Commit graph

10 commits

Author SHA1 Message Date
Yann Lanthony
a92a6f6df9 [nodes] Texturing: textureSide invalidates uid 2017-11-20 19:01:14 +01:00
Yann Lanthony
7631a824f1 [nodes] Texturing: turn downscale into a ChoiceParam 2017-11-17 18:57:00 +01:00
Yann Lanthony
03058f4860 [nodes] turn several parameters into Choices 2017-11-17 17:56:33 +01:00
Fabien Castan
88a935f925 [nodes] texturing: add output files 2017-10-31 21:11:34 +01:00
Yann Lanthony
16e8037fd7 [core] change Attributes declaration on Node description
Inputs and outputs Attributes are now declared in two separate lists
* no more isOutput field on Attribute description
* guarantee attributes order (was not the case in Python2 with class attributes)
* Attribute's name is now part of its description

Note: for now, input and output Attributes are still stored in a single model inside a Graph.
2017-10-31 19:47:32 +01:00
Fabien Castan
eaa22528f1 [nodes] expose texturing parameters 2017-10-31 16:50:30 +01:00
Fabien Castan
eb85aee728 [nodes] update MVS to aliceVision binaries 2017-10-31 16:50:29 +01:00
Fabien Castan
c38c2d3407 Add the notion of cpu, gpu, ram ressources requirements 2017-10-26 14:25:11 +02:00
Fabien Castan
287c0f13ce [core] split Param into specific types and update nodes accordingly 2017-10-16 12:23:59 +02:00
Fabien Castan
aacdf32915 Move nodes into subfolders 2017-10-16 12:23:58 +02:00
Renamed from meshroom/nodes/Texturing.py (Browse further)