Projektdateien hinzufügen.
This commit is contained in:
parent
72ecb03642
commit
76fbb232a7
48 changed files with 3779 additions and 0 deletions
30
.dockerignore
Normal file
30
.dockerignore
Normal file
|
@ -0,0 +1,30 @@
|
|||
**/.classpath
|
||||
**/.dockerignore
|
||||
**/.env
|
||||
**/.git
|
||||
**/.gitignore
|
||||
**/.project
|
||||
**/.settings
|
||||
**/.toolstarget
|
||||
**/.vs
|
||||
**/.vscode
|
||||
**/*.*proj.user
|
||||
**/*.dbmdl
|
||||
**/*.jfm
|
||||
**/azds.yaml
|
||||
**/bin
|
||||
**/charts
|
||||
**/docker-compose*
|
||||
**/Dockerfile*
|
||||
**/node_modules
|
||||
**/npm-debug.log
|
||||
**/obj
|
||||
**/secrets.dev.yaml
|
||||
**/values.dev.yaml
|
||||
LICENSE
|
||||
README.md
|
||||
!**/.gitignore
|
||||
!.git/HEAD
|
||||
!.git/config
|
||||
!.git/packed-refs
|
||||
!.git/refs/heads/**
|
62
BusinessLogic/BaseData.cs
Normal file
62
BusinessLogic/BaseData.cs
Normal file
|
@ -0,0 +1,62 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
internal class BaseData
|
||||
{
|
||||
private static Team[] _teams = [
|
||||
new Team("France", 2, "https://upload.wikimedia.org/wikipedia/commons/thumb/c/c3/Flag_of_France.svg/320px-Flag_of_France.svg.png"),
|
||||
new Team("Belgium", 3, "https://upload.wikimedia.org/wikipedia/commons/thumb/6/65/Flag_of_Belgium.svg/277px-Flag_of_Belgium.svg.png"),
|
||||
new Team("England", 4, "https://upload.wikimedia.org/wikipedia/commons/thumb/b/be/Flag_of_England.svg/320px-Flag_of_England.svg.png"),
|
||||
new Team("Portugal", 6, "https://upload.wikimedia.org/wikipedia/commons/thumb/5/5c/Flag_of_Portugal.svg/320px-Flag_of_Portugal.svg.png"),
|
||||
new Team("Netherlands", 7, "https://upload.wikimedia.org/wikipedia/commons/thumb/2/20/Flag_of_the_Netherlands.svg/320px-Flag_of_the_Netherlands.svg.png"),
|
||||
new Team("Spain", 8, "https://upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Flag_of_Spain.svg/320px-Flag_of_Spain.svg.png"),
|
||||
new Team("Italy", 9, "https://upload.wikimedia.org/wikipedia/commons/thumb/0/03/Flag_of_Italy.svg/320px-Flag_of_Italy.svg.png"),
|
||||
new Team("Croatia", 10, "https://upload.wikimedia.org/wikipedia/commons/thumb/1/1b/Flag_of_Croatia.svg/320px-Flag_of_Croatia.svg.png"),
|
||||
new Team("Germany", 16, "https://upload.wikimedia.org/wikipedia/commons/thumb/b/ba/Flag_of_Germany.svg/320px-Flag_of_Germany.svg.png"),
|
||||
new Team("Switzerland", 19, "https://upload.wikimedia.org/wikipedia/commons/thumb/f/f3/Flag_of_Switzerland.svg/240px-Flag_of_Switzerland.svg.png"),
|
||||
new Team("Denmark", 21, "https://upload.wikimedia.org/wikipedia/commons/thumb/9/9c/Flag_of_Denmark.svg/318px-Flag_of_Denmark.svg.png"),
|
||||
new Team("Ukraine", 22, "https://upload.wikimedia.org/wikipedia/commons/thumb/4/49/Flag_of_Ukraine.svg/320px-Flag_of_Ukraine.svg.png"),
|
||||
new Team("Austria", 25, "https://upload.wikimedia.org/wikipedia/commons/thumb/4/41/Flag_of_Austria.svg/320px-Flag_of_Austria.svg.png"),
|
||||
new Team("Hungary", 26, "https://upload.wikimedia.org/wikipedia/commons/thumb/c/c1/Flag_of_Hungary.svg/320px-Flag_of_Hungary.svg.png"),
|
||||
new Team("Poland", 28, "https://upload.wikimedia.org/wikipedia/commons/thumb/1/12/Flag_of_Poland.svg/320px-Flag_of_Poland.svg.png"),
|
||||
new Team("Serbia", 33, "https://upload.wikimedia.org/wikipedia/commons/thumb/f/ff/Flag_of_Serbia.svg/320px-Flag_of_Serbia.svg.png"),
|
||||
new Team("Czechia", 36, "https://upload.wikimedia.org/wikipedia/commons/thumb/c/cb/Flag_of_the_Czech_Republic.svg/320px-Flag_of_the_Czech_Republic.svg.png"),
|
||||
new Team("Scotland", 39, "https://upload.wikimedia.org/wikipedia/commons/thumb/1/10/Flag_of_Scotland.svg/320px-Flag_of_Scotland.svg.png"),
|
||||
new Team("Türkiye", 40, "https://upload.wikimedia.org/wikipedia/commons/thumb/b/b4/Flag_of_Turkey.svg/320px-Flag_of_Turkey.svg.png"),
|
||||
new Team("Romania", 46, "https://upload.wikimedia.org/wikipedia/commons/thumb/7/73/Flag_of_Romania.svg/320px-Flag_of_Romania.svg.png"),
|
||||
new Team("Slovakia", 48, "https://upload.wikimedia.org/wikipedia/commons/thumb/e/e6/Flag_of_Slovakia.svg/320px-Flag_of_Slovakia.svg.png"),
|
||||
new Team("Slovenia", 57, "https://upload.wikimedia.org/wikipedia/commons/thumb/f/f0/Flag_of_Slovenia.svg/320px-Flag_of_Slovenia.svg.png"),
|
||||
new Team("Albania", 66, "https://upload.wikimedia.org/wikipedia/commons/thumb/3/36/Flag_of_Albania.svg/320px-Flag_of_Albania.svg.png"),
|
||||
new Team("Georgia", 75, "https://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/Flag_of_Georgia.svg/320px-Flag_of_Georgia.svg.png"),
|
||||
];
|
||||
|
||||
public static Team[] Teams { get => _teams.Select(team => new Team(team.Name, team.WorldRank, team.FlagUrl)).ToArray(); }
|
||||
|
||||
public static List<List<Team>> GetBuckets()
|
||||
{
|
||||
if (Teams.Length != 24)
|
||||
{
|
||||
throw new Exception("Invalid BaseData - Team count off.");
|
||||
}
|
||||
|
||||
List<List<Team>> buckets = [];
|
||||
|
||||
int teamIterator = 0;
|
||||
|
||||
for (int bucketIdx = 0; bucketIdx < 4; bucketIdx++)
|
||||
{
|
||||
List<Team> bucket = [];
|
||||
|
||||
for (int bucketTeamIdx = 0; bucketTeamIdx < 6; bucketTeamIdx++)
|
||||
{
|
||||
bucket.Add(Teams[teamIterator]);
|
||||
teamIterator++;
|
||||
}
|
||||
|
||||
buckets.Add(bucket);
|
||||
}
|
||||
|
||||
return buckets;
|
||||
}
|
||||
}
|
||||
}
|
43
BusinessLogic/Group.cs
Normal file
43
BusinessLogic/Group.cs
Normal file
|
@ -0,0 +1,43 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Group
|
||||
{
|
||||
private int _number;
|
||||
|
||||
private List<Team> _teams = [];
|
||||
private Table _table;
|
||||
|
||||
|
||||
public Group(int number)
|
||||
{
|
||||
_number = number;
|
||||
_table = new Table(_teams);
|
||||
}
|
||||
|
||||
public void AddTeam(Team team)
|
||||
{
|
||||
team.AssignGroup(_number);
|
||||
_teams.Add(team);
|
||||
_table.AddTeam(team);
|
||||
}
|
||||
|
||||
public void PerformGroupPlayout()
|
||||
{
|
||||
List<Match> matches = Helpers.GenerateMatches(_teams);
|
||||
|
||||
foreach (Match match in matches)
|
||||
{
|
||||
match.Play();
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return String.Format("Group {0} { {1} }", _number, _teams.ToArray().ToString());
|
||||
}
|
||||
|
||||
public Table Table { get => _table; }
|
||||
public char Letter { get => Helpers.NumberToLetter(_number); }
|
||||
}
|
||||
}
|
41
BusinessLogic/Helpers.cs
Normal file
41
BusinessLogic/Helpers.cs
Normal file
|
@ -0,0 +1,41 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
internal class Helpers
|
||||
{
|
||||
|
||||
public static T GetRandomFromList<T>(List<T> list)
|
||||
{
|
||||
return list[Random.Shared.Next(list.Count)];
|
||||
}
|
||||
|
||||
public static T GetRandomFromListAndRemove<T>(List<T> list)
|
||||
{
|
||||
T chosenOne = GetRandomFromList(list);
|
||||
|
||||
list.Remove(chosenOne);
|
||||
|
||||
return chosenOne;
|
||||
}
|
||||
|
||||
public static List<Match> GenerateMatches(List<Team> teams)
|
||||
{
|
||||
List<Match> matches = [];
|
||||
|
||||
for (int teamAIdx = 0; teamAIdx < teams.Count - 1; teamAIdx++)
|
||||
{
|
||||
for (int teamBIdx = teamAIdx + 1; teamBIdx < teams.Count; teamBIdx++)
|
||||
{
|
||||
matches.Add(new Match(teams[teamAIdx], teams[teamBIdx]));
|
||||
}
|
||||
}
|
||||
|
||||
return matches.OrderBy(x => Random.Shared.Next()).ToList(); // why x ??
