snapcast/client/controller.cpp
2024-07-05 14:30:42 +02:00

538 lines
18 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2024 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef NOMINMAX
#define NOMINMAX
#endif // NOMINMAX
// prototype/interface header file
#include "controller.hpp"
// local headers
#include "decoder/null_decoder.hpp"
#include "decoder/pcm_decoder.hpp"
#if defined(HAS_OGG) && (defined(HAS_TREMOR) || defined(HAS_VORBIS))
#include "decoder/ogg_decoder.hpp"
#endif
#if defined(HAS_FLAC)
#include "decoder/flac_decoder.hpp"
#endif
#if defined(HAS_OPUS)
#include "decoder/opus_decoder.hpp"
#endif
#ifdef HAS_ALSA
#include "player/alsa_player.hpp"
#endif
#ifdef HAS_PULSE
#include "player/pulse_player.hpp"
#endif
#ifdef HAS_OPENSL
#include "player/opensl_player.hpp"
#endif
#ifdef HAS_OBOE
#include "player/oboe_player.hpp"
#endif
#ifdef HAS_COREAUDIO
#include "player/coreaudio_player.hpp"
#endif
#ifdef HAS_WASAPI
#include "player/wasapi_player.hpp"
#endif
#include "player/file_player.hpp"
#include "browseZeroConf/browse_mdns.hpp"
#include "common/aixlog.hpp"
#include "common/message/client_info.hpp"
#include "common/message/hello.hpp"
#include "common/message/time.hpp"
#include "common/snap_exception.hpp"
#include "time_provider.hpp"
#include <boost/process.hpp>
// standard headers
#include <algorithm>
#include <iostream>
#include <memory>
#include <string>
#include <chrono>
using namespace std;
using namespace player;
namespace bp = boost::process;
static constexpr auto LOG_TAG = "Controller";
static constexpr auto TIME_SYNC_INTERVAL = 1s;
Controller::Controller(boost::asio::io_context& io_context, const ClientSettings& settings) //, std::unique_ptr<MetadataAdapter> meta)
: io_context_(io_context), timer_(io_context), systemInfoTimer_(io_context), settings_(settings), stream_(nullptr), decoder_(nullptr), player_(nullptr),
serverSettings_(nullptr) // meta_(std::move(meta)),
{
}
template <typename PlayerType>
std::unique_ptr<Player> Controller::createPlayer(ClientSettings::Player& settings, const std::string& player_name)
{
if (settings.player_name.empty() || settings.player_name == player_name)
{
settings.player_name = player_name;
return make_unique<PlayerType>(io_context_, settings, stream_);
}
return nullptr;
}
std::vector<std::string> Controller::getSupportedPlayerNames()
{
std::vector<std::string> result;
#ifdef HAS_ALSA
result.emplace_back(player::ALSA);
#endif
#ifdef HAS_PULSE
result.emplace_back(player::PULSE);
#endif
#ifdef HAS_OBOE
result.emplace_back(player::OBOE);
#endif
#ifdef HAS_OPENSL
result.emplace_back(player::OPENSL);
#endif
#ifdef HAS_COREAUDIO
result.emplace_back(player::COREAUDIO);
#endif
#ifdef HAS_WASAPI
result.emplace_back(player::WASAPI);
#endif
result.emplace_back(player::FILE);
return result;
}
void Controller::getNextMessage()
{
clientConnection_->getNextMessage(
[this](const boost::system::error_code& ec, std::unique_ptr<msg::BaseMessage> response)
{
if (ec)
{
reconnect();
return;
}
if (!response)
{
return getNextMessage();
}
if (response->type == message_type::kWireChunk)
{
if (stream_ && decoder_)
{
// execute on the io_context to do the (costly) decoding on another thread (if more than one thread is used)
// boost::asio::post(io_context_, [this, response = std::move(response)]() mutable {
auto pcmChunk = msg::message_cast<msg::PcmChunk>(std::move(response));
pcmChunk->format = sampleFormat_;
// LOG(TRACE, LOG_TAG) << "chunk: " << pcmChunk->payloadSize << ", sampleFormat: " << sampleFormat_.toString() << "\n";
if (decoder_->decode(pcmChunk.get()))
{
// LOG(TRACE, LOG_TAG) << ", decoded: " << pcmChunk->payloadSize << ", Duration: " << pcmChunk->durationMs() << ", sec: " <<
