mirror of
https://github.com/badaix/snapcast.git
synced 2025-04-29 10:17:16 +02:00
491 lines
No EOL
14 KiB
C++
491 lines
No EOL
14 KiB
C++
#include "wasapi_player.h"
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#include <initguid.h>
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#include <mmdeviceapi.h>
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//#include <functiondiscoverykeys_devpkey.h>
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#include <functional>
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#include <audioclient.h>
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#include <mmdeviceapi.h>
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#include <comdef.h>
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#include <comip.h>
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#include <avrt.h>
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#include <ksmedia.h>
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#include <chrono>
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#include <assert.h>
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#include <codecvt>
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#include <locale>
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#include "common/snap_exception.hpp"
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#include "common/aixlog.hpp"
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using namespace std;
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using namespace std::chrono;
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using namespace std::chrono_literals;
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static constexpr auto LOG_TAG = "WASAPI";
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template<typename T>
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struct COMMemDeleter
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{
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void operator() (T* obj)
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{
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if (obj != NULL)
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{
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CoTaskMemFree(obj);
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obj = NULL;
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}
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}
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};
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template<typename T>
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using com_mem_ptr = unique_ptr<T, COMMemDeleter<T> >;
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using com_handle = unique_ptr<void, function<BOOL(HANDLE)> >;
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const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
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const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
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const IID IID_IAudioClient = __uuidof(IAudioClient);
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const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
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const IID IID_IAudioClock = __uuidof(IAudioClock);
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_COM_SMARTPTR_TYPEDEF(IMMDevice,__uuidof(IMMDevice));
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_COM_SMARTPTR_TYPEDEF(IMMDeviceCollection,__uuidof(IMMDeviceCollection));
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_COM_SMARTPTR_TYPEDEF(IMMDeviceEnumerator,__uuidof(IMMDeviceEnumerator));
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_COM_SMARTPTR_TYPEDEF(IAudioClient,__uuidof(IAudioClient));
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_COM_SMARTPTR_TYPEDEF(IPropertyStore,__uuidof(IPropertyStore));
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_COM_SMARTPTR_TYPEDEF(IAudioSessionManager, __uuidof(IAudioSessionManager));
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_COM_SMARTPTR_TYPEDEF(IAudioSessionControl, __uuidof(IAudioSessionControl));
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#define REFTIMES_PER_SEC 10000000
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#define REFTIMES_PER_MILLISEC 10000
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EXTERN_C const PROPERTYKEY DECLSPEC_SELECTANY PKEY_Device_FriendlyName = { { 0xa45c254e, 0xdf1c, 0x4efd, { 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0 } }, 14 };
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#define CHECK_HR(hres) if(FAILED(hres)){stringstream ss;ss<<"HRESULT fault status: "<<hex<<(hres)<<" line "<<dec<<__LINE__<<endl; LOG(FATAL, LOG_TAG) << ss.str();throw SnapException(ss.str());}
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WASAPIPlayer::WASAPIPlayer(const PcmDevice& pcmDevice, std::shared_ptr<Stream> stream, ClientSettings::WasapiMode mode) : Player(pcmDevice, stream), mode_(mode)
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{
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HRESULT hr = CoInitializeEx(
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NULL,
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COINIT_MULTITHREADED);
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CHECK_HR(hr);
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audioEventListener_ = new AudioSessionEventListener();
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}
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WASAPIPlayer::~WASAPIPlayer()
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{
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WASAPIPlayer::stop();
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}
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inline PcmDevice convertToDevice(int idx, IMMDevicePtr& device)
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{
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HRESULT hr;
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PcmDevice desc;
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LPWSTR id = NULL;
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hr = device->GetId(&id);
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CHECK_HR(hr);
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IPropertyStorePtr properties = nullptr;
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hr = device->OpenPropertyStore(STGM_READ, &properties);
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PROPVARIANT deviceName;
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PropVariantInit(&deviceName);
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hr = properties->GetValue(PKEY_Device_FriendlyName, &deviceName);
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CHECK_HR(hr);
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desc.idx = idx;
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desc.name = wstring_convert<codecvt_utf8<wchar_t>, wchar_t>().to_bytes(id);
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desc.description = wstring_convert<codecvt_utf8<wchar_t>, wchar_t>().to_bytes(deviceName.pwszVal);
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CoTaskMemFree(id);
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return desc;
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}
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vector<PcmDevice> WASAPIPlayer::pcm_list()
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{
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HRESULT hr;
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IMMDeviceCollectionPtr devices = nullptr;
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IMMDeviceEnumeratorPtr deviceEnumerator = nullptr;
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hr = CoInitializeEx(
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NULL,
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COINIT_MULTITHREADED);
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if (hr != CO_E_ALREADYINITIALIZED)