|
||||
}
|
||||
|
||||
public static char NumberToLetter(int number)
|
||||
{
|
||||
return (char)(number+0x41);
|
||||
}
|
||||
}
|
||||
}
|
101
BusinessLogic/Match.cs
Normal file
101
BusinessLogic/Match.cs
Normal file
|
@ -0,0 +1,101 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Match
|
||||
{
|
||||
public enum MatchResult
|
||||
{
|
||||
TEAM_A_WIN = 0, TEAM_B_WIN = 1, DRAW = 2
|
||||
}
|
||||
|
||||
private Team[] _teams = new Team[2];
|
||||
|
||||
private int[] _goals = new int[2];
|
||||
|
||||
private MatchResult _result;
|
||||
|
||||
|
||||
|
||||
|
||||
public Match(Team team1, Team team2)
|
||||
{
|
||||
_teams[0] = team1;
|
||||
_teams[1] = team2;
|
||||
}
|
||||
|
||||
private void CommitStats()
|
||||
{
|
||||
for (int teamIdx = 0; teamIdx < _teams.Length; teamIdx++)
|
||||
{
|
||||
int goalsFor = _goals[teamIdx];
|
||||
int goalsAgainst = _goals[1 - teamIdx];
|
||||
|
||||
int points = 0;
|
||||
|
||||
if(_result == (MatchResult)teamIdx) //vergleiche enum
|
||||
{
|
||||
points = 3;
|
||||
}
|
||||
|
||||
if(_result == MatchResult.DRAW)
|
||||
{
|
||||
points = 1;
|
||||
}
|
||||
|
||||
_teams[teamIdx].LogStats(points, goalsFor, goalsAgainst);
|
||||
}
|
||||
}
|
||||
|
||||
private void CalculateResult()
|
||||
{
|
||||
if (_goals[0] > _goals[1])
|
||||
{
|
||||
_result = MatchResult.TEAM_A_WIN;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_goals[1] > _goals[0])
|
||||
{
|
||||
_result = MatchResult.TEAM_B_WIN;
|
||||
return;
|
||||
}
|
||||
|
||||
_result = MatchResult.DRAW;
|
||||
}
|
||||
|
||||
public void Play()
|
||||
{
|
||||
for (int goalsIdx = 0; goalsIdx < _goals.Length; goalsIdx++)
|
||||
{
|
||||
_goals[goalsIdx] = Random.Shared.Next(6);
|
||||
}
|
||||
|
||||
CalculateResult();
|
||||
CommitStats();
|
||||
}
|
||||
|
||||
private Team GetWinner()
|
||||
{
|
||||
if (_result == Match.MatchResult.TEAM_A_WIN)
|
||||
{
|
||||
return _teams[0];
|
||||
}
|
||||
|
||||
if (_result == Match.MatchResult.TEAM_B_WIN)
|
||||
{
|
||||
return _teams[1];
|
||||
}
|
||||
|
||||
Table drawResolver = new([_teams[0], _teams[1]]);
|
||||
|
||||
return drawResolver.GetTable()[0];
|
||||
}
|
||||
|
||||
public MatchResult Result { get => _result; }
|
||||
public Team Winner { get => GetWinner(); }
|
||||
public Team TeamA { get => _teams[0]; }
|
||||
public Team TeamB { get => _teams[1]; }
|
||||
public int GoalsA { get => _goals[0]; }
|
||||
public int GoalsB { get => _goals[1]; }
|
||||
}
|
||||
}
|
96
BusinessLogic/Table.cs
Normal file
96
BusinessLogic/Table.cs
Normal file
|
@ -0,0 +1,96 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Table
|
||||
{
|
||||
private List<Team> _teams;
|
||||
private Sorter _sorter = new Sorter();
|
||||
|
||||
public Dictionary<int, Team> Rankings { get => GetTable().Select((team, index) => new {team, index}).ToDictionary(x => x.index, x => x.team); }
|
||||
|
||||
public Table(List<Team> teams) {
|
||||
_teams = new(teams);
|
||||
}
|
||||
|
||||
public void AddTeam(Team team)
|
||||
{
|
||||
_teams.Add(team);
|
||||
}
|
||||
|
||||
public List<Team> GetTable()
|
||||
{
|
||||
_teams.Sort(_sorter);
|
||||
|
||||
return _teams;
|
||||
}
|
||||
|
||||
public List<Team> GetTruncatedTable(int cutoff)
|
||||
{
|
||||
List<Team> sortedTeams = new(GetTable());
|
||||
|
||||
sortedTeams.RemoveRange(cutoff, sortedTeams.Count - cutoff);
|
||||
|
||||
return sortedTeams;
|
||||
}
|
||||
|
||||
/*public DataTable AsDataTable()
|
||||
{
|
||||
DataTable dataTable = new DataTable();
|
||||
|
||||
dataTable.Clear();
|
||||
|
||||
dataTable.Columns.Add("Name");
|
||||
dataTable.Columns.Add("Wins");
|
||||
dataTable.Columns.Add("Losses");
|
||||
dataTable.Columns.Add("Draws");
|
||||
dataTable.Columns.Add("For");
|
||||
dataTable.Columns.Add("Against");
|
||||
dataTable.Columns.Add("Goal Diff");
|
||||
dataTable.Columns.Add("World Rank");
|
||||
dataTable.Columns.Add("Points");
|
||||
dataTable.Columns.Add("Group");
|
||||
|
||||
List<Team> teams = GetTable();
|
||||
|
||||
foreach (Team team in teams)
|
||||
{
|
||||
dataTable.Rows.Add([
|
||||
team.Name,
|
||||
team.Wins,
|
||||
team.Losses,
|
||||
team.Draws,
|
||||
team.For,
|
||||
team.Against,
|
||||
team.GoalDelta,
|
||||
team.WorldRank,
|
||||
team.Points,
|
||||
Helpers.NumberToLetter(team.Group)
|
||||
]);
|
||||
}
|
||||
|
||||
return dataTable;
|
||||
}*/
|
||||
|
||||
|
||||
|
||||
private class Sorter : IComparer<Team>
|
||||
{
|
||||
public int Compare(Team? a, Team? b)
|
||||
{
|
||||
int rank = b.Points - a.Points;
|
||||
|
||||
if(rank == 0)
|
||||
{
|
||||
rank = b.GoalDelta - a.GoalDelta;
|
||||
}
|
||||
|
||||
if(rank == 0)
|
||||
{
|
||||
rank = b.For - a.For;
|
||||
}
|
||||
|
||||
return rank;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
BusinessLogic/Team.cs
Normal file
55
BusinessLogic/Team.cs
Normal file
|
@ -0,0 +1,55 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Team
|
||||
{
|
||||
private string _name;
|
||||
private string _flagUrl;
|
||||
private int _wins = 0;
|
||||
private int _losses = 0;
|
||||
private int _draws = 0;
|
||||
private int _worldRank = 0;
|
||||
private int _for = 0;
|
||||
private int _against = 0;
|
||||
private int _points = 0;
|
||||
private int _group = -1;
|
||||
|
||||
public Team(string name, int worldRank, string flagUrl)
|
||||
{
|
||||
_name = name;
|
||||
_worldRank = worldRank;
|
||||
_flagUrl = flagUrl;
|
||||
}
|
||||
|
||||
public void AssignGroup(int group)
|
||||
{
|
||||
_group = group;
|
||||
}
|
||||
|
||||
public void LogStats(int points, int goalsFor, int goalsAgainst)
|
||||
{
|
||||