// pcmChunk->timestamp.sec << ", usec: " << pcmChunk->timestamp.usec / 1000 << ", type: " << pcmChunk->type << "\n";
stream_->addChunk(std::move(pcmChunk));
}
// });
}
}
else if (response->type == message_type::kServerSettings)
{
serverSettings_ = msg::message_cast<msg::ServerSettings>(std::move(response));
LOG(INFO, LOG_TAG) << "ServerSettings - buffer: " << serverSettings_->getBufferMs() << ", latency: " << serverSettings_->getLatency()
<< ", volume: " << serverSettings_->getVolume() << ", muted: " << serverSettings_->isMuted() << "\n";
if (stream_ && player_)
{
player_->setVolume({serverSettings_->getVolume() / 100., serverSettings_->isMuted()});
stream_->setBufferLen(std::max(0, serverSettings_->getBufferMs() - serverSettings_->getLatency() - settings_.player.latency));
}
}
else if (response->type == message_type::kCodecHeader)
{
headerChunk_ = msg::message_cast<msg::CodecHeader>(std::move(response));
decoder_.reset(nullptr);
stream_ = nullptr;
player_.reset(nullptr);
if (headerChunk_->codec == "pcm")
decoder_ = make_unique<decoder::PcmDecoder>();
#if defined(HAS_OGG) && (defined(HAS_TREMOR) || defined(HAS_VORBIS))
else if (headerChunk_->codec == "ogg")
decoder_ = make_unique<decoder::OggDecoder>();
#endif
#if defined(HAS_FLAC)
else if (headerChunk_->codec == "flac")
decoder_ = make_unique<decoder::FlacDecoder>();
#endif
#if defined(HAS_OPUS)
else if (headerChunk_->codec == "opus")
decoder_ = make_unique<decoder::OpusDecoder>();
#endif
else if (headerChunk_->codec == "null")
decoder_ = make_unique<decoder::NullDecoder>();
else
throw SnapException("codec not supported: \"" + headerChunk_->codec + "\"");
sampleFormat_ = decoder_->setHeader(headerChunk_.get());
LOG(INFO, LOG_TAG) << "Codec: " << headerChunk_->codec << ", sampleformat: " << sampleFormat_.toString() << "\n";
stream_ = make_shared<Stream>(sampleFormat_, settings_.player.sample_format);
stream_->setBufferLen(std::max(0, serverSettings_->getBufferMs() - serverSettings_->getLatency() - settings_.player.latency));
#ifdef HAS_ALSA
if (!player_)
player_ = createPlayer<AlsaPlayer>(settings_.player, player::ALSA);
#endif
#ifdef HAS_PULSE
if (!player_)
player_ = createPlayer<PulsePlayer>(settings_.player, player::PULSE);
#endif
#ifdef HAS_OBOE
if (!player_)
player_ = createPlayer<OboePlayer>(settings_.player, player::OBOE);
#endif
#ifdef HAS_OPENSL
if (!player_)
player_ = createPlayer<OpenslPlayer>(settings_.player, player::OPENSL);
#endif
#ifdef HAS_COREAUDIO
if (!player_)
player_ = createPlayer<CoreAudioPlayer>(settings_.player, player::COREAUDIO);
#endif
#ifdef HAS_WASAPI
if (!player_)
player_ = createPlayer<WASAPIPlayer>(settings_.player, player::WASAPI);
#endif
if (!player_ && (settings_.player.player_name == player::FILE))
player_ = createPlayer<FilePlayer>(settings_.player, player::FILE);
if (!player_)
throw SnapException("No audio player support" + (settings_.player.player_name.empty() ? "" : " for: " + settings_.player.player_name));
player_->setVolumeCallback(
[this](const Player::Volume& volume)
{
// Cache the last volume and check if it really changed in the player's volume callback
static Player::Volume last_volume{-1, true};
if (volume != last_volume)
{
last_volume = volume;
auto info = std::make_shared<msg::ClientInfo>();
info->setVolume(static_cast<uint16_t>(volume.volume * 100.));
info->setMuted(volume.mute);
clientConnection_->send(info,
[this](const boost::system::error_code& ec)
{
if (ec)
{
LOG(ERROR, LOG_TAG) << "Failed to send client info, error: " << ec.message() << "\n";
reconnect();
return;
}
});
}
});
player_->start();
// Don't change the initial hardware mixer volume on the user's device.
