snapcast/client/controller.cpp
(no author) 979f6460d3 server Settings
git-svn-id: svn://elaine/murooma/trunk@255 d8a302eb-03bc-478d-80e4-98257eca68ef
2014-09-12 15:04:17 +00:00

108 lines
2.6 KiB
C++

#include "controller.h"
#include <iostream>
#include <string>
#include <unistd.h>
#include "oggDecoder.h"
#include "pcmDecoder.h"
#include "player.h"
#include "common/serverSettings.h"
using namespace std;
Controller::Controller() : MessageReceiver(), active_(false), streamClient(NULL), sampleFormat(NULL)
{
decoder = new OggDecoder();
}
void Controller::onMessageReceived(SocketConnection* connection, const BaseMessage& baseMessage, char* buffer)
{
//cout << "onMessageReceived: " << baseMessage.type << ", size: " << baseMessage.size << "\n";
if (baseMessage.type == message_type::payload)
{
if ((stream != NULL) && (decoder != NULL))
{
PcmChunk* pcmChunk = new PcmChunk(*sampleFormat, 0);
pcmChunk->deserialize(baseMessage, buffer);
//cout << "chunk: " << pcmChunk->payloadSize;
if (decoder->decode(pcmChunk))
{
stream->addChunk(pcmChunk);
//cout << ", decoded: " << pcmChunk->payloadSize << ", Duration: " << pcmChunk->getDuration() << ", sec: " << pcmChunk->tv_sec << ", usec: " << pcmChunk->tv_usec/1000 << ", type: " << pcmChunk->type << "\n";
}
else
delete pcmChunk;
}
}
else if (baseMessage.type == message_type::header)
{
if (decoder != NULL)
{
HeaderMessage* headerMessage = new HeaderMessage();
headerMessage->deserialize(baseMessage, buffer);
decoder->setHeader(headerMessage);
}
}
else if (baseMessage.type == message_type::sampleformat)
{
sampleFormat = new SampleFormat();
sampleFormat->deserialize(baseMessage, buffer);
cout << "SampleFormat rate: " << sampleFormat->rate << ", bits: " << sampleFormat->bits << ", channels: " << sampleFormat->channels << "\n";
}
else if (baseMessage.type == message_type::serversettings)
{
ServerSettings* serverSettings = new ServerSettings();
serverSettings->deserialize(baseMessage, buffer);
cout << "ServerSettings port: " << serverSettings->port << "\n";
streamClient = new StreamClient(this, ip, serverSettings->port);
}
}
void Controller::start(const std::string& _ip, size_t _port, int _bufferMs)
{
bufferMs = _bufferMs;
ip = _ip;
controlConnection = new ClientConnection(this, ip, _port);
controlConnection->start();
controllerThread = new thread(&Controller::worker, this);
}
void Controller::stop()
{
active_ = false;
}
void Controller::worker()
{
// Decoder* decoder;
active_ = true;
while ((sampleFormat == NULL) && (streamClient == NULL))
{
usleep(10000);
}
streamClient->start();
stream = new Stream(SampleFormat(*sampleFormat));
stream->setBufferLen(bufferMs);
Player player(stream);
player.start();
while (active_)
{
usleep(100000);
// BaseMessage msg;
// controlConnection->send(&msg);
}
}