barrier/src/lib/arch/win32/ArchDaemonWindows.h
Nick Bolton 4675f29a4c code style fixes:
- reordered includes to prevent accidental dependencies.
- moved arch specific files into their own folder (easier to include with cmake).
- renamed non-class files to reflect new code style (lower case with underscores).
- using full relative paths for includes (easier for understanding dependencies).
- using #pragma once instead of classic-style header guards.
2014-02-28 12:36:45 +00:00

157 lines
4.6 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012 Bolton Software Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "arch/IArchDaemon.h"
#include "arch/IArchMultithread.h"
#include "common/stdstring.h"
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <tchar.h>
#define ARCH_DAEMON CArchDaemonWindows
//! Win32 implementation of IArchDaemon
class CArchDaemonWindows : public IArchDaemon {
public:
typedef int (*RunFunc)(void);
CArchDaemonWindows();
virtual ~CArchDaemonWindows();
//! Run the daemon
/*!
When the client calls \c daemonize(), the \c DaemonFunc should call this
function after initialization and argument parsing to perform the
daemon processing. The \c runFunc should perform the daemon's
main loop, calling \c daemonRunning(true) when it enters the main loop
(i.e. after initialization) and \c daemonRunning(false) when it leaves
the main loop. The \c runFunc is called in a new thread and when the
daemon must exit the main loop due to some external control the
getDaemonQuitMessage() is posted to the thread. This function returns
what \c runFunc returns. \c runFunc should call \c daemonFailed() if
the daemon fails.
*/
static int runDaemon(RunFunc runFunc);
//! Indicate daemon is in main loop
/*!
The \c runFunc passed to \c runDaemon() should call this function
to indicate when it has entered (\c running is \c true) or exited
(\c running is \c false) the main loop.
*/
static void daemonRunning(bool running);
//! Indicate failure of running daemon
/*!
The \c runFunc passed to \c runDaemon() should call this function
to indicate failure. \c result is returned by \c daemonize().
*/
static void daemonFailed(int result);
//! Get daemon quit message
/*!
The windows NT daemon tells daemon thread to exit by posting this
message to it. The thread must, of course, have a message queue
for this to work.
*/
static UINT getDaemonQuitMessage();
// IArchDaemon overrides
virtual void installDaemon(const char* name,
const char* description,
const char* pathname,
const char* commandLine,
const char* dependencies,
bool allUsers);
virtual void uninstallDaemon(const char* name, bool allUsers);
virtual void installDaemon();
virtual void uninstallDaemon();
virtual int daemonize(const char* name, DaemonFunc func);
virtual bool canInstallDaemon(const char* name, bool allUsers);
virtual bool isDaemonInstalled(const char* name, bool allUsers);
std::string commandLine() const { return m_commandLine; }
private:
static HKEY openNTServicesKey();
static HKEY open95ServicesKey();
static HKEY openUserStartupKey();
int doRunDaemon(RunFunc runFunc);
void doDaemonRunning(bool running);
UINT doGetDaemonQuitMessage();
static void setStatus(DWORD state);
static void setStatus(DWORD state, DWORD step, DWORD waitHint);
static void setStatusError(DWORD error);
static bool isRunState(DWORD state);
void serviceMain(DWORD, LPTSTR*);
static void WINAPI serviceMainEntry(DWORD, LPTSTR*);
void serviceHandler(DWORD ctrl);
static void WINAPI serviceHandlerEntry(DWORD ctrl);
void start(const char* name);
void stop(const char* name);
private:
class XArchDaemonRunFailed {
public:
XArchDaemonRunFailed(int result) : m_result(result) { }
public:
int m_result;
};
private:
static CArchDaemonWindows* s_daemon;
CArchMutex m_serviceMutex;
CArchCond m_serviceCondVar;
DWORD m_serviceState;
bool m_serviceHandlerWaiting;
bool m_serviceRunning;
DWORD m_daemonThreadID;
DaemonFunc m_daemonFunc;
int m_daemonResult;
SERVICE_STATUS_HANDLE m_statusHandle;
UINT m_quitMessage;
std::string m_commandLine;
};
#define DEFAULT_DAEMON_NAME _T("Synergy")
#define DEFAULT_DAEMON_INFO _T("Manages the Synergy foreground processes.")
#define LEGACY_SERVER_DAEMON_NAME _T("Synergy Server")
#define LEGACY_CLIENT_DAEMON_NAME _T("Synergy Client")
static const TCHAR* const g_daemonKeyPath[] = {
_T("SOFTWARE"),
_T("The Synergy Project"),
_T("Synergy"),
_T("Service"),
NULL
};