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https://github.com/Unkn0wnCat/matrix-veles.git
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Create auth API & comment code
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parent
1b15b12859
commit
c8d1c33cb4
17 changed files with 475 additions and 101 deletions
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@ -8,19 +8,19 @@ import (
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"maunium.net/go/mautrix/id"
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)
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type StateEventPL struct {
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Type string `json:"type"`
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Sender string `json:"sender"`
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RoomID string `json:"room_id"`
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EventID string `json:"event_id"`
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OriginServerTS int64 `json:"origin_server_ts"`
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Content StateEventPLContent `json:"content"`
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type StateEventPowerLevel struct {
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Type string `json:"type"`
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Sender string `json:"sender"`
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RoomID string `json:"room_id"`
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EventID string `json:"event_id"`
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OriginServerTS int64 `json:"origin_server_ts"`
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Content StateEventPowerLevelContent `json:"content"`
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Unsigned struct {
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Age int `json:"age"`
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} `json:"unsigned"`
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}
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type StateEventPLContent struct {
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type StateEventPowerLevelContent struct {
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Ban int `json:"ban"`
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Events map[string]int `json:"events"`
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EventsDefault int `json:"events_default"`
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@ -33,45 +33,51 @@ type StateEventPLContent struct {
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UsersDefault int `json:"users_default"`
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}
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func GetRoomState(matrixClient *mautrix.Client, roomId id.RoomID) (*StateEventPLContent, error) {
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// GetRoomPowerLevelState returns the rooms current power levels from the state
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func GetRoomPowerLevelState(matrixClient *mautrix.Client, roomId id.RoomID) (*StateEventPowerLevelContent, error) {
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// https://matrix.example.com/_matrix/client/r0/rooms/<roomId.String()>/state
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url := matrixClient.BuildURL("rooms", roomId.String(), "state")
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res, err := matrixClient.MakeRequest("GET", url, nil, nil)
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if err != nil {
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return nil, fmt.Errorf("ERROR: Could request room state - %v", err)
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}
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var stateEvents []StateEventPL
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// res contains an array of state events
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var stateEvents []StateEventPowerLevel
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err = json.Unmarshal(res, &stateEvents)
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if err != nil {
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return nil, fmt.Errorf("ERROR: Could parse room state - %v", err)
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}
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var plEventContent StateEventPLContent
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// plEventContent will hold the final event
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var plEventContent StateEventPowerLevelContent
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found := false
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for _, e2 := range stateEvents {
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if e2.Type != event.StatePowerLevels.Type {
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continue
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continue // If the current event is not of the power level, skip.
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}
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// This is what we're looking for!
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found = true
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plEventContent = e2.Content
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break
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}
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if !found {
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return nil, fmt.Errorf("ERROR: Could find room power level - %v", err)
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}
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// The following handle cases in which empty lists may have been parsed as nil
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if plEventContent.Events == nil {
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plEventContent.Events = make(map[string]int)
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}
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if plEventContent.Notifications == nil {
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plEventContent.Notifications = make(map[string]int)
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}
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if plEventContent.Users == nil {
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plEventContent.Users = make(map[string]int)
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}
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