mirror of
https://github.com/alicevision/Meshroom.git
synced 2025-08-02 16:28:51 +02:00
Fix various typos in the source code
## Description Fix various typos in the source code. This includes user facing code, documentation, and source comments. This PR has not been tested. Closes #1605
This commit is contained in:
parent
92004286fd
commit
f4dcf6557f
21 changed files with 30 additions and 30 deletions
|
@ -94,7 +94,7 @@ void main()
|
|||
else
|
||||
{
|
||||
// Viewport projection breaks down for one or two vertices.
|
||||
// Caclulate what we can here and defer rest to fragment shader.
|
||||
// Calculate what we can here and defer rest to fragment shader.
|
||||
// Since this is coherent for the entire primitive the conditional
|
||||
// in the fragment shader is still cheap as all concurrent
|
||||
// fragment shader invocations will take the same code path.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue