snapcast/server/controlServer.cpp

145 lines
3.7 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2017 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "controlServer.h"
#include "message/time.h"
#include "common/log.h"
#include "common/utils.h"
#include "common/snapException.h"
#include "jsonrp.hpp"
#include "config.h"
#include <iostream>
using namespace std;
using json = nlohmann::json;
ControlServer::ControlServer(asio::io_service* io_service, size_t port, ControlMessageReceiver* controlMessageReceiver) : io_service_(io_service), port_(port), controlMessageReceiver_(controlMessageReceiver)
{
}
ControlServer::~ControlServer()
{
// stop();
}
void ControlServer::cleanup()
{
std::lock_guard<std::recursive_mutex> mlock(mutex_);
for (auto it = sessions_.begin(); it != sessions_.end(); )
{
if (!(*it)->active())
{
logS(kLogErr) << "Session inactive. Removing\n";
// don't block: remove ClientSession in a thread
auto func = [](shared_ptr<ControlSession> s)->void{s->stop();};
std::thread t(func, *it);
t.detach();
//(*it)->stop();
sessions_.erase(it++);
}
else
++it;
}
}
void ControlServer::send(const std::string& message, const ControlSession* excludeSession)
{
cleanup();
for (auto s : sessions_)
{
if (s.get() != excludeSession)
s->sendAsync(message);
}
}
void ControlServer::onMessageReceived(ControlSession* connection, const std::string& message)
{
std::lock_guard<std::recursive_mutex> mlock(mutex_);
logD << "received: \"" << message << "\"\n";
if ((message == "quit") || (message == "exit") || (message == "bye"))
{
for (auto it = sessions_.begin(); it != sessions_.end(); ++it)
{
if (it->get() == connection)
{
/// delete in a thread to avoid deadlock
auto func = [&](std::shared_ptr<ControlSession> s)->void{sessions_.erase(s);};
std::thread t(func, *it);
t.detach();
break;
}
}
}
else
{
if (controlMessageReceiver_ != NULL)
controlMessageReceiver_->onMessageReceived(connection, message);
}
}
void ControlServer::startAccept()
{
socket_ptr socket = make_shared<tcp::socket>(*io_service_);
acceptor_->async_accept(*socket, bind(&ControlServer::handleAccept, this, socket));
}
void ControlServer::handleAccept(socket_ptr socket)
{
struct timeval tv;
tv.tv_sec = 5;
tv.tv_usec = 0;
setsockopt(socket->native_handle(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
setsockopt(socket->native_handle(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
// socket->set_option(boost::asio::ip::tcp::no_delay(false));
logS(kLogNotice) << "ControlServer::NewConnection: " << socket->remote_endpoint().address().to_string() << endl;
shared_ptr<ControlSession> session = make_shared<ControlSession>(this, socket);
{
std::lock_guard<std::recursive_mutex> mlock(mutex_);
session->start();
sessions_.insert(session);
cleanup();
}
startAccept();
}
void ControlServer::start()
{
acceptor_ = make_shared<tcp::acceptor>(*io_service_, tcp::endpoint(tcp::v4(), port_));
startAccept();
}
void ControlServer::stop()
{
if (acceptor_)
acceptor_->cancel();
std::lock_guard<std::recursive_mutex> mlock(mutex_);
for (auto s: sessions_)
s->stop();
}