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https://github.com/badaix/snapcast.git
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wasapi: added client option for selecting shared/exclusive mode
This commit is contained in:
parent
95a369be79
commit
9737c1ac44
5 changed files with 70 additions and 28 deletions
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@ -61,7 +61,7 @@ EXTERN_C const PROPERTYKEY DECLSPEC_SELECTANY PKEY_Device_FriendlyName = { { 0xa
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#define CHECK_HR(hres) if(FAILED(hres)){stringstream ss;ss<<"HRESULT fault status: "<<hex<<(hres)<<" line "<<dec<<__LINE__<<endl; LOG(FATAL, LOG_TAG) << ss.str();throw SnapException(ss.str());}
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WASAPIPlayer::WASAPIPlayer(const PcmDevice& pcmDevice, std::shared_ptr<Stream> stream) : Player(pcmDevice, stream)
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WASAPIPlayer::WASAPIPlayer(const PcmDevice& pcmDevice, std::shared_ptr<Stream> stream, ClientSettings::WasapiMode mode) : Player(pcmDevice, stream), mode_(mode)
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{
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HRESULT hr = CoInitializeEx(
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NULL,
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@ -92,7 +92,7 @@ inline PcmDevice convertToDevice(int idx, IMMDevicePtr& device)
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PropVariantInit(&deviceName);
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hr = properties->GetValue(PKEY_Device_FriendlyName, &deviceName);
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CHECK_HR(hr);
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CHECK_HR(hr);
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desc.idx = idx;
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desc.name = wstring_convert<codecvt_utf8<wchar_t>, wchar_t>().to_bytes(id);
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@ -214,18 +214,20 @@ void WASAPIPlayer::worker()
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CHECK_HR(hr);
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PWAVEFORMATEX formatEx = (PWAVEFORMATEX)format.blob.pBlobData;
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LOG(INFO, LOG_TAG) << "Device accepts format: " << formatEx->nSamplesPerSec << ":" << formatEx->wBitsPerSample << ":" << formatEx->nChannels << "\n";
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LOG(INFO, LOG_TAG) << "Device accepts format: " << formatEx->nSamplesPerSec << ":" << formatEx->wBitsPerSample << ":" << formatEx->nChannels << "\n";
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// Activate the device
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IAudioClientPtr audioClient = nullptr;
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hr = device->Activate(IID_IAudioClient, CLSCTX_SERVER, NULL, (void**)&audioClient);
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CHECK_HR(hr);
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hr = audioClient->IsFormatSupported(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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&(waveformatExtended->Format),
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NULL);
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CHECK_HR(hr);
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if(mode_ == ClientSettings::WasapiMode::EXCLUSIVE)
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{
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hr = audioClient->IsFormatSupported(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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&(waveformatExtended->Format),
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NULL);
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CHECK_HR(hr);
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}
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IAudioSessionManagerPtr sessionManager = nullptr;
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// Get the session manager for the endpoint device.
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@ -249,14 +251,22 @@ void WASAPIPlayer::worker()
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hr = audioClient->GetDevicePeriod(NULL, &hnsRequestedDuration);
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CHECK_HR(hr);
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LOG(INFO, LOG_TAG) << "Initializing WASAPI in " << (mode_ == ClientSettings::WasapiMode::SHARED ? "shared" : "exclusive") << " mode\n";
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_AUDCLNT_SHAREMODE share_mode = mode_ == ClientSettings::WasapiMode::SHARED ? AUDCLNT_SHAREMODE_SHARED : AUDCLNT_SHAREMODE_EXCLUSIVE;
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DWORD stream_flags = mode_ == ClientSettings::WasapiMode::SHARED
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? AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY
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: AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
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// Initialize the client at minimum latency
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hr = audioClient->Initialize(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
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share_mode,
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stream_flags,
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hnsRequestedDuration,
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hnsRequestedDuration,
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&(waveformatExtended->Format),
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NULL);
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if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
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{
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UINT32 alignedBufferSize;
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@ -267,8 +277,8 @@ void WASAPIPlayer::worker()
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hr = device->Activate(IID_IAudioClient, CLSCTX_SERVER, NULL, (void**)&audioClient);
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CHECK_HR(hr);
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hr = audioClient->Initialize(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
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share_mode,
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stream_flags,
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hnsRequestedDuration,
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hnsRequestedDuration,
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&(waveformatExtended->Format),
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@ -350,20 +360,32 @@ void WASAPIPlayer::worker()
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volCorrection_ = audioEventListener_->getVolume();
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clock->GetPosition(&position, NULL);
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UINT32 padding = 0;
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if(mode_ == ClientSettings::WasapiMode::SHARED)
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{
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hr = audioClient->GetCurrentPadding(&padding);
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CHECK_HR(hr);
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}
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int available = bufferFrameCount - padding;
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if (stream_->getPlayerChunk(queueBuffer.get(), microseconds(
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((bufferPosition * 1000000) / waveformat->nSamplesPerSec) -
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((position * 1000000) / frequency)),
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bufferFrameCount))
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available))
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{
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adjustVolume(queueBuffer.get(), bufferFrameCount);
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hr = renderClient->GetBuffer(bufferFrameCount, &buffer);
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CHECK_HR(hr);
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memcpy(buffer, queueBuffer.get(), bufferSize);
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hr = renderClient->ReleaseBuffer(bufferFrameCount, 0);
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CHECK_HR(hr);
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if (available > 0)
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{
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adjustVolume(queueBuffer.get(), available);
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hr = renderClient->GetBuffer(available, &buffer);
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CHECK_HR(hr);
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memcpy(buffer, queueBuffer.get(), bufferSize);
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hr = renderClient->ReleaseBuffer(available, 0);
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CHECK_HR(hr);
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bufferPosition += bufferFrameCount;
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bufferPosition += available;
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}
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}
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else
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{
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