// The player class will send the device's volume to the server instead
// if (settings_.player.mixer.mode != ClientSettings::Mixer::Mode::hardware)
// {
player_->setVolume({serverSettings_->getVolume() / 100., serverSettings_->isMuted()});
// }
}
else
{
LOG(WARNING, LOG_TAG) << "Unexpected message received, type: " << response->type << "\n";
}
getNextMessage();
});
}
void Controller::sendTimeSyncMessage(int quick_syncs)
{
auto timeReq = std::make_shared<msg::Time>();
clientConnection_->sendRequest<msg::Time>(timeReq, 2s,
[this, quick_syncs](const boost::system::error_code& ec, const std::unique_ptr<msg::Time>& response) mutable
{
if (ec)
{
LOG(ERROR, LOG_TAG) << "Time sync request failed: " << ec.message() << "\n";
reconnect();
return;
}
else
{
TimeProvider::getInstance().setDiff(response->latency, response->received - response->sent);
}
std::chrono::microseconds next = TIME_SYNC_INTERVAL;
if (quick_syncs > 0)
{
if (--quick_syncs == 0)
LOG(INFO, LOG_TAG) << "diff to server [ms]: "
<< static_cast<float>(TimeProvider::getInstance().getDiffToServer<chronos::usec>().count()) / 1000.f << "\n";
next = 100us;
}
timer_.expires_after(next);
timer_.async_wait(
[this, quick_syncs](const boost::system::error_code& ec)
{
if (!ec)
{
sendTimeSyncMessage(quick_syncs);
}
});
});
}
void Controller::sendSystemInfoMessage()
{
auto data = getSystemInfo();
if (data != nullptr)
{
auto sysInfo = std::make_shared<msg::ClientSystemInfo>();
sysInfo->msg = data;
LOG(TRACE, LOG_TAG) << "Sending system info: " << sysInfo->msg.dump() << "\n";
clientConnection_->send(sysInfo,
[this](const boost::system::error_code& ec)
{
if (ec)
{
LOG(ERROR, LOG_TAG) << "Failed to send client system info, error: " << ec.message() << "\n";
reconnect();
return;
}
});
}
auto interval = std::chrono::seconds(settings_.systemInfo.interval_secs);
systemInfoTimer_.expires_after(interval);
systemInfoTimer_.async_wait(
[this](const boost::system::error_code& ec)
{
if (!ec)
{
sendSystemInfoMessage();
}
});
}
json Controller::getSystemInfo()
{
if (settings_.systemInfo.mode == ClientSettings::SystemInfo::Mode::script)
{
try
{
bp::ipstream istream;
auto ret = bp::system(settings_.systemInfo.path, bp::std_out > istream);
if (ret != 0)
{
LOG(ERROR, LOG_TAG)
<< "System info process returned with exit code "
<< ret << std::endl;
return nullptr;
}
return json::parse(istream);
}
catch (const std::exception& e)
{
LOG(ERROR, LOG_TAG)
<< "Unable to read system info from process ("
<< settings_.systemInfo.path
<< "): "
<< e.what() << std::endl;
return nullptr;
}
}
if (settings_.systemInfo.mode == ClientSettings::SystemInfo::Mode::file)
{
try
{
ifstream fJson(settings_.systemInfo.path);
stringstream buffer;
buffer << fJson.rdbuf();
return json::parse(buffer.str());
}
catch (const std::exception& e)
{
LOG(ERROR, LOG_TAG)
<< "Unable to read system info file ("
<< settings_.systemInfo.path
<< "): "
<< e.what() << std::endl;
return nullptr;
}
}
return nullptr;
}
void Controller::browseMdns(const MdnsHandler& handler)
{
