snapcast/server/streamSession.h
2015-12-03 22:23:43 +01:00

120 lines
2.9 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2015 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef STREAM_SESSION_H
#define STREAM_SESSION_H
#include <string>
#include <thread>
#include <atomic>
#include <mutex>
#include <memory>
#include <asio.hpp>
#include <condition_variable>
#include <set>
#include "message/message.h"
#include "common/queue.h"
using asio::ip::tcp;
class StreamSession;
/// Interface: callback for a received message.
class MessageReceiver
{
public:
virtual void onMessageReceived(StreamSession* connection, const msg::BaseMessage& baseMessage, char* buffer) = 0;
virtual void onDisconnect(StreamSession* connection) = 0;
};
/// Endpoint for a connected client.
/**
* Endpoint for a connected client.
* Messages are sent to the client with the "send" method.
* Received messages from the client are passed to the MessageReceiver callback
*/
class StreamSession
{
public:
/// ctor. Received message from the client are passed to MessageReceiver
StreamSession(MessageReceiver* receiver, std::shared_ptr<tcp::socket> socket);
~StreamSession();
void start();
void stop();
/// Sends a message to the client (synchronous)
bool send(const msg::BaseMessage* message) const;
/// Sends a message to the client (asynchronous)
void add(const std::shared_ptr<const msg::BaseMessage>& message);
bool active() const
{
return active_;
}
/// Client subscribed for the PCM stream, by sending the "startStream" command
/// TODO: Currently there is only one stream ("zone")
void setStreamActive(bool active)
{
streamActive_ = active;
}
/// Max playout latency. No need to send PCM data that is older than bufferMs
void setBufferMs(size_t bufferMs)
{
bufferMs_ = bufferMs;
}
std::string macAddress;
std::string getIP()
{
return socket_->remote_endpoint().address().to_string();
}
protected:
void socketRead(void* _to, size_t _bytes);
void getNextMessage();
void reader();
void writer();
void setActive(bool active);
std::atomic<bool> active_;
std::atomic<bool> streamActive_;
mutable std::mutex mutex_;
std::thread* readerThread_;
std::thread* writerThread_;
std::shared_ptr<tcp::socket> socket_;
MessageReceiver* messageReceiver_;
Queue<std::shared_ptr<const msg::BaseMessage>> messages_;
size_t bufferMs_;
};
#endif