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CHECK_HR(hr);
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hr = CoCreateInstance(
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CLSID_MMDeviceEnumerator, NULL,
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CLSCTX_SERVER, IID_IMMDeviceEnumerator,
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(void**)&deviceEnumerator);
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CHECK_HR(hr);
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hr = deviceEnumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
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CHECK_HR(hr);
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UINT deviceCount;
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devices->GetCount(&deviceCount);
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if (deviceCount == 0)
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throw SnapException("no valid devices");
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vector<PcmDevice> deviceList;
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{
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IMMDevicePtr defaultDevice = nullptr;
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hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
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CHECK_HR(hr);
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auto dev = convertToDevice(0, defaultDevice);
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dev.name = "default";
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deviceList.push_back(dev);
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}
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for (UINT i = 0; i < deviceCount; ++i)
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{
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IMMDevicePtr device = nullptr;
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hr = devices->Item(i, &device);
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CHECK_HR(hr);
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deviceList.push_back(convertToDevice(i, device));
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}
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return deviceList;
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}
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void WASAPIPlayer::worker()
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{
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assert(sizeof(char) == sizeof(BYTE));
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HRESULT hr;
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// Create the format specifier
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com_mem_ptr<WAVEFORMATEX> waveformat((WAVEFORMATEX*)(CoTaskMemAlloc(sizeof(WAVEFORMATEX))));
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waveformat->wFormatTag = WAVE_FORMAT_PCM;
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waveformat->nChannels = stream_->getFormat().channels();
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waveformat->nSamplesPerSec = stream_->getFormat().rate();
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waveformat->wBitsPerSample = stream_->getFormat().bits();
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waveformat->nBlockAlign = waveformat->nChannels * waveformat->wBitsPerSample / 8;
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waveformat->nAvgBytesPerSec = waveformat->nSamplesPerSec * waveformat->nBlockAlign;
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waveformat->cbSize = 0;
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com_mem_ptr<WAVEFORMATEXTENSIBLE> waveformatExtended((WAVEFORMATEXTENSIBLE*)(CoTaskMemAlloc(sizeof(WAVEFORMATEXTENSIBLE))));
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waveformatExtended->Format = *waveformat;
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waveformatExtended->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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waveformatExtended->Format.cbSize = 22;
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waveformatExtended->Samples.wValidBitsPerSample = waveformat->wBitsPerSample;
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waveformatExtended->dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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waveformatExtended->SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// Retrieve the device enumerator
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IMMDeviceEnumeratorPtr deviceEnumerator = nullptr;
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hr = CoCreateInstance(
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CLSID_MMDeviceEnumerator, NULL,
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CLSCTX_SERVER, IID_IMMDeviceEnumerator,
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(void**)&deviceEnumerator);
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CHECK_HR(hr);
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// Register the default playback device (eRender for playback)
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IMMDevicePtr device = nullptr;
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if (pcmDevice_.idx == 0)
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{
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hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
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CHECK_HR(hr);
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}
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else
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{
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IMMDeviceCollectionPtr devices = nullptr;
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hr = deviceEnumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
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CHECK_HR(hr);
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devices->Item(pcmDevice_.idx, &device);
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}
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IPropertyStorePtr properties = nullptr;
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hr = device->OpenPropertyStore(STGM_READ, &properties);
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CHECK_HR(hr);
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PROPVARIANT format;
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hr = properties->GetValue(PKEY_AudioEngine_DeviceFormat, &format);
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CHECK_HR(hr);
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PWAVEFORMATEX formatEx = (PWAVEFORMATEX)format.blob.pBlobData;
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LOG(INFO, LOG_TAG) << "Device accepts format: " << formatEx->nSamplesPerSec << ":" << formatEx->wBitsPerSample << ":" << formatEx->nChannels << "\n";
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// Activate the device
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IAudioClientPtr audioClient = nullptr;
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hr = device->Activate(IID_IAudioClient, CLSCTX_SERVER, NULL, (void**)&audioClient);
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CHECK_HR(hr);
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if(mode_ == ClientSettings::WasapiMode::EXCLUSIVE)
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{
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hr = audioClient->IsFormatSupported(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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&(waveformatExtended->Format),
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NULL);
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CHECK_HR(hr);
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}
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IAudioSessionManagerPtr sessionManager = nullptr;
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// Get the session manager for the endpoint device.