#if defined(HAS_AVAHI) || defined(HAS_BONJOUR)
try
{
BrowseZeroConf browser;
mDNSResult avahiResult;
if (browser.browse("_snapcast._tcp", avahiResult, 1000))
{
string host = avahiResult.ip;
uint16_t port = avahiResult.port;
if (avahiResult.ip_version == IPVersion::IPv6)
host += "%" + cpt::to_string(avahiResult.iface_idx);
handler({}, host, port);
return;
}
}
catch (const std::exception& e)
{
LOG(ERROR, LOG_TAG) << "Exception: " << e.what() << std::endl;
}
timer_.expires_after(500ms);
timer_.async_wait(
[this, handler](const boost::system::error_code& ec)
{
if (!ec)
{
browseMdns(handler);
}
else
{
handler(ec, "", 0);
}
});
#else
handler(boost::asio::error::operation_not_supported, "", 0);
#endif
}
void Controller::start()
{
if (settings_.server.host.empty())
{
browseMdns(
[this](const boost::system::error_code& ec, const std::string& host, uint16_t port)
{
if (ec)
{
LOG(ERROR, LOG_TAG) << "Failed to browse MDNS, error: " << ec.message() << "\n";
}
else
{
settings_.server.host = host;
settings_.server.port = port;
LOG(INFO, LOG_TAG) << "Found server " << settings_.server.host << ":" << settings_.server.port << "\n";
clientConnection_ = make_unique<ClientConnection>(io_context_, settings_.server);
worker();
}
});
}
else
{
clientConnection_ = make_unique<ClientConnection>(io_context_, settings_.server);
worker();
}
}
// void Controller::stop()
// {
// LOG(DEBUG, LOG_TAG) << "Stopping\n";
// timer_.cancel();
// }
void Controller::reconnect()
{
timer_.cancel();
systemInfoTimer_.cancel();
clientConnection_->disconnect();
player_.reset();
stream_.reset();
decoder_.reset();
timer_.expires_after(1s);
timer_.async_wait(
[this](const boost::system::error_code& ec)
{
if (!ec)
{
worker();
}
});
}
void Controller::worker()
{
clientConnection_->connect(
[this](const boost::system::error_code& ec)
{
if (!ec)
{
// LOG(INFO, LOG_TAG) << "Connected!\n";
string macAddress = clientConnection_->getMacAddress();
if (settings_.host_id.empty())
settings_.host_id = ::getHostId(macAddress);
// Say hello to the server
auto hello = std::make_shared<msg::Hello>(macAddress, settings_.host_id, settings_.instance);
clientConnection_->sendRequest<msg::ServerSettings>(
hello, 2s,
[this](const boost::system::error_code& ec, std::unique_ptr<msg::ServerSettings> response) mutable
{
if (ec)
{
LOG(ERROR, LOG_TAG) << "Failed to send hello request, error: " << ec.message() << "\n";
reconnect();
return;
}
else
{
serverSettings_ = std::move(response);
LOG(INFO, LOG_TAG) << "ServerSettings - buffer: " << serverSettings_->getBufferMs() << ", latency: " << serverSettings_->getLatency()
<< ", volume: " << serverSettings_->getVolume() << ", muted: " << serverSettings_->isMuted() << "\n";
}
});
// Do initial time sync with the server
sendTimeSyncMessage(50);
// start system info updates, if configured
if (settings_.systemInfo.mode != ClientSettings::SystemInfo::Mode::none)
{
sendSystemInfoMessage();
}
// Start receiver loop
getNextMessage();
}
else
{
LOG(ERROR, LOG_TAG) << "Error: " << ec.message() << "\n";
reconnect();
}
});
}