(DEBUG) << "joining readerThread\n";
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readerThread_->join();
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delete readerThread_;
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}
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}
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catch (...)
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{
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}
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readerThread_ = nullptr;
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socket_.reset();
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LOG(DEBUG) << "readerThread terminated\n";
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}
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bool ClientConnection::send(const msg::BaseMessage* message) const
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{
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// std::unique_lock<std::mutex> mlock(mutex_);
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// LOG(DEBUG) << "send: " << message->type << ", size: " << message->getSize() << "\n";
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std::lock_guard<std::mutex> socketLock(socketMutex_);
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if (!connected())
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return false;
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// LOG(DEBUG) << "send: " << message->type << ", size: " << message->getSize() << "\n";
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boost::asio::streambuf streambuf;
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std::ostream stream(&streambuf);
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tv t;
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message->sent = t;
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message->serialize(stream);
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boost::asio::write(*socket_.get(), streambuf);
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return true;
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}
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shared_ptr<msg::SerializedMessage> ClientConnection::sendRequest(const msg::BaseMessage* message, const chronos::msec& timeout)
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{
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shared_ptr<msg::SerializedMessage> response(nullptr);
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if (++reqId_ >= 10000)
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reqId_ = 1;
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message->id = reqId_;
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// LOG(INFO) << "Req: " << message->id << "\n";
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shared_ptr<PendingRequest> pendingRequest(new PendingRequest(reqId_));
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std::unique_lock<std::mutex> lock(pendingRequestsMutex_);
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pendingRequests_.insert(pendingRequest);
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send(message);
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if (pendingRequest->cv.wait_for(lock, std::chrono::milliseconds(timeout)) == std::cv_status::no_timeout)
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{
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response = pendingRequest->response;
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sumTimeout_ = chronos::msec(0);
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// LOG(INFO) << "Resp: " << pendingRequest->id << "\n";
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}
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else
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{
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sumTimeout_ += timeout;
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LOG(WARNING) << "timeout while waiting for response to: " << reqId_ << ", timeout " << sumTimeout_.count() << "\n";
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if (sumTimeout_ > chronos::sec(10))
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throw SnapException("sum timeout exceeded 10s");
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}
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pendingRequests_.erase(pendingRequest);
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return response;
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}
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void ClientConnection::getNextMessage()
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{
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msg::BaseMessage baseMessage;
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size_t baseMsgSize = baseMessage.getSize();
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vector<char> buffer(baseMsgSize);
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socketRead(&buffer[0], baseMsgSize);
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baseMessage.deserialize(&buffer[0]);
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// LOG(DEBUG) << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " <<
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// baseMessage.refersTo << "\n";
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if (baseMessage.size > buffer.size())
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buffer.resize(baseMessage.size);
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// {
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// std::lock_guard<std::mutex> socketLock(socketMutex_);
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socketRead(&buffer[0], baseMessage.size);
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// }
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tv t;
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baseMessage.received = t;
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{
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std::unique_lock<std::mutex> lock(pendingRequestsMutex_);
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// LOG(DEBUG) << "got lock - getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ",
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// refers: " << baseMessage.refersTo << "\n";
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{
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for (auto req : pendingRequests_)
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{
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if (req->id == baseMessage.refersTo)
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{
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req->response.reset(new msg::SerializedMessage());
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req->response->message = baseMessage;
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req->response->buffer = (char*)malloc(baseMessage.size);
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memcpy(req->response->buffer, &buffer[0], baseMessage.size);
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lock.unlock();
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req->cv.notify_one();
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return;
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}
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}
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}
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}
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if (messageReceiver_ != nullptr)
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messageReceiver_->onMessageReceived(this, baseMessage, &buffer[0]);
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}
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void ClientConnection::reader()
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{
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try
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{
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while (active_)
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{
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getNextMessage();
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}
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}
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catch (const std::exception& e)
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{
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if (messageReceiver_ != nullptr)
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messageReceiver_->onException(this, make_shared<SnapException>(e.what()));
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}
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catch (...)
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{
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}
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connected_ = false;
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active_ = false;
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}
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