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code style fixes:
- reordered includes to prevent accidental dependencies. - moved arch specific files into their own folder (easier to include with cmake). - renamed non-class files to reflect new code style (lower case with underscores). - using full relative paths for includes (easier for understanding dependencies). - using #pragma once instead of classic-style header guards.
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454 changed files with 2032 additions and 2504 deletions
157
src/lib/arch/win32/ArchDaemonWindows.h
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157
src/lib/arch/win32/ArchDaemonWindows.h
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/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2012 Bolton Software Ltd.
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "arch/IArchDaemon.h"
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#include "arch/IArchMultithread.h"
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#include "common/stdstring.h"
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <tchar.h>
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#define ARCH_DAEMON CArchDaemonWindows
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//! Win32 implementation of IArchDaemon
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class CArchDaemonWindows : public IArchDaemon {
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public:
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typedef int (*RunFunc)(void);
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CArchDaemonWindows();
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virtual ~CArchDaemonWindows();
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//! Run the daemon
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/*!
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When the client calls \c daemonize(), the \c DaemonFunc should call this
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function after initialization and argument parsing to perform the
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daemon processing. The \c runFunc should perform the daemon's
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main loop, calling \c daemonRunning(true) when it enters the main loop
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(i.e. after initialization) and \c daemonRunning(false) when it leaves
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the main loop. The \c runFunc is called in a new thread and when the
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daemon must exit the main loop due to some external control the
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getDaemonQuitMessage() is posted to the thread. This function returns
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what \c runFunc returns. \c runFunc should call \c daemonFailed() if
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the daemon fails.
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*/
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static int runDaemon(RunFunc runFunc);
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//! Indicate daemon is in main loop
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/*!
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The \c runFunc passed to \c runDaemon() should call this function
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to indicate when it has entered (\c running is \c true) or exited
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(\c running is \c false) the main loop.
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*/
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static void daemonRunning(bool running);
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//! Indicate failure of running daemon
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/*!
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The \c runFunc passed to \c runDaemon() should call this function
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to indicate failure. \c result is returned by \c daemonize().
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*/
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static void daemonFailed(int result);
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//! Get daemon quit message
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/*!
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The windows NT daemon tells daemon thread to exit by posting this
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message to it. The thread must, of course, have a message queue
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for this to work.
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*/
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static UINT getDaemonQuitMessage();
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// IArchDaemon overrides
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virtual void installDaemon(const char* name,
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const char* description,
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const char* pathname,
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const char* commandLine,
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const char* dependencies,
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bool allUsers);
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virtual void uninstallDaemon(const char* name, bool allUsers);
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virtual void installDaemon();
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virtual void uninstallDaemon();
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virtual int daemonize(const char* name, DaemonFunc func);
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virtual bool canInstallDaemon(const char* name, bool allUsers);
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virtual bool isDaemonInstalled(const char* name, bool allUsers);
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std::string commandLine() const { return m_commandLine; }
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private:
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static HKEY openNTServicesKey();
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static HKEY open95ServicesKey();
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static HKEY openUserStartupKey();
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int doRunDaemon(RunFunc runFunc);
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void doDaemonRunning(bool running);
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UINT doGetDaemonQuitMessage();
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static void setStatus(DWORD state);
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static void setStatus(DWORD state, DWORD step, DWORD waitHint);
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static void setStatusError(DWORD error);
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static bool isRunState(DWORD state);
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void serviceMain(DWORD, LPTSTR*);
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static void WINAPI serviceMainEntry(DWORD, LPTSTR*);
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void serviceHandler(DWORD ctrl);
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static void WINAPI serviceHandlerEntry(DWORD ctrl);
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void start(const char* name);
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void stop(const char* name);
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private:
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class XArchDaemonRunFailed {
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public:
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XArchDaemonRunFailed(int result) : m_result(result) { }
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public:
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int m_result;
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};
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private:
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static CArchDaemonWindows* s_daemon;
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CArchMutex m_serviceMutex;
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CArchCond m_serviceCondVar;
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DWORD m_serviceState;
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bool m_serviceHandlerWaiting;
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bool m_serviceRunning;
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DWORD m_daemonThreadID;
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DaemonFunc m_daemonFunc;
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int m_daemonResult;
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SERVICE_STATUS_HANDLE m_statusHandle;
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UINT m_quitMessage;
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std::string m_commandLine;
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};
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#define DEFAULT_DAEMON_NAME _T("Synergy")
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#define DEFAULT_DAEMON_INFO _T("Manages the Synergy foreground processes.")
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#define LEGACY_SERVER_DAEMON_NAME _T("Synergy Server")
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#define LEGACY_CLIENT_DAEMON_NAME _T("Synergy Client")
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static const TCHAR* const g_daemonKeyPath[] = {
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_T("SOFTWARE"),
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_T("The Synergy Project"),
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_T("Synergy"),
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_T("Service"),
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NULL
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};
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