_points += points;
|
||||
|
||||
if (points == 3) { _wins += 1; }
|
||||
if (points == 1) { _draws += 1; }
|
||||
if (points == 0) { _losses += 1; }
|
||||
|
||||
_for += goalsFor;
|
||||
_against += goalsAgainst;
|
||||
}
|
||||
|
||||
public int For { get => _for; }
|
||||
public int Points { get => _points; }
|
||||
public int GoalDelta { get => _for - _against; }
|
||||
|
||||
public int Group { get => _group; }
|
||||
|
||||
public string Name { get => _name; }
|
||||
public string FlagUrl { get => _flagUrl; }
|
||||
public int Wins { get => _wins; }
|
||||
public int Losses { get => _losses; }
|
||||
public int Against { get => _against; }
|
||||
public int Draws { get => _draws; }
|
||||
public int WorldRank { get => _worldRank; }
|
||||
}
|
||||
}
|
222
BusinessLogic/Tournament.cs
Normal file
222
BusinessLogic/Tournament.cs
Normal file
|
@ -0,0 +1,222 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Tournament
|
||||
{
|
||||
private readonly string _id;
|
||||
private List<Group> _groups;
|
||||
private Dictionary<string, Team> _ranks;
|
||||
private Dictionary<string, Match> _matches;
|
||||
private Table _overallTable = new([]);
|
||||
private bool _hasPlayed = false;
|
||||
|
||||
public Tournament()
|
||||
{
|
||||
_id = System.Guid.NewGuid().ToString();
|
||||
_ranks = new Dictionary<string, Team>();
|
||||
_matches = new Dictionary<string, Match>();
|
||||
_groups = [];
|
||||
|
||||
GenerateGroups();
|
||||
}
|
||||
|
||||
public string ID { get => _id; }
|
||||
public bool HasPlayed { get => _hasPlayed; }
|
||||
public Dictionary<string, Match> Matches { get => _matches; }
|
||||
|
||||
private void GenerateGroups()
|
||||
{
|
||||
List<List<Team>> buckets = BaseData.GetBuckets();
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
Group group = new(i);
|
||||
|
||||
foreach (var bucket in buckets)
|
||||
{
|
||||
Team chosenTeam = Helpers.GetRandomFromListAndRemove(bucket);
|
||||
|
||||
group.AddTeam(chosenTeam);
|
||||
_overallTable.AddTeam(chosenTeam);
|
||||
}
|
||||
|
||||
_groups.Add(group);
|
||||
}
|
||||
}
|
||||
|
||||
private string MakeRankString(char letter, int rank)
|
||||
{
|
||||
return String.Format("{0}{1}", rank, letter);
|
||||
}
|
||||
|
||||
private void PerformGroupPhase(Table thirdPlaceTable)
|
||||
{
|
||||
foreach (var group in _groups)
|
||||
{
|
||||
group.PerformGroupPlayout();
|
||||
|
||||
List<Team> rankedTeams = group.Table.GetTable();
|
||||
|
||||
for (int rank = 0; rank < 2; rank++)
|
||||
{
|
||||
_ranks.Add(MakeRankString(group.Letter, rank + 1), rankedTeams[rank]);
|
||||
}
|
||||
|
||||
thirdPlaceTable.AddTeam(rankedTeams[2]);
|
||||
}
|
||||
}
|
||||
|
||||
private void ChooseThirdPlaces(Table thirdPlaceTable)
|
||||
{
|
||||
List<Team> teams = thirdPlaceTable.GetTruncatedTable(4); // TODO: Check this
|
||||
if (teams.Count != 4) throw new Exception("FUCK");
|
||||
|
||||
while(true)
|
||||
{
|
||||
teams = teams.OrderBy(x => Random.Shared.Next()).ToList();
|
||||
|
||||
int matchB = teams[0].Group;
|
||||
int matchC = teams[1].Group;
|
||||
int matchE = teams[2].Group;
|
||||
int matchF = teams[3].Group;
|
||||
|
||||
if (!new List<int> { 0, 3, 4, 5 /* ADEF */ }.Contains(matchB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!new List<int> { 3, 4, 5 /* DEF */ }.Contains(matchC))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!new List<int> { 0, 1, 2, 3 /* ABCD */ }.Contains(matchE))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!new List<int> { 0, 1, 2 /* ABC */ }.Contains(matchF))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
_ranks.Add("3ADEF", teams[0]);
|
||||
_ranks.Add("3DEF", teams[1]);
|
||||
_ranks.Add("3ABCD", teams[2]);
|
||||
_ranks.Add("3ABC", teams[3]);
|
||||
}
|
||||
|
||||
private Match DoMatch(string teamA, string teamB)
|
||||
{
|
||||
Team teamAObj = _ranks[teamA];
|
||||
Team teamBObj = _ranks[teamB];
|
||||
|
||||
Match match = new(teamAObj, teamBObj);
|
||||
|
||||
match.Play();
|
||||
|
||||
return match;
|
||||
}
|
||||
|
||||
public record PlayoutMatch(string teamA, string teamB, string result);
|
||||
|
||||
private void PlayoutGeneric(List<PlayoutMatch> playoutMatches)
|
||||
{
|
||||
foreach (var playoutMatch in playoutMatches)
|
||||
{
|
||||
Match match = DoMatch(playoutMatch.teamA, playoutMatch.teamB);
|
||||
|
||||
|
||||
|
||||
Team winner = match.Winner;
|
||||
_ranks.Add(playoutMatch.result, winner);
|
||||
_matches.Add(playoutMatch.result, match);
|
||||
}
|
||||
}
|
||||
|
||||
public List<PlayoutMatch> Playout16Matches = [
|
||||
new PlayoutMatch("1B", "3ADEF", "W39"),
|
||||
new PlayoutMatch("1A", "2C", "W37"),
|
||||
new PlayoutMatch("1F", "3ABC", "W41"),
|
||||
new PlayoutMatch("2D", "2E", "W42"),
|
||||
new PlayoutMatch("1E", "3ABCD", "W43"),
|
||||
new PlayoutMatch("1D", "2F", "W44"),
|
||||
new PlayoutMatch("1C", "3DEF", "W40"),
|
||||
new PlayoutMatch("2A", "2B", "W38"),
|
||||
];
|
||||
|
||||
private void Playout16()
|
||||
{
|
||||
PlayoutGeneric(Playout16Matches);
|
||||
}
|
||||
|
||||
public List<PlayoutMatch> Playout4Matches = [
|
||||
new PlayoutMatch("W39", "W37", "W45"),
|
||||
new PlayoutMatch("W41", "W42", "W46"),
|
||||
new PlayoutMatch("W43", "W44", "W47"),
|
||||
new PlayoutMatch("W40", "W38", "W48"),
|
||||
];
|
||||
|
||||
private void Playout4()
|
||||
{
|
||||
PlayoutGeneric(Playout4Matches);
|
||||
}
|
||||
|
||||
public List<PlayoutMatch> Playout2Matches = [
|
||||
new PlayoutMatch("W45", "W46", "W49"),
|
||||
new PlayoutMatch("W47", "W48", "W50"),
|
||||
];
|
||||
|
||||
private void Playout2()
|
||||
{
|
||||
