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36 lines
No EOL
1.3 KiB
QML
36 lines
No EOL
1.3 KiB
QML
import Qt3D.Core 2.15
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import Qt3D.Render 2.15
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import Qt3D.Input 2.15
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import Qt3D.Extras 2.15
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import QtQuick 2.15
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import Qt3D.Logic 2.15
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/**
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* Wrapper for TransformGizmo.
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* Must be instantiated to control an other entity.
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* The goal is to instantiate the other entity inside this wrapper to gather the object and the gizmo.
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* objectTranform is the component the other entity should use as a Transform.
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*/
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Entity {
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id: root
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property DefaultCameraController sceneCameraController
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property Layer frontLayerComponent
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property var window
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property alias uniformScale: transformGizmo.uniformScale // By default, if not set, the value is: false
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property TransformGizmo transformGizmo: TransformGizmo {
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id: transformGizmo
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camera: root.camera
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windowSize: root.windowSize
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frontLayerComponent: root.frontLayerComponent
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window: root.window
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onPickedChanged: {
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sceneCameraController.loseMouseFocus = pressed // Notify the camera if the transform takes/releases the focus
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}
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}
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readonly property Camera camera : sceneCameraController.camera
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readonly property var windowSize: sceneCameraController.windowSize
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readonly property alias objectTransform : transformGizmo.objectTransform // The Transform the object should use
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} |