6.7 KiB
Snapcast
Synchronous audio player
Snapcast is a multi-room client-server audio player, where all clients are time synchronized with the server to play perfectly synced audio. It's not a standalone player, but an extension that turns your existing audio player into a Sonos-like multi-room solution.
The server's audio input is a named pipe /tmp/snapfifo
. All data that is fed into this file will be send to the connected clients. One of the most generic ways to use Snapcast is in conjunction with the music player daemon (MPD) or Mopidy, which can be configured to use a named pipe as audio output.
How does is work
The Snapserver reads PCM chunks from the pipe /tmp/snapfifo
. The chunk is encoded and tagged with the local time. Supported codecs are:
- PCM lossless uncompressed
- FLAC lossless compressed [default]
- Vorbis lossy compression
The encoded chunk is sent via a TCP connection to the Snapclients. Each client does continuos time synchronization with the server, so that the client is always aware of the local server time. Every received chunk is first decoded and added to the client's chunk-buffer. Knowing the server's time, the chunk is played out using ALSA at the appropriate time. Time deviations are corrected by
- skipping parts or whole chunks
- playing silence
- playing faster/slower
Typically the deviation is smaller than 1ms.
Installation
You can either build and install snapcast from source, or on debian systems install a prebuild .deb package
###Installation from source Please follow this guide to build or cross compile Snapcast
###Install debian packages
Download the debian package for your CPU architecture from the latest release page, e.g. for Raspberry pi snapclient_0.x.x_armhf.deb
Install the package:
$ sudo dpkg -i snapclient_0.x.x_armhf.deb
Install missing dependencies:
$ sudo apt-get -f install
Configuration
After installation, Snapserver and Snapclient are started with the command line arguments that are configured in /etc/default/snapserver
and /etc/default/snapclient
.
Allowed options are listed in the man pages (man snapserver
, man snapclient
) or by invoking the snapserver or snapclient with the -h
option.
Different streams can by configured with a list of -s
options, e.g.:
SNAPSERVER_OPTS="-d -s pipe:///tmp/snapfifo?name=Radio&sampleformat=48000:16:2&codec=flac -s file:///home/user/Musik/Some%20wave%20file.wav?name=File"
Test
You can test your installation by copying random data into the server's fifo file
$ sudo cat /dev/urandom > /tmp/snapfifo
All connected clients should play random noise now. You might raise the client's volume with "alsamixer".
It's also possible to let the server play a wave file. Simply configure a file
stream in /etc/default/snapserver
, and restart the server:
SNAPSERVER_OPTS="-d -s file:///home/user/Musik/Some%20wave%20file.wav?name=test"
When you are using a Raspberry pi, you might have to change your audio output to the 3.5mm jack:
#The last number is the audio output with 1 being the 3.5 jack, 2 being HDMI and 0 being auto.
$ amixer cset numid=3 1
To setup WiFi on a raspberry pi, you can follow this guide: https://www.raspberrypi.org/documentation/configuration/wireless/wireless-cli.md
Setup of audio players/server
Snapcast can be used with a number of different audio players and servers, and so it can be integrated into your favorite audio-player solution and make it synced-multiroom capable.
The only requirement is that the player's audio can be redirected into the Snapserver's fifo /tmp/snapfifo
. In the following configuration hints for MPD and Mopidy are given, which are base of other audio player solutions, like Volumio or RuneAudio (both MPD) or Pi MusicBox (Mopidy).
###MPD setup
To connect MPD to the Snapserver, edit /etc/mpd.conf
, so that mpd will feed the audio into the snapserver's named pipe
Disable alsa audio output by commenting out this section:
#audio_output {
# type "alsa"
# name "My ALSA Device"
# device "hw:0,0" # optional
# format "48000:16:2" # optional
# mixer_device "default" # optional
# mixer_control "PCM" # optional
# mixer_index "0" # optional
#}
Add a new audio output of the type "fifo", which will let mpd play audio into the named pipe /tmp/snapfifo
.
Make sure that the "format" setting is the same as the format setting of the Snapserver (default is "48000:16:2", which should make resampling unnecessary in most cases)
audio_output {
type "fifo"
name "my pipe"
path "/tmp/snapfifo"
format "48000:16:2"
mixer_type "software"
}
To test your mpd installation, you can add a radio station by
$ sudo su
$ echo "http://1live.akacast.akamaistream.net/7/706/119434/v1/gnl.akacast.akamaistream.net/1live" > /var/lib/mpd/playlists/einslive.m3u
###Mopidy setup
Mopidy can stream the audio output into the Snapserver's fifo with a filesink
as audio output in mopidy.conf
:
[audio]
#output = autoaudiosink
output = audioresample ! audioconvert ! audio/x-raw,rate=48000,channels=2,format=S16LE ! wavenc ! filesink location=/tmp/snapfifo
###PulseAudio setup On the server you could create a sink to route sound of your applications to the FIFO:
pacmd load-module module-pipe-sink file=/tmp/snapfifo
It might me neccessary to set the pulse audio latency environment variable to 60 msec: PULSE_LATENCY_MSEC=60
Roadmap
Unordered list of features that should make it into the v1.0
- Remote control JSON-RPC API to change client latency, volume, zone, ...
- Android client JSON-RPC client and Snapclient
- Zones Support multiple streams
- Debian packages prebuild deb packages
- Endian independent code
- OpenWrt port Snapclient to OpenWrt
- Hi-Res audio support (like 192kHz 24bit)
- Protocol specification Snapcast binary streaming protocol, JSON-RPC protocol
- CMake or another build system
- Ports Snapclient for Windows, ...