PlayoutGeneric(Playout2Matches);
|
||||
}
|
||||
|
||||
public List<PlayoutMatch> PlayoutFinalMatches = [
|
||||
new PlayoutMatch("W49", "W50", "WIN"),
|
||||
];
|
||||
|
||||
private void PlayoutFinal()
|
||||
{
|
||||
PlayoutGeneric(PlayoutFinalMatches);
|
||||
}
|
||||
|
||||
public Team GetTeamForRank(string rank)
|
||||
{
|
||||
return _ranks[rank];
|
||||
}
|
||||
|
||||
public Match GetMatchForRank(string rank)
|
||||
{
|
||||
return _matches[rank];
|
||||
}
|
||||
|
||||
public void PlayoutTournament()
|
||||
{
|
||||
Table thirdPlaceTable = new([]);
|
||||
|
||||
_hasPlayed = true;
|
||||
|
||||
|
||||
PerformGroupPhase(thirdPlaceTable);
|
||||
|
||||
ChooseThirdPlaces(thirdPlaceTable);
|
||||
|
||||
Playout16();
|
||||
|
||||
Playout4();
|
||||
|
||||
Playout2();
|
||||
|
||||
PlayoutFinal();
|
||||
}
|
||||
|
||||
public List<Group> Groups { get => _groups; }
|
||||
|
||||
public Table OverallTable { get => _overallTable; }
|
||||
}
|
||||
}
|
21
Controllers/ErrorController.cs
Normal file
21
Controllers/ErrorController.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
using Microsoft.AspNetCore.Mvc;
|
||||
|
||||
namespace WebEMSim.Controllers
|
||||
{
|
||||
[ApiController]
|
||||
[Route("error")]
|
||||
public class ErrorController : ControllerBase
|
||||
{
|
||||
[HttpGet("{statusCode}", Name = "HandleError")]
|
||||
public IActionResult Handle(int statusCode)
|
||||
{
|
||||
if (statusCode == 404)
|
||||
{
|
||||
var fallbackFile = Path.Combine(Environment.CurrentDirectory, "webem-ui/build/404.html");
|
||||
return PhysicalFile(fallbackFile, "text/html");
|
||||
}
|
||||
|
||||
return StatusCode(statusCode);
|
||||
}
|
||||
}
|
||||
}
|
78
Controllers/TournamentController.cs
Normal file
78
Controllers/TournamentController.cs
Normal file
|
@ -0,0 +1,78 @@
|
|||
using Microsoft.AspNetCore.Mvc;
|
||||
|
||||
// For more information on enabling Web API for empty projects, visit https://go.microsoft.com/fwlink/?LinkID=397860
|
||||
|
||||
namespace WebEMSim.Controllers
|
||||
{
|
||||
[Route("api/[controller]")]
|
||||
[ApiController]
|
||||
public class TournamentController : ControllerBase
|
||||
{
|
||||
// GET: api/<TournamentController>
|
||||
[HttpGet]
|
||||
public IEnumerable<string> Get()
|
||||
{
|
||||
return Storage.Shared.ListTournaments();
|
||||
}
|
||||
|
||||
// GET api/<TournamentController>/5
|
||||
[HttpGet("{id}")]
|
||||
public IActionResult Get(string id)
|
||||
{
|
||||
Tournament? tournament = Storage.Shared.GetTournament(id);
|
||||
|
||||
if(tournament == null)
|
||||
return NotFound();
|
||||
|
||||
return Ok(tournament);
|
||||
}
|
||||
|
||||
// POST api/<TournamentController>
|
||||
[HttpPost]
|
||||
public IActionResult Post(/*[FromBody] string value*/)
|
||||
{
|
||||
Tournament? newTournament = Storage.Shared.CreateTournament();
|
||||
|
||||
if(newTournament == null)
|
||||
{
|
||||
return StatusCode(StatusCodes.Status500InternalServerError);
|
||||
}
|
||||
|
||||
newTournament.PlayoutTournament(); // TODO: Remove this
|
||||
|
||||
return Ok(newTournament);
|
||||
}
|
||||
|
||||
// POST api/<TournamentController>/{id}/play
|
||||
[HttpPost("{id}/play")]
|
||||
public IActionResult Post(string id)
|
||||
{
|
||||
Tournament? tournament = Storage.Shared.GetTournament(id);
|
||||
|
||||
if (tournament == null)
|
||||
return NotFound();
|
||||
|
||||
if (tournament.HasPlayed == true)
|
||||
return BadRequest();
|
||||
|
||||
tournament.PlayoutTournament();
|
||||
|
||||
return Ok(tournament);
|
||||
}
|
||||
|
||||
// DELETE api/<TournamentController>/5
|
||||
[HttpDelete("{id}")]
|
||||
public IActionResult Delete(string id)
|
||||
{
|
||||
bool? success = Storage.Shared.DeleteTournament(id);
|
||||
|
||||
if (success == null)
|
||||
return NotFound();
|
||||
|
||||
if(success != true)
|
||||
return StatusCode(StatusCodes.Status500InternalServerError);
|
||||
|
||||
return Ok();
|
||||
}
|
||||
}
|
||||
}
|
25
Dockerfile
Normal file
25
Dockerfile
Normal file
|
@ -0,0 +1,25 @@
|
|||
#See https://aka.ms/customizecontainer to learn how to customize your debug container and how Visual Studio uses this Dockerfile to build your images for faster debugging.
|
||||
|
||||
FROM mcr.microsoft.com/dotnet/aspnet:8.0 AS base
|
||||
USER app
|
||||
WORKDIR /app
|
||||
EXPOSE 8080
|
||||
|
||||
FROM mcr.microsoft.com/dotnet/sdk:8.0 AS build
|
||||
ARG BUILD_CONFIGURATION=Release
|
||||
WORKDIR /src
|
||||
COPY ["WebEMSim.csproj", "."]
|
||||
RUN dotnet restore "./WebEMSim.csproj"
|
||||
COPY . .
|
||||
WORKDIR "/src/."
|
||||
RUN dotnet build "./WebEMSim.csproj" -c $BUILD_CONFIGURATION -o /app/build
|
||||
|
||||
FROM build AS publish
|
||||
ARG BUILD_CONFIGURATION=Release
|
||||
RUN dotnet publish "./WebEMSim.csproj" -c $BUILD_CONFIGURATION -o /app/publish /p:UseAppHost=false
|
||||
COPY ./webem-ui/build /app/publish/webem-ui/build
|
||||
|
||||
FROM base AS final
|
||||
WORKDIR /app
|
||||
COPY --from=publish /app/publish .
|
||||
ENTRYPOINT ["dotnet", "WebEMSim.dll"]
|
52
Program.cs
Normal file
52
Program.cs
Normal file
|
@ -0,0 +1,52 @@
|
|||
|
||||
using Microsoft.Extensions.FileProviders;
|
||||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
var builder = WebApplication.CreateBuilder(args);
|
||||
|
||||
// Add services to the container.
|
||||
|
||||
builder.Services.AddControllers();
|
||||
// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
|
||||
builder.Services.AddEndpointsApiExplorer();
|
||||
builder.Services.AddSwaggerGen();
|
||||
|
||||
var app = builder.Build();
|
||||
|
||||
// Configure the HTTP request pipeline.
