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99 lines
3.6 KiB
C++
99 lines
3.6 KiB
C++
/***
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This file is part of snapcast
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Copyright (C) 2014-2019 Johannes Pohl
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef STREAM_SERVER_H
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#define STREAM_SERVER_H
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#include <boost/asio.hpp>
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#include <memory>
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#include <mutex>
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#include <set>
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#include <sstream>
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#include <thread>
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#include <vector>
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#include "common/queue.h"
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#include "common/sampleFormat.h"
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#include "control_server.hpp"
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#include "jsonrpcpp.hpp"
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#include "message/codecHeader.h"
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#include "message/message.h"
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#include "message/serverSettings.h"
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#include "server_settings.hpp"
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#include "stream_session.hpp"
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#include "streamreader/streamManager.h"
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using boost::asio::ip::tcp;
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using acceptor_ptr = std::unique_ptr<tcp::acceptor>;
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using socket_ptr = std::shared_ptr<tcp::socket>;
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using session_ptr = std::shared_ptr<StreamSession>;
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/// Forwars PCM data to the connected clients
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/**
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* Reads PCM data using PipeStream, implements PcmListener to get the (encoded) PCM stream.
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* Accepts and holds client connections (StreamSession)
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* Receives (via the MessageReceiver interface) and answers messages from the clients
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* Forwards PCM data to the clients
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*/
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class StreamServer : public MessageReceiver, ControlMessageReceiver, PcmListener
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{
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public:
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StreamServer(boost::asio::io_context* io_context, const ServerSettings& serverSettings);
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virtual ~StreamServer();
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void start();
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void stop();
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/// Send a message to all connceted clients
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// void send(const msg::BaseMessage* message);
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/// Clients call this when they receive a message. Implementation of MessageReceiver::onMessageReceived
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void onMessageReceived(StreamSession* connection, const msg::BaseMessage& baseMessage, char* buffer) override;
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void onDisconnect(StreamSession* connection) override;
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/// Implementation of ControllMessageReceiver::onMessageReceived, called by ControlServer::onMessageReceived
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std::string onMessageReceived(ControlSession* connection, const std::string& message) override;
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/// Implementation of PcmListener
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void onMetaChanged(const PcmStream* pcmStream) override;
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void onStateChanged(const PcmStream* pcmStream, const ReaderState& state) override;
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void onChunkRead(const PcmStream* pcmStream, msg::PcmChunk* chunk, double duration) override;
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void onResync(const PcmStream* pcmStream, double ms) override;
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private:
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void startAccept();
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void handleAccept(tcp::socket socket);
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session_ptr getStreamSession(const std::string& mac) const;
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session_ptr getStreamSession(StreamSession* session) const;
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void ProcessRequest(const jsonrpcpp::request_ptr request, jsonrpcpp::entity_ptr& response, jsonrpcpp::notification_ptr& notification) const;
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mutable std::recursive_mutex sessionsMutex_;
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std::set<session_ptr> sessions_;
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boost::asio::io_context* io_context_;
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std::vector<acceptor_ptr> acceptor_;
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ServerSettings settings_;
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Queue<std::shared_ptr<msg::BaseMessage>> messages_;
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std::unique_ptr<ControlServer> controlServer_;
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std::unique_ptr<StreamManager> streamManager_;
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};
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#endif
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