snapcast/server/controlServer.cpp
(no author) 7467141a14 abc
git-svn-id: svn://elaine/murooma/trunk@283 d8a302eb-03bc-478d-80e4-98257eca68ef
2014-09-21 08:23:44 +00:00

139 lines
3.3 KiB
C++

#include "controlServer.h"
#include "common/timeMsg.h"
#include "common/ackMsg.h"
#include "common/requestMsg.h"
#include <iostream>
ControlServer::ControlServer(unsigned short port) : port_(port), headerChunk(NULL), sampleFormat(NULL)
{
}
void ControlServer::send(shared_ptr<BaseMessage> message)
{
std::unique_lock<std::mutex> mlock(mutex);
for (std::set<shared_ptr<ServerSession>>::iterator it = sessions.begin(); it != sessions.end(); )
{
if (!(*it)->active())
{
cout << "Session inactive. Removing\n";
(*it)->stop();
sessions.erase(it++);
}
else
++it;
}
for (auto s : sessions)
s->add(message);
}
void ControlServer::onMessageReceived(ServerSession* connection, const BaseMessage& baseMessage, char* buffer)
{
// cout << "onMessageReceived: " << baseMessage.type << ", size: " << baseMessage.size << ", sent: " << baseMessage.sent.sec << "," << baseMessage.sent.usec << ", recv: " << baseMessage.received.sec << "," << baseMessage.received.usec << "\n";
if (baseMessage.type == message_type::requestmsg)
{
RequestMsg requestMsg;
requestMsg.deserialize(baseMessage, buffer);
cout << "request: " << requestMsg.request << "\n";
if (requestMsg.request == "time")
{
// timeMsg.latency = (timeMsg.received.sec - timeMsg.sent.sec) * 1000000 + (timeMsg.received.usec - timeMsg.sent.usec);
TimeMsg timeMsg;
timeMsg.refersTo = requestMsg.id;
timeMsg.latency = (requestMsg.received.sec - requestMsg.sent.sec) + (requestMsg.received.usec - requestMsg.sent.usec) / 1000000.;
// tv diff = timeMsg.received - timeMsg.sent;
// cout << "Latency: " << diff.sec << "." << diff.usec << "\n";
connection->send(&timeMsg);
}
else if (requestMsg.request == "serverSettings")
{
serverSettings->refersTo = requestMsg.id;
connection->send(serverSettings);
}
else if (requestMsg.request == "sampleFormat")
{
sampleFormat->refersTo = requestMsg.id;
connection->send(sampleFormat);
}
else if (requestMsg.request == "headerChunk")
{
headerChunk->refersTo = requestMsg.id;
connection->send(headerChunk);
}
else if (requestMsg.request == "startStream")
{
AckMsg ackMsg;
ackMsg.refersTo = requestMsg.id;
connection->send(&ackMsg);
connection->setStreamActive(true);
}
}
}
void ControlServer::acceptor()
{
tcp::acceptor a(io_service_, tcp::endpoint(tcp::v4(), port_));
for (;;)
{
socket_ptr sock(new tcp::socket(io_service_));
struct timeval tv;
tv.tv_sec = 5;
tv.tv_usec = 0;
a.accept(*sock);
setsockopt(sock->native(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
setsockopt(sock->native(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
cout << "ControlServer::NewConnection: " << sock->remote_endpoint().address().to_string() << "\n";
ServerSession* session = new ServerSession(this, sock);
{
std::unique_lock<std::mutex> mlock(mutex);
session->start();
sessions.insert(shared_ptr<ServerSession>(session));
}
}
}
void ControlServer::start()
{
acceptThread = new thread(&ControlServer::acceptor, this);
}
void ControlServer::stop()
{
// acceptThread->join();
}
void ControlServer::setHeader(HeaderMessage* header)
{
if (header)
headerChunk = header;
}
void ControlServer::setFormat(SampleFormat* format)
{
if (format)
sampleFormat = format;
}
void ControlServer::setServerSettings(ServerSettings* settings)
{
if (settings)
serverSettings = settings;
}