|
||||
if (app.Environment.IsDevelopment())
|
||||
{
|
||||
app.UseSwagger();
|
||||
app.UseSwaggerUI();
|
||||
app.UseDeveloperExceptionPage();
|
||||
}
|
||||
|
||||
app.UseAuthorization();
|
||||
|
||||
var uiFileProvider = new PhysicalFileProvider(
|
||||
Path.Combine(Environment.CurrentDirectory, "webem-ui/build"));
|
||||
|
||||
app.UseStatusCodePagesWithReExecute("/error/{0}");
|
||||
|
||||
app.UseDefaultFiles(new DefaultFilesOptions
|
||||
{
|
||||
FileProvider = uiFileProvider
|
||||
});
|
||||
app.UseStaticFiles(new StaticFileOptions
|
||||
{
|
||||
FileProvider = uiFileProvider,
|
||||
RequestPath = ""
|
||||
});
|
||||
|
||||
|
||||
app.MapControllers();
|
||||
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
40
Properties/launchSettings.json
Normal file
40
Properties/launchSettings.json
Normal file
|
@ -0,0 +1,40 @@
|
|||
{
|
||||
"profiles": {
|
||||
"http": {
|
||||
"commandName": "Project",
|
||||
"launchBrowser": true,
|
||||
"launchUrl": "swagger",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
},
|
||||
"dotnetRunMessages": true,
|
||||
"applicationUrl": "http://localhost:5295"
|
||||
},
|
||||
"IIS Express": {
|
||||
"commandName": "IISExpress",
|
||||
"launchBrowser": true,
|
||||
"launchUrl": "swagger",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"Container (Dockerfile)": {
|
||||
"commandName": "Docker",
|
||||
"launchBrowser": true,
|
||||
"launchUrl": "{Scheme}://{ServiceHost}:{ServicePort}/swagger",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_HTTP_PORTS": "8080"
|
||||
},
|
||||
"publishAllPorts": true
|
||||
}
|
||||
},
|
||||
"$schema": "http://json.schemastore.org/launchsettings.json",
|
||||
"iisSettings": {
|
||||
"windowsAuthentication": false,
|
||||
"anonymousAuthentication": true,
|
||||
"iisExpress": {
|
||||
"applicationUrl": "http://localhost:38064",
|
||||
"sslPort": 0
|
||||
}
|
||||
}
|
||||
}
|
50
Storage.cs
Normal file
50
Storage.cs
Normal file
|
@ -0,0 +1,50 @@
|
|||
|
||||
namespace WebEMSim
|
||||
{
|
||||
public class Storage
|
||||
{
|
||||
public static Storage Shared = new Storage();
|
||||
|
||||
private Dictionary<string, Tournament> tournamentStore = new Dictionary<string, Tournament>();
|
||||
|
||||
public Tournament? CreateTournament()
|
||||
{
|
||||
Tournament tournament = new();
|
||||
|
||||
string id = tournament.ID;
|
||||
|
||||
bool success = tournamentStore.TryAdd(id, tournament);
|
||||
|
||||
if (!success) return null;
|
||||
|
||||
return tournament;
|
||||
}
|
||||
|
||||
public Tournament? GetTournament(string id)
|
||||
{
|
||||
Tournament? tournament = null;
|
||||
bool success = tournamentStore.TryGetValue(id, out tournament);
|
||||
|
||||
if(!success)
|
||||
return null;
|
||||
|
||||
return tournament;
|
||||
}
|
||||
|
||||
public List<string> ListTournaments()
|
||||
{
|
||||
return [.. tournamentStore.Keys];
|
||||
}
|
||||
|
||||
public bool? DeleteTournament(string id)
|
||||
{
|
||||
Tournament? tournament = null;
|
||||
bool found = tournamentStore.TryGetValue(id, out tournament);
|
||||
|
||||
if (!found)
|
||||
return null;
|
||||
|
||||
return tournamentStore.Remove(id);
|
||||
}
|
||||
}
|
||||
}
|
13
WeatherForecast.cs
Normal file
13
WeatherForecast.cs
Normal file
|
@ -0,0 +1,13 @@
|
|||
namespace WebEMSim
|
||||
{
|
||||
public class WeatherForecast
|
||||
{
|
||||
public DateOnly Date { get; set; }
|
||||
|
||||
public int TemperatureC { get; set; }
|
||||
|
||||
public int TemperatureF => 32 + (int)(TemperatureC / 0.5556);
|
||||
|
||||
public string? Summary { get; set; }
|
||||
}
|
||||
}
|
16
WebEMSim.csproj
Normal file
16
WebEMSim.csproj
Normal file
|
@ -0,0 +1,16 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
||||
<DockerfileContext>.</DockerfileContext>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.20.1" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.4.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
6
WebEMSim.http
Normal file
6
WebEMSim.http
Normal file
|
@ -0,0 +1,6 @@
|
|||
@WebEMSim_HostAddress = http://localhost:5295
|
||||
|
||||
GET {{WebEMSim_HostAddress}}/weatherforecast/
|
||||
Accept: application/json
|
||||
|
||||
|
25
WebEMSim.sln
Normal file
25
WebEMSim.sln
Normal file
|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.10.34928.147
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebEMSim", "WebEMSim.csproj", "{501B090D-2706-4748-88C4-8B43E9395823}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{501B090D-2706-4748-88C4-8B43E9395823}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{501B090D-2706-4748-88C4-8B43E9395823}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{501B090D-2706-4748-88C4-8B43E9395823}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{501B090D-2706-4748-88C4-8B43E9395823}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {A16A0DAF-4ACA-4E0A-A212-3568C68D55E0}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
8
appsettings.Development.json
Normal file
8
appsettings.Development.json
Normal file
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"Logging": {
|
||||
"LogLevel": {
|
||||
"Default": "Information",
|
||||
"Microsoft.AspNetCore": "Warning"
|
||||
}
|
||||
}
|
||||
}
|
9
appsettings.json
Normal file
9
appsettings.json
Normal file
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"Logging": {
|
||||
"LogLevel": {
|
||||
"Default": "Information",
|
||||
"Microsoft.AspNetCore": "Warning"
|
||||
}
|
||||
},
|
||||
"AllowedHosts": "*"
|
||||
}
|
21
webem-ui/.gitignore
vendored
Normal file
21
webem-ui/.gitignore
vendored
Normal file
|
@ -0,0 +1,21 @@
|
|||
node_modules
|
||||
|
||||
# Output
|
||||
.output
|
||||
.vercel
|
||||
/.svelte-kit
|
||||
/build
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Env
|
||||
.env
|
||||
.env.*
|
||||
!.env.example
|
||||
!.env.test
|
||||
|
||||
# Vite
|
||||
vite.config.js.timestamp-*
|
||||
vite.config.ts.timestamp-*
|
1
webem-ui/.npmrc
Normal file
1
webem-ui/.npmrc
Normal file
|
@ -0,0 +1 @@
|
|||
engine-strict=true
|
4
webem-ui/.prettierignore
Normal file
4
webem-ui/.prettierignore
Normal file
|
@ -0,0 +1,4 @@
|
|||
# Package Managers
|
||||
package-lock.json
|
||||
pnpm-lock.yaml
|
||||
yarn.lock
|
8
webem-ui/.prettierrc
Normal file
8
webem-ui/.prettierrc
Normal file
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"useTabs": true,
|
||||
"singleQuote": true,
|
||||
"trailingComma": "none",
|
||||
"printWidth": 100,
|
||||
"plugins": ["prettier-plugin-svelte"],
|
||||
"overrides": [{ "files": "*.svelte", "options": { "parser": "svelte" } }]
|
||||
}
|
38
webem-ui/README.md
Normal file
38
webem-ui/README.md
Normal file
|
@ -0,0 +1,38 @@
|
|||
# create-svelte
|
||||
|
||||
Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte).
|
||||
|
||||
## Creating a project
|
||||
|
||||
If you're seeing this, you've probably already done this step. Congrats!
|
||||
|
||||
```bash
|
||||
# create a new project in the current directory
|
||||
npm create svelte@latest
|
||||
|
||||
# create a new project in my-app
|
||||
npm create svelte@latest my-app
|
||||
```
|
||||
|
||||
## Developing
|
||||
|
||||
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
|
||||
|
||||
```bash
|
||||
npm run dev
|
||||
|
||||
# or start the server and open the app in a new browser tab
|
||||
npm run dev -- --open
|
||||
```
|
||||
|
||||
## Building
|
||||
|
||||
To create a production version of your app:
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
You can preview the production build with `npm run preview`.
|
||||
|
||||
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
|
1894
webem-ui/package-lock.json
generated
Normal file
1894
webem-ui/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load diff
32
webem-ui/package.json
Normal file
32
webem-ui/package.json
Normal file
|
@ -0,0 +1,32 @@
|
|||
{
|
||||
"name": "webem-ui",
|
||||
"version": "0.0.1",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
"build": "vite build",
|
||||
"preview": "vite preview",
|
||||
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
|
||||
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
|
||||
"lint": "prettier --check .",
|
||||
"format": "prettier --write ."
