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[ui] Viewer3D: Use directional light & add light controller
Use a single light entity instead of one per camera. Use directional light instead of point light. Add camera relative directional light controller.
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4 changed files with 27 additions and 18 deletions
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@ -51,6 +51,7 @@ Item {
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property bool displayGrid: true
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property bool displayGizmo: true
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property bool displayOrigin: false
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property bool displayLightController: false
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// Camera
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property bool syncViewpointCamera: false
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property bool syncWithPickedViewId: false // Sync active camera with picked view ID from sequence player if the setting is enabled
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