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hr = device->Activate(__uuidof(IAudioSessionManager), CLSCTX_INPROC_SERVER, NULL, (void**)&sessionManager);
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CHECK_HR(hr);
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// Get the control interface for the process-specific audio
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// session with session GUID = GUID_NULL. This is the session
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// that an audio stream for a DirectSound, DirectShow, waveOut,
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// or PlaySound application stream belongs to by default.
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IAudioSessionControlPtr control = nullptr;
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hr = sessionManager->GetAudioSessionControl(NULL, 0, &control);
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CHECK_HR(hr);
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// register
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hr = control->RegisterAudioSessionNotification(audioEventListener_);
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CHECK_HR(hr);
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// Get the device period
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REFERENCE_TIME hnsRequestedDuration = REFTIMES_PER_SEC;
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hr = audioClient->GetDevicePeriod(NULL, &hnsRequestedDuration);
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CHECK_HR(hr);
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LOG(INFO, LOG_TAG) << "Initializing WASAPI in " << (mode_ == ClientSettings::WasapiMode::SHARED ? "shared" : "exclusive") << " mode\n";
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_AUDCLNT_SHAREMODE share_mode = mode_ == ClientSettings::WasapiMode::SHARED ? AUDCLNT_SHAREMODE_SHARED : AUDCLNT_SHAREMODE_EXCLUSIVE;
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DWORD stream_flags = mode_ == ClientSettings::WasapiMode::SHARED
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? AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY
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: AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
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// Initialize the client at minimum latency
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hr = audioClient->Initialize(
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share_mode,
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stream_flags,
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hnsRequestedDuration,
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hnsRequestedDuration,
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&(waveformatExtended->Format),
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NULL);
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if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
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{
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UINT32 alignedBufferSize;
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hr = audioClient->GetBufferSize(&alignedBufferSize);
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CHECK_HR(hr);
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audioClient.Attach(NULL, false);
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hnsRequestedDuration = (REFERENCE_TIME)((10000.0 * 1000 / waveformatExtended->Format.nSamplesPerSec * alignedBufferSize) + 0.5);
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hr = device->Activate(IID_IAudioClient, CLSCTX_SERVER, NULL, (void**)&audioClient);
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CHECK_HR(hr);
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hr = audioClient->Initialize(
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share_mode,
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stream_flags,
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hnsRequestedDuration,
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hnsRequestedDuration,
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&(waveformatExtended->Format),
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NULL);
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}
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CHECK_HR(hr);
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// Register an event to refill the buffer
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com_handle eventHandle(CreateEvent(NULL, FALSE, FALSE, NULL), &::CloseHandle);
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if (eventHandle == NULL)
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CHECK_HR(E_FAIL);
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hr = audioClient->SetEventHandle(HANDLE(eventHandle.get()));
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CHECK_HR(hr);
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// Get size of buffer
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UINT32 bufferFrameCount;
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hr = audioClient->GetBufferSize(&bufferFrameCount);
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CHECK_HR(hr);
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// Get the rendering service
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IAudioRenderClient* renderClient = NULL;
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hr = audioClient->GetService(
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IID_IAudioRenderClient,
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(void**)&renderClient);
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CHECK_HR(hr);
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// Grab the clock service
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IAudioClock* clock = NULL;
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hr = audioClient->GetService(
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IID_IAudioClock,
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(void**)&clock);
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CHECK_HR(hr);
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// Boost our priority
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DWORD taskIndex = 0;
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com_handle taskHandle(AvSetMmThreadCharacteristics(TEXT("Pro Audio"), &taskIndex),
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&::AvRevertMmThreadCharacteristics);
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if (taskHandle == NULL)
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CHECK_HR(E_FAIL);
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// And, action!
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hr = audioClient->Start();
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CHECK_HR(hr);
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size_t bufferSize = bufferFrameCount * waveformatExtended->Format.nBlockAlign;
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BYTE* buffer;
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unique_ptr<char[]> queueBuffer(new char[bufferSize]);
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UINT64 position = 0, bufferPosition = 0, frequency;
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clock->GetFrequency(&frequency);
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while (active_)
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{
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DWORD returnVal = WaitForSingleObject(eventHandle.get(), 2000);
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if (returnVal != WAIT_OBJECT_0)
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{
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//stop();
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LOG(INFO, LOG_TAG) << "Got timeout waiting for audio device callback\n";
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CHECK_HR(ERROR_TIMEOUT);
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hr = audioClient->Stop();
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CHECK_HR(hr);
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hr = audioClient->Reset();
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CHECK_HR(hr);
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while (active_ && !stream_->waitForChunk(std::chrono::milliseconds(100)))
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LOG(INFO, LOG_TAG) << "Waiting for chunk\n";
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hr = audioClient->Start();
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CHECK_HR(hr);
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bufferPosition = 0;
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break;
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}
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// Thread was sleeping above, double check that we are still running
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if (!active_)
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break;
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// update our volume from IAudioControl
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volCorrection_ = audioEventListener_->getVolume();
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clock->GetPosition(&position, NULL);
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UINT32 padding = 0;
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if(mode_ == ClientSettings::WasapiMode::SHARED)
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{
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hr = audioClient->GetCurrentPadding(&padding);
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CHECK_HR(hr);
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}
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int available = bufferFrameCount - padding;
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if (stream_->getPlayerChunk(queueBuffer.get(), microseconds(
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((bufferPosition * 1000000) / waveformat->nSamplesPerSec) -
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((position * 1000000) / frequency)),
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available))
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{
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if (available > 0)
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{
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adjustVolume(queueBuffer.get(), available);
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hr = renderClient->GetBuffer(available, &buffer);
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CHECK_HR(hr);
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memcpy(buffer, queueBuffer.get(), bufferSize);
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hr = renderClient->ReleaseBuffer(available, 0);
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CHECK_HR(hr);
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bufferPosition += available;
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}
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}
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else
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{
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std::clog << static_cast<AixLog::Severity>(INFO) << AixLog::Tag(LOG_TAG);
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LOG(INFO, LOG_TAG) << "Failed to get chunk\n";
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hr = audioClient->Stop();
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CHECK_HR(hr);
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hr = audioClient->Reset();
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CHECK_HR(hr);
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while (active_ && !stream_->waitForChunk(std::chrono::milliseconds(100)))
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LOG(INFO, LOG_TAG) << "Waiting for chunk\n";
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hr = audioClient->Start();
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CHECK_HR(hr);
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bufferPosition = 0;
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}
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}
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}
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HRESULT STDMETHODCALLTYPE AudioSessionEventListener::QueryInterface(REFIID riid, VOID** ppvInterface)
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{
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if (IID_IUnknown == riid)
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{
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AddRef();
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*ppvInterface = (IUnknown*)this;
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}
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else if (__uuidof(IAudioSessionEvents) == riid)
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{
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AddRef();
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*ppvInterface = (IAudioSessionEvents*)this;
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}
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else
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{
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*ppvInterface = NULL;
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return E_NOINTERFACE;
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}
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE AudioSessionEventListener::OnSimpleVolumeChanged(float NewVolume, BOOL NewMute, LPCGUID EventContext)
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{
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volume_ = NewVolume;
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if (NewMute)
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{
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LOG(DEBUG, LOG_TAG) << ("MUTE\n");
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}
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else
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{
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LOG(DEBUG, LOG_TAG) << "Volume = " << (UINT32)(100 * NewVolume + 0.5) << " percent\n";
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}
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE AudioSessionEventListener::OnStateChanged(AudioSessionState NewState)
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{
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char* pszState = "?????";
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switch (NewState)
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{
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case AudioSessionStateActive:
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pszState = "active";
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break;
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case AudioSessionStateInactive:
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pszState = "inactive";
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break;
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}
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LOG(DEBUG, LOG_TAG) << "New session state = " << pszState << "\n";
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE AudioSessionEventListener::OnSessionDisconnected(AudioSessionDisconnectReason DisconnectReason)
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{
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char* pszReason = "?????";
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switch (DisconnectReason)
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{
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case DisconnectReasonDeviceRemoval:
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pszReason = "device removed";
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break;
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case DisconnectReasonServerShutdown:
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pszReason = "server shut down";
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break;
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case DisconnectReasonFormatChanged:
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pszReason = "format changed";
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break;
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case DisconnectReasonSessionLogoff:
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pszReason = "user logged off";
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break;
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case DisconnectReasonSessionDisconnected:
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pszReason = "session disconnected";
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break;
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case DisconnectReasonExclusiveModeOverride:
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pszReason = "exclusive-mode override";
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break;
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}
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LOG(INFO, LOG_TAG) << "Audio session disconnected (reason: " << pszReason << ")";
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return S_OK;
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} |