|
||||
},
|
||||
"devDependencies": {
|
||||
"@sveltejs/adapter-auto": "^3.0.0",
|
||||
"@sveltejs/kit": "^2.0.0",
|
||||
"@sveltejs/vite-plugin-svelte": "^3.0.0",
|
||||
"prettier": "^3.1.1",
|
||||
"prettier-plugin-svelte": "^3.1.2",
|
||||
"svelte": "^5.0.0-next.1",
|
||||
"svelte-check": "^3.6.0",
|
||||
"tslib": "^2.4.1",
|
||||
"typescript": "^5.0.0",
|
||||
"vite": "^5.0.3"
|
||||
},
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"@fontsource-variable/montserrat": "^5.0.19",
|
||||
"@sveltejs/adapter-static": "^3.0.2",
|
||||
"lucide-svelte": "^0.395.0"
|
||||
}
|
||||
}
|
13
webem-ui/src/app.d.ts
vendored
Normal file
13
webem-ui/src/app.d.ts
vendored
Normal file
|
@ -0,0 +1,13 @@
|
|||
// See https://kit.svelte.dev/docs/types#app
|
||||
// for information about these interfaces
|
||||
declare global {
|
||||
namespace App {
|
||||
// interface Error {}
|
||||
// interface Locals {}
|
||||
// interface PageData {}
|
||||
// interface PageState {}
|
||||
// interface Platform {}
|
||||
}
|
||||
}
|
||||
|
||||
export {};
|
12
webem-ui/src/app.html
Normal file
12
webem-ui/src/app.html
Normal file
|
@ -0,0 +1,12 @@
|
|||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<link rel="icon" href="%sveltekit.assets%/favicon.png" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
%sveltekit.head%
|
||||
</head>
|
||||
<body data-sveltekit-preload-data="hover">
|
||||
<div style="display: contents">%sveltekit.body%</div>
|
||||
</body>
|
||||
</html>
|
86
webem-ui/src/lib/components/LoaderButton.svelte
Normal file
86
webem-ui/src/lib/components/LoaderButton.svelte
Normal file
|
@ -0,0 +1,86 @@
|
|||
<script lang="ts">
|
||||
import type { Snippet } from 'svelte';
|
||||
import type { EventHandler } from 'svelte/elements';
|
||||
import { LoaderPinwheel } from 'lucide-svelte';
|
||||
|
||||
let {
|
||||
onclick,
|
||||
children,
|
||||
loading = $bindable(false)
|
||||
}: {
|
||||
onclick: EventHandler<MouseEvent>;
|
||||
children: Snippet<[]>;
|
||||
loading: boolean;
|
||||
} = $props();
|
||||
</script>
|
||||
|
||||
<div class="loaderButton" class:loading>
|
||||
<button {onclick} disabled={loading}>
|
||||
{@render children()}
|
||||
</button>
|
||||
<div class="loader">
|
||||
<LoaderPinwheel />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.loaderButton {
|
||||
position: relative;
|
||||
border: thin solid currentColor;
|
||||
border-radius: var(--radius);
|
||||
|
||||
button {
|
||||
font: inherit;
|
||||
color: inherit;
|
||||
border: none;
|
||||
background-color: transparent;
|
||||
padding: calc(var(--padding) / 2) var(--padding);
|
||||
cursor: pointer;
|
||||
transition: filter 0.25s;
|
||||
}
|
||||
|
||||
.loader {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
pointer-events: none;
|
||||
opacity: 0;
|
||||
transition: opacity 0.25s;
|
||||
|
||||
& > :global(svg) {
|
||||
animation-name: loaderButtonAnimation;
|
||||
animation-duration: 1s;
|
||||
animation-timing-function: linear;
|
||||
animation-iteration-count: infinite;
|
||||
width: 45px;
|
||||
height: 45px;
|
||||
stroke-width: 1px;
|
||||
}
|
||||
}
|
||||
|
||||
&.loading {
|
||||
button {
|
||||
filter: blur(2px);
|
||||
}
|
||||
|
||||
.loader {
|
||||
opacity: 1;
|
||||
pointer-events: auto;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes loaderButtonAnimation {
|
||||
0% {
|
||||
rotate: 0deg;
|
||||
}
|
||||
100% {
|
||||
rotate: 360deg;
|
||||
}
|
||||
}
|
||||
</style>
|
34
webem-ui/src/lib/components/MatchComponent.svelte
Normal file
34
webem-ui/src/lib/components/MatchComponent.svelte
Normal file
|
@ -0,0 +1,34 @@
|
|||
<script lang="ts">
|
||||
import type { Match } from '$lib/tournamentApi';
|
||||
import TeamComponent from './TeamComponent.svelte';
|
||||
|
||||
let {
|
||||
match = $bindable(),
|
||||
matchId = $bindable()
|
||||
}: {
|
||||
match: Match;
|
||||
matchId: string;
|
||||
} = $props();
|
||||
</script>
|
||||
|
||||
<div class="match">
|
||||
<span class="matchId">{matchId}</span>
|
||||
<TeamComponent team={match.teamA} score={match.goalsA} />
|
||||
<TeamComponent team={match.teamB} score={match.goalsB} />
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.match {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
border: thin solid currentColor;
|
||||
padding: calc(var(--padding) / 2);
|
||||
gap: var(--gap);
|
||||
border-radius: var(--radius);
|
||||
|
||||
.matchId {
|
||||
text-align: center;
|
||||
font-weight: 900;
|
||||
}
|
||||
}
|
||||
</style>
|
35
webem-ui/src/lib/components/StartTournamentButton.svelte
Normal file
35
webem-ui/src/lib/components/StartTournamentButton.svelte
Normal file
|
@ -0,0 +1,35 @@
|
|||
<script lang="ts">
|
||||
import { goto } from '$app/navigation';
|
||||
import { createTournament } from '$lib/tournamentApi';
|
||||
|
||||
import LoaderButton from './LoaderButton.svelte';
|
||||
|
||||
let loading = $state(false);
|
||||
|
||||
const startSimulation = async () => {
|
||||
loading = true;
|
||||
|
||||
const tournament = await createTournament();
|
||||
|
||||
if (tournament == null) {
|
||||
alert('something went wrong - fuck');
|
||||
loading = false;
|
||||
return;
|
||||
}
|
||||
|
||||
loading = false;
|
||||
goto(`/tournament/${tournament.id}`);
|
||||
};
|
||||
</script>
|
||||
|
||||
<div class="centerCta">
|
||||
<LoaderButton onclick={startSimulation} bind:loading>Start a new tournament!</LoaderButton>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.centerCta {
|
||||
padding: var(--padding);
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
}
|
||||
</style>
|
76
webem-ui/src/lib/components/TableOutlet.svelte
Normal file
76
webem-ui/src/lib/components/TableOutlet.svelte
Normal file
|
@ -0,0 +1,76 @@
|
|||
<script lang="ts">
|
||||
import { numberToLetter } from '$lib';
|
||||
import type { Table, Team } from '$lib/tournamentApi';
|
||||
|
||||
let {
|
||||
table = $bindable()
|
||||
}: {
|
||||
table: Table;
|
||||
} = $props();
|
||||
</script>
|
||||
|
||||
<div class="table">
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Rank</th>
|
||||
<th>Group</th>
|
||||
<th>Team</th>
|
||||
<th>Points</th>
|
||||
<th>Wins</th>
|
||||
<th>Losses</th>
|
||||
<th>Draws</th>
|
||||
<th>For</th>
|
||||
<th>Against</th>
|
||||
<th>Goal Diff</th>
|
||||
<th>World Rank</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{#each Object.keys(table.rankings).map((rank) => {
|
||||
return { rank, team: table.rankings[rank as unknown as number] };
|
||||
}) as entry}
|
||||
<tr>
|
||||
<td>{entry.rank}</td>
|
||||
<td>{numberToLetter(entry.team.group)}</td>
|
||||
<td>{entry.team.name}</td>
|
||||
<td>{entry.team.points}</td>
|
||||
<td>{entry.team.wins}</td>
|
||||
<td>{entry.team.losses}</td>
|
||||
<td>{entry.team.draws}</td>
|
||||
<td>{entry.team.for}</td>
|
||||
<td>{entry.team.against}</td>
|
||||
<td>{entry.team.goalDelta}</td>
|
||||
<td>{entry.team.worldRank}</td>
|
||||
</tr>
|
||||
{/each}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
table {
|
||||
width: 100%;
|
||||
|
||||
th,
|
||||
td {
|
||||
text-align: center;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
border-collapse: collapse;
|
||||
|
||||
th {
|
||||
border-bottom: thin solid currentColor;
|
||||
}
|
||||
|
||||
tr:nth-child(2n) {
|
||||
background-color: color-mix(in display-p3, 20% var(--color-fg), var(--color-bg));
|
||||
}
|
||||
}
|
||||
|
||||
.table {
|
||||
padding: var(--padding);
|
||||
overflow: auto;
|
||||
}
|
