Meshroom/meshroom/nodes/aliceVision/Texturing.py
2017-11-17 17:56:33 +01:00

91 lines
2.8 KiB
Python

from meshroom.core import desc
class Texturing(desc.CommandLineNode):
internalFolder = '{cache}/{nodeType}/{uid0}/'
commandLine = 'aliceVision_texturing {allParams}'
cpu = desc.Level.INTENSIVE
ram = desc.Level.INTENSIVE
inputs = [
desc.File(
name='ini',
label='MVS Configuration file',
description='',
value='',
uid=[0],
),
desc.File(
name='inputMesh',
label='Other Input Mesh',
description='Optional input mesh to texture. By default, it will texture the result of the reconstruction.',
value='',
uid=[0],
),
desc.ChoiceParam(
name='textureSide',
label='Texture Side',
description='''Output texture size''',
value=8192,
values=(1024, 2048, 4096, 8192, 16384),
exclusive=True,
uid=[],
),
desc.IntParam(
name='padding',
label='Padding',
description='''Texture edge padding size in pixel''',
value=15,
range=(0, 100, 1),
uid=[0],
),
desc.IntParam(
name='downscale',
label='Downscale',
description='''Texture downscale factor''',
value=2,
range=(0, 16, 1),
uid=[0],
),
desc.BoolParam(
name='flipNormals',
label='Flip Normals',
description='''Option to flip face normals. It can be needed as it depends on the vertices order in triangles and the convention change from one software to another.''',
value=False,
uid=[0],
)
]
outputs = [
desc.File(
name='output',
label='Output Folder',
description='Folder for output mesh: OBJ, material and texture files.',
value='{cache}/{nodeType}/{uid0}/',
uid=[],
),
desc.File(
name='outputMesh',
label='Output Mesh',
description='Folder for output mesh: OBJ, material and texture files.',
value='{cache}/{nodeType}/{uid0}/texturedMesh.obj',
uid=[],
group='',
),
desc.File(
name='outputMaterial',
label='Output Material',
description='Folder for output mesh: OBJ, material and texture files.',
value='{cache}/{nodeType}/{uid0}/texturedMesh.mtl',
uid=[],
group='',
),
desc.File(
name='outputTextures',
label='Output Textures',
description='Folder for output mesh: OBJ, material and texture files.',
value='{cache}/{nodeType}/{uid0}/texture_*.png',
uid=[],
group='',
),
]