/*** This file is part of snapcast Copyright (C) 2014-2019 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "client_connection.hpp" #include "common/aixlog.hpp" #include "common/snap_exception.hpp" #include "common/str_compat.hpp" #include "message/hello.h" #include #include using namespace std; ClientConnection::ClientConnection(MessageReceiver* receiver, const std::string& host, size_t port) : socket_(nullptr), active_(false), connected_(false), messageReceiver_(receiver), reqId_(1), host_(host), port_(port), readerThread_(nullptr), sumTimeout_(chronos::msec(0)) { } ClientConnection::~ClientConnection() { stop(); } void ClientConnection::socketRead(void* _to, size_t _bytes) { size_t toRead = _bytes; size_t len = 0; do { len += socket_->read_some(boost::asio::buffer((char*)_to + len, toRead)); // cout << "len: " << len << ", error: " << error << endl; toRead = _bytes - len; } while (toRead > 0); } std::string ClientConnection::getMacAddress() const { if (socket_ == nullptr) throw SnapException("socket not connected"); std::string mac = ::getMacAddress(socket_->native_handle()); if (mac.empty()) mac = "00:00:00:00:00:00"; LOG(INFO) << "My MAC: \"" << mac << "\", socket: " << socket_->native_handle() << "\n"; return mac; } void ClientConnection::start() { tcp::resolver resolver(io_context_); tcp::resolver::query query(host_, cpt::to_string(port_), boost::asio::ip::resolver_query_base::numeric_service); auto iterator = resolver.resolve(query); LOG(DEBUG) << "Connecting\n"; socket_.reset(new tcp::socket(io_context_)); // struct timeval tv; // tv.tv_sec = 5; // tv.tv_usec = 0; // cout << "socket: " << socket->native_handle() << "\n"; // setsockopt(socket->native_handle(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); // setsockopt(socket->native_handle(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)); socket_->connect(*iterator); connected_ = true; SLOG(NOTICE) << "Connected to " << socket_->remote_endpoint().address().to_string() << endl; active_ = true; sumTimeout_ = chronos::msec(0); readerThread_ = new thread(&ClientConnection::reader, this); } void ClientConnection::stop() { connected_ = false; active_ = false; try { boost::system::error_code ec; if (socket_) { socket_->shutdown(boost::asio::ip::tcp::socket::shutdown_both, ec); if (ec) LOG(ERROR) << "Error in socket shutdown: " << ec.message() << endl; socket_->close(ec); if (ec) LOG(ERROR) << "Error in socket close: " << ec.message() << endl; } if (readerThread_) { LOG(DEBUG) << "joining readerThread\n"; readerThread_->join(); delete readerThread_; } } catch (...) { } readerThread_ = nullptr; socket_.reset(); LOG(DEBUG) << "readerThread terminated\n"; } bool ClientConnection::send(const msg::BaseMessage* message) const { // std::unique_lock mlock(mutex_); // LOG(DEBUG) << "send: " << message->type << ", size: " << message->getSize() << "\n"; std::lock_guard socketLock(socketMutex_); if (!connected()) return false; // LOG(DEBUG) << "send: " << message->type << ", size: " << message->getSize() << "\n"; boost::asio::streambuf streambuf; std::ostream stream(&streambuf); tv t; message->sent = t; message->serialize(stream); boost::asio::write(*socket_.get(), streambuf); return true; } shared_ptr ClientConnection::sendRequest(const msg::BaseMessage* message, const chronos::msec& timeout) { shared_ptr response(nullptr); if (++reqId_ >= 10000) reqId_ = 1; message->id = reqId_; // LOG(INFO) << "Req: " << message->id << "\n"; shared_ptr pendingRequest(new PendingRequest(reqId_)); std::unique_lock lock(pendingRequestsMutex_); pendingRequests_.insert(pendingRequest); send(message); if (pendingRequest->cv.wait_for(lock, std::chrono::milliseconds(timeout)) == std::cv_status::no_timeout) { response = pendingRequest->response; sumTimeout_ = chronos::msec(0); // LOG(INFO) << "Resp: " << pendingRequest->id << "\n"; } else { sumTimeout_ += timeout; LOG(WARNING) << "timeout while waiting for response to: " << reqId_ << ", timeout " << sumTimeout_.count() << "\n"; if (sumTimeout_ > chronos::sec(10)) throw SnapException("sum timeout exceeded 10s"); } pendingRequests_.erase(pendingRequest); return response; } void ClientConnection::getNextMessage() { msg::BaseMessage baseMessage; size_t baseMsgSize = baseMessage.getSize(); vector buffer(baseMsgSize); socketRead(&buffer[0], baseMsgSize); baseMessage.deserialize(&buffer[0]); // LOG(DEBUG) << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << // baseMessage.refersTo << "\n"; if (baseMessage.size > buffer.size()) buffer.resize(baseMessage.size); // { // std::lock_guard socketLock(socketMutex_); socketRead(&buffer[0], baseMessage.size); // } tv t; baseMessage.received = t; { std::unique_lock lock(pendingRequestsMutex_); // LOG(DEBUG) << "got lock - getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", // refers: " << baseMessage.refersTo << "\n"; { for (auto req : pendingRequests_) { if (req->id == baseMessage.refersTo) { req->response.reset(new msg::SerializedMessage()); req->response->message = baseMessage; req->response->buffer = (char*)malloc(baseMessage.size); memcpy(req->response->buffer, &buffer[0], baseMessage.size); lock.unlock(); req->cv.notify_one(); return; } } } } if (messageReceiver_ != nullptr) messageReceiver_->onMessageReceived(this, baseMessage, &buffer[0]); } void ClientConnection::reader() { try { while (active_) { getNextMessage(); } } catch (const std::exception& e) { if (messageReceiver_ != nullptr) messageReceiver_->onException(this, make_shared(e.what())); } catch (...) { } connected_ = false; active_ = false; }