||||
</style>
|
43
webem-ui/src/lib/components/TeamComponent.svelte
Normal file
43
webem-ui/src/lib/components/TeamComponent.svelte
Normal file
|
@ -0,0 +1,43 @@
|
|||
<script lang="ts">
|
||||
import type { Team } from '$lib/tournamentApi';
|
||||
|
||||
let {
|
||||
team = $bindable(),
|
||||
score = $bindable()
|
||||
}: {
|
||||
team: Team;
|
||||
score?: number;
|
||||
} = $props();
|
||||
</script>
|
||||
|
||||
<div class="team">
|
||||
<img src={team.flagUrl} alt={team.name} />
|
||||
<span class="name">{team.name}</span>
|
||||
{#if score != null}
|
||||
<span class="score">{score}</span>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.team {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: var(--gap);
|
||||
|
||||
img {
|
||||
width: 35px;
|
||||
height: 35px;
|
||||
object-fit: cover;
|
||||
object-position: center;
|
||||
border-radius: 100%;
|
||||
}
|
||||
|
||||
.name {
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.score {
|
||||
margin-left: auto;
|
||||
}
|
||||
}
|
||||
</style>
|
3
webem-ui/src/lib/index.ts
Normal file
3
webem-ui/src/lib/index.ts
Normal file
|
@ -0,0 +1,3 @@
|
|||
export const numberToLetter = (number: number) => {
|
||||
return (number + 10).toString(36).toUpperCase();
|
||||
};
|
23
webem-ui/src/lib/parameters.ts
Normal file
23
webem-ui/src/lib/parameters.ts
Normal file
|
@ -0,0 +1,23 @@
|
|||
type Round = {
|
||||
name: string;
|
||||
matches: string[];
|
||||
};
|
||||
|
||||
export const rounds: Round[] = [
|
||||
{
|
||||
name: 'Round of 16',
|
||||
matches: ['W39', 'W37', 'W41', 'W42', 'W43', 'W44', 'W40', 'W38']
|
||||
},
|
||||
{
|
||||
name: 'Quarter-Finals',
|
||||
matches: ['W45', 'W46', 'W47', 'W48']
|
||||
},
|
||||
{
|
||||
name: 'Semi-Finals',
|
||||
matches: ['W49', 'W50']
|
||||
},
|
||||
{
|
||||
name: 'Final',
|
||||
matches: ['WIN']
|
||||
}
|
||||
];
|
86
webem-ui/src/lib/tournamentApi.ts
Normal file
86
webem-ui/src/lib/tournamentApi.ts
Normal file
|
@ -0,0 +1,86 @@
|
|||
type Tournament = {
|
||||
id: string;
|
||||
hasPlayed: boolean;
|
||||
matches: Matches;
|
||||
groups: Group[];
|
||||
overallTable: Table;
|
||||
};
|
||||
|
||||
type Matches = {
|
||||
[matchId: string]: Match;
|
||||
};
|
||||
|
||||
export const MATCH_RESULT_TEAM_A_WIN = 0,
|
||||
MATCH_RESULT_TEAM_B_WIN = 1,
|
||||
MATCH_RESULT_DRAW = 2;
|
||||
|
||||
export type Match = {
|
||||
result:
|
||||
| typeof MATCH_RESULT_TEAM_A_WIN
|
||||
| typeof MATCH_RESULT_TEAM_B_WIN
|
||||
| typeof MATCH_RESULT_DRAW;
|
||||
winner: Team;
|
||||
teamA: Team;
|
||||
teamB: Team;
|
||||
goalsA: number;
|
||||
goalsB: number;
|
||||
};
|
||||
|
||||
type Group = {
|
||||
table: Table;
|
||||
letter: string;
|
||||
};
|
||||
|
||||
export type Table = {
|
||||
rankings: {
|
||||
[rank: number]: Team;
|
||||
};
|
||||
};
|
||||
|
||||
export type Team = {
|
||||
name: string;
|
||||
flagUrl: string;
|
||||
group: number;
|
||||
for: number;
|
||||
points: number;
|
||||
goalDelta: number;
|
||||
wins: number;
|
||||
losses: number;
|
||||
against: number;
|
||||
draws: number;
|
||||
worldRank: number;
|
||||
};
|
||||
|
||||
export const getTournament = async (id: string) => {
|
||||
const response = await fetch(`/api/Tournament/${id}`);
|
||||
|
||||
if (!response.ok) return null;
|
||||
|
||||
const tournament = (await response.json()) as Tournament;
|
||||
|
||||
return tournament;
|
||||
};
|
||||
|
||||
export const createTournament = async () => {
|
||||
const response = await fetch(`/api/Tournament`, {
|
||||
method: 'POST'
|
||||
});
|
||||
|
||||
if (!response.ok) return null;
|
||||
|
||||
const tournament = (await response.json()) as Tournament;
|
||||
|
||||
return tournament;
|
||||
};
|
||||
|
||||
export const deleteTournament = async (id: string) => {
|
||||
const response = await fetch(`/api/Tournament/${id}`, {
|
||||
method: 'DELETE'
|
||||
});
|
||||
|
||||
if (!response.ok) return null;
|
||||
|
||||
const success = (await response.json()) as boolean;
|
||||
|
||||
return success;
|
||||
};
|
5
webem-ui/src/routes/+error.svelte
Normal file
5
webem-ui/src/routes/+error.svelte
Normal file
|
@ -0,0 +1,5 @@
|
|||
<script lang="ts">
|
||||
import { page } from '$app/stores';
|
||||
</script>
|
||||
|
||||
<h1>{$page.status}: {$page.error?.message || 'Something went wrong'}</h1>
|
73
webem-ui/src/routes/+layout.svelte
Normal file
73
webem-ui/src/routes/+layout.svelte
Normal file
|
@ -0,0 +1,73 @@
|
|||
<script lang="ts">
|
||||
import type { LayoutData } from './$types';
|
||||
import './global.css';
|
||||
|
||||
export let data: LayoutData;
|
||||
</script>
|
||||
|
||||
<div class="layout">
|
||||
<div class="navigation">
|
||||
<nav>
|
||||
<a href="/">WebEM Sim ❤</a>
|
||||
</nav>
|
||||
</div>
|
||||
<div class="main">
|
||||
<slot />
|
||||
</div>
|
||||
<footer>
|
||||
<span> Made with ❤ by Lynn and Kevin </span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.navigation {
|
||||
nav {
|
||||
justify-content: center;
|
||||
display: flex;
|
||||
|
||||
a {
|
||||
padding: var(--padding);
|
||||
font-weight: 900;
|
||||
font-size: 2em;
|
||||
text-decoration: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.layout {
|
||||
width: 100%;
|
||||
min-height: 100vh;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.main {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.main,
|
||||
.navigation,
|
||||
footer {
|
||||
display: grid;
|
||||
max-width: 100vw;
|
||||
overflow: hidden;
|
||||
|
||||
grid-template-columns:
|
||||
[full-start] minmax(max(4vmin, var(--gap)), auto)
|
||||
[wide-start] minmax(auto, 240px)
|
||||
[main-start] min(var(--width), calc(100% - max(8vmin, calc(var(--gap) * 2))))
|
||||
[main-end] minmax(auto, 240px)
|
||||
[wide-end] minmax(max(4vmin, var(--gap)), auto)
|
||||
[full-end];
|
||||
|
||||
& > :global(*) {
|
||||
grid-column: main-start/main-end;
|
||||
min-width: 0;
|
||||
}
|
||||
}
|
||||
|
||||
footer {
|
||||
padding: var(--padding);
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
7
webem-ui/src/routes/+layout.ts
Normal file
7
webem-ui/src/routes/+layout.ts
Normal file
|
@ -0,0 +1,7 @@
|
|||
import type { LayoutLoad } from './$types';
|
||||
|
||||
export const load = (async () => {
|
||||
return {};
|
||||
}) satisfies LayoutLoad;
|
||||
|
||||
export const prerender = true;
|
28
webem-ui/src/routes/+page.svelte
Normal file
28
webem-ui/src/routes/+page.svelte
Normal file
|
@ -0,0 +1,28 @@
|
|||
<script>
|
||||
import { goto } from '$app/navigation';
|
||||
import LoaderButton from '$lib/components/LoaderButton.svelte';
|
||||
import StartTournamentButton from '$lib/components/StartTournamentButton.svelte';
|
||||
import { createTournament } from '$lib/tournamentApi';
|
||||
</script>
|
||||
|
||||
<section>
|
||||
<h1>WebEM Sim</h1>
|
||||
|
||||
<p>
|
||||
Welcome to the best EM simulator you will ever see. I'm serious, this is the pinnacle of EM
|
||||
simulation. Actually come to think of it... this is actually the best application ever written
|
||||
overall.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Having just now come to the realization I've written the best piece of software ever to be
|
||||
written, I'm feeling proud and accomplished. IT is over, it's finished, you can go home now.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Anyways, how about you start your simulation instead of reading the B.S. I've written here to
|
||||
make the page feel less like my soul (empty).
