snapcast/server/control_session_ws.hpp
2019-09-28 21:28:54 +02:00

61 lines
2 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2019 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef CONTROL_SESSION_WS_HPP
#define CONTROL_SESSION_WS_HPP
#include "control_session.hpp"
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
/// Endpoint for a connected control client.
/**
* Endpoint for a connected control client.
* Messages are sent to the client with the "send" method.
* Received messages from the client are passed to the ControlMessageReceiver callback
*/
class ControlSessionWs : public ControlSession
{
public:
/// ctor. Received message from the client are passed to MessageReceiver
ControlSessionWs(ControlMessageReceiver* receiver, tcp::socket&& socket);
~ControlSessionWs() override;
void start() override;
void stop() override;
/// Sends a message to the client (synchronous)
bool send(const std::string& message) override;
/// Sends a message to the client (asynchronous)
void sendAsync(const std::string& message) override;
protected:
websocket::stream<beast::tcp_stream> ws_;
// beast::flat_buffer buffer_;
// beast::multi_buffer b;
};
#endif