|
||||
</p>
|
||||
|
||||
<StartTournamentButton />
|
||||
</section>
|
49
webem-ui/src/routes/global.css
Normal file
49
webem-ui/src/routes/global.css
Normal file
|
@ -0,0 +1,49 @@
|
|||
/* montserrat-latin-wght-normal */
|
||||
@font-face {
|
||||
font-family: 'Montserrat Variable';
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
font-weight: 100 900;
|
||||
src: url(@fontsource-variable/montserrat/files/montserrat-latin-wght-normal.woff2)
|
||||
format('woff2-variations');
|
||||
unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02BB-02BC, U+02C6, U+02DA, U+02DC, U+0304,
|
||||
U+0308, U+0329, U+2000-206F, U+2074, U+20AC, U+2122, U+2191, U+2193, U+2212, U+2215, U+FEFF,
|
||||
U+FFFD;
|
||||
}
|
||||
|
||||
:root {
|
||||
--color-a: color(display-p3 0.86237 0.99601 0.87596);
|
||||
--color-b: color(display-p3 0.01112 0.55902 0.74888);
|
||||
|
||||
--color-fg: var(--color-a);
|
||||
--color-bg: var(--color-b);
|
||||
|
||||
--padding: 30px;
|
||||
--gap: 20px;
|
||||
--radius: 20px;
|
||||
--width: 700px;
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
scrollbar-width: thin;
|
||||
scrollbar-color: var(--color-fg) color-mix(in display-p3, 20% var(--color-fg), var(--color-bg));
|
||||
}
|
||||
|
||||
html,
|
||||
body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
min-height: 100vh;
|
||||
}
|
||||
|
||||
body {
|
||||
background-color: var(--color-bg);
|
||||
color: var(--color-fg);
|
||||
font-family: 'Montserrat Variable', sans-serif;
|
||||
}
|
||||
|
||||
a {
|
||||
color: inherit;
|
||||
text-decoration: underline dotted currentColor;
|
||||
}
|
143
webem-ui/src/routes/tournament/[id]/+page.svelte
Normal file
143
webem-ui/src/routes/tournament/[id]/+page.svelte
Normal file
|
@ -0,0 +1,143 @@
|
|||
<script lang="ts">
|
||||
import MatchComponent from '$lib/components/MatchComponent.svelte';
|
||||
import StartTournamentButton from '$lib/components/StartTournamentButton.svelte';
|
||||
import TableOutlet from '$lib/components/TableOutlet.svelte';
|
||||
import TeamComponent from '$lib/components/TeamComponent.svelte';
|
||||
import { rounds } from '$lib/parameters';
|
||||
import type { PageData } from './$types';
|
||||
|
||||
let activeRound = $state(0);
|
||||
let activeGroupTable = $state<number | 'overall'>(0);
|
||||
|
||||
const { data }: { data: PageData } = $props();
|
||||
</script>
|
||||
|
||||
<section>
|
||||
<div class="winner">
|
||||
<h2>Your Winner:</h2>
|
||||
<TeamComponent team={data.tournament.matches['WIN'].winner} />
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<h2>Rounds</h2>
|
||||
|
||||
<div class="tabSwitcher">
|
||||
{#each rounds as round, roundIdx}
|
||||
<button
|
||||
onclick={() => {
|
||||
activeRound = roundIdx;
|
||||
}}
|
||||
class:active={activeRound == roundIdx}
|
||||
>
|
||||
{round.name}
|
||||
</button>
|
||||
{/each}
|
||||
</div>
|
||||
|
||||
{#each rounds as round, roundIdx}
|
||||
<div class="round" class:active={activeRound == roundIdx}>
|
||||
{#each round.matches as match}
|
||||
<MatchComponent match={data.tournament.matches[match]} matchId={match} />
|
||||
{/each}
|
||||
</div>
|
||||
{/each}
|
||||
</section>
|
||||
|
||||
<section class="tableSection">
|
||||
<div class="title">
|
||||
<h2>Tables</h2>
|
||||
</div>
|
||||
|
||||
<div class="tabSwitcher">
|
||||
<button
|
||||
onclick={() => {
|
||||
activeGroupTable = 'overall';
|
||||
}}
|
||||
class:active={activeGroupTable == 'overall'}
|
||||
>
|
||||
Overall
|
||||
</button>
|
||||
{#each data.tournament.groups as groupTable, groupTableIdx}
|
||||
<button
|
||||
onclick={() => {
|
||||
activeGroupTable = groupTableIdx;
|
||||
}}
|
||||
class:active={activeGroupTable == groupTableIdx}
|
||||
>
|
||||
Group {groupTable.letter}
|
||||
</button>
|
||||
{/each}
|
||||
</div>
|
||||
|
||||
<TableOutlet
|
||||
table={activeGroupTable == 'overall'
|
||||
? data.tournament.overallTable
|
||||
: data.tournament.groups[activeGroupTable].table}
|
||||
/>
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<h2>One more time?</h2>
|
||||
|
||||
<p>
|
||||
I guess you just can't get enough of this awesome website - that's fine, I know it's hard to say
|
||||
goodbye to perfection. What do you think? Just one more match - for old time's sake?
|
||||
</p>
|
||||
|
||||
<StartTournamentButton />
|
||||
</section>
|
||||
|
||||
<style>
|
||||
section {
|
||||
margin: 20px 0;
|
||||
}
|
||||
|
||||
.tableSection {
|
||||
grid-column: wide-start/wide-end;
|
||||
}
|
||||
|
||||
.winner {
|
||||
display: flex;
|
||||
gap: var(--gap);
|
||||
}
|
||||
|
||||
.title {
|
||||
margin: 0 auto;
|
||||
max-width: var(--width);
|
||||
}
|
||||
|
||||
.tabSwitcher {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
white-space: nowrap;
|
||||
overflow: auto;
|
||||
width: 100%;
|
||||
|
||||
button {
|
||||
padding: calc(var(--padding) / 2) var(--padding);
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
font: inherit;
|
||||
color: inherit;
|
||||
cursor: pointer;
|
||||
border-bottom: 2px solid color-mix(in display-p3, var(--color-fg) 40%, var(--color-bg));
|
||||
transition: border-bottom 0.25s;
|
||||
|
||||
&.active {
|
||||
border-bottom: 2px solid var(--color-fg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.round {
|
||||
display: none;
|
||||
flex-direction: column;
|
||||
gap: var(--gap);
|
||||
padding-top: var(--gap);
|
||||
|
||||
&.active {
|
||||
display: flex;
|
||||
}
|
||||
}
|
||||
</style>
|
22
webem-ui/src/routes/tournament/[id]/+page.ts
Normal file
22
webem-ui/src/routes/tournament/[id]/+page.ts
Normal file
|
@ -0,0 +1,22 @@
|
|||
import { getTournament } from '$lib/tournamentApi';
|
||||
import { error } from '@sveltejs/kit';
|
||||
import type { PageLoad } from './$types';
|
||||
|
||||
export const load = (async ({ params }) => {
|
||||
const { id } = params;
|
||||
|
||||
const tournament = await getTournament(id);
|
||||
|
||||
if (!tournament) {
|
||||
error(404, {
|
||||
message: 'That tournament does not exist'
|
||||
});
|
||||
}
|
||||
|
||||
return {
|
||||
tournament
|
||||
};
|
||||
}) satisfies PageLoad;
|
||||
|
||||
export const ssr = false;
|
||||
export const prerender = false;
|
BIN
webem-ui/static/favicon.png
Normal file
BIN
webem-ui/static/favicon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
20
webem-ui/svelte.config.js
Normal file
20
webem-ui/svelte.config.js
Normal file
|
@ -0,0 +1,20 @@
|
|||
import adapter from '@sveltejs/adapter-static';
|
||||
import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
|
||||
|
||||
/** @type {import('@sveltejs/kit').Config} */
|
||||
const config = {
|
||||
// Consult https://kit.svelte.dev/docs/integrations#preprocessors
|
||||
// for more information about preprocessors
|
||||
preprocess: vitePreprocess(),
|
||||
|
||||
kit: {
|
||||
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
|
||||
// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
|
||||
// See https://kit.svelte.dev/docs/adapters for more information about adapters.
|
||||
adapter: adapter({
|
||||
fallback: '404.html'
|
||||
})
|
||||
}
|
||||
};
|
||||
|
||||
export default config;
|
19
webem-ui/tsconfig.json
Normal file
19
webem-ui/tsconfig.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"extends": "./.svelte-kit/tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"allowJs": true,
|
||||
"checkJs": true,
|
||||
"esModuleInterop": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"resolveJsonModule": true,
|
||||
"skipLibCheck": true,
|
||||
"sourceMap": true,
|
||||
"strict": true,
|
||||
"moduleResolution": "bundler"
|
||||
}
|
||||
// Path aliases are handled by https://kit.svelte.dev/docs/configuration#alias
|
||||
// except $lib which is handled by https://kit.svelte.dev/docs/configuration#files
|
||||
//
|
||||
// If you want to overwrite includes/excludes, make sure to copy over the relevant includes/excludes
|
||||
// from the referenced tsconfig.json - TypeScript does not merge them in
|
||||
}
|
11
webem-ui/vite.config.ts
Normal file
11
webem-ui/vite.config.ts
Normal file
|
@ -0,0 +1,11 @@
|
|||
import { sveltekit } from '@sveltejs/kit/vite';
|
||||
import { defineConfig } from 'vite';
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [sveltekit()],
|
||||
server: {
|
||||
proxy: {
|
||||
'/api': 'http://localhost:32768'
|
||||
}
|
||||
}
|
||||
});
|
Loading…
Add table
Reference in a new issue