mirror of
https://github.com/badaix/snapcast.git
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196 lines
5.6 KiB
C++
196 lines
5.6 KiB
C++
#include "oggEncoder.h"
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#include <iostream>
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#include <cstring>
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using namespace std;
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OggEncoder::OggEncoder()
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{
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init();
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}
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bool OggEncoder::getHeader(Chunk* chunk)
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{
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WireChunk* wireChunk = chunk->wireChunk;
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wireChunk->type = chunk_type::header;
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wireChunk->payload = (char*)realloc(wireChunk->payload, oggHeaderLen);
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memcpy(wireChunk->payload, oggHeader, oggHeaderLen);
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wireChunk->length = oggHeaderLen;
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return true;
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}
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bool OggEncoder::encode(Chunk* chunk)
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{
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bool res = false;
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WireChunk* wireChunk = chunk->wireChunk;
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if (tv_sec == 0)
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{
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tv_sec = wireChunk->tv_sec;
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tv_usec = wireChunk->tv_usec;
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}
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//cout << "-> pcm: " << wireChunk->length << endl;
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int bytes = wireChunk->length / 4;
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float **buffer=vorbis_analysis_buffer(&vd, bytes);
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/* uninterleave samples */
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for(int i=0;i<bytes;i++)
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{
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buffer[0][i]=((wireChunk->payload[i*4+1]<<8)|
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(0x00ff&(int)wireChunk->payload[i*4]))/32768.f;
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buffer[1][i]=((wireChunk->payload[i*4+3]<<8)|
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(0x00ff&(int)wireChunk->payload[i*4+2]))/32768.f;
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}
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/* tell the library how much we actually submitted */
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vorbis_analysis_wrote(&vd, bytes);
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/* vorbis does some data preanalysis, then divvies up blocks for
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more involved (potentially parallel) processing. Get a single
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block for encoding now */
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size_t pos = 0;
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while(vorbis_analysis_blockout(&vd,&vb)==1)
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{
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/* analysis, assume we want to use bitrate management */
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vorbis_analysis(&vb,NULL);
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vorbis_bitrate_addblock(&vb);
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while(vorbis_bitrate_flushpacket(&vd,&op))
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{
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/* weld the packet into the bitstream */
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ogg_stream_packetin(&os,&op);
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/* write out pages (if any) */
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while(true)
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{
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// int result = ogg_stream_pageout(&os,&og);
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int result = ogg_stream_flush(&os,&og);
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if (result == 0)
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break;
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res = true;
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// cout << "pcm: " << wireChunk->length << ", header len: " << og.header_len << ", body len: " << og.body_len << endl;
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size_t nextLen = pos + og.header_len + og.body_len;
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if (wireChunk->length < nextLen)
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wireChunk->payload = (char*)realloc(wireChunk->payload, nextLen);
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memcpy(wireChunk->payload + pos, og.header, og.header_len);
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pos += og.header_len;
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memcpy(wireChunk->payload + pos, og.body, og.body_len);
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pos += og.body_len;
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}
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}
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}
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if (res)
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{
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wireChunk->payload = (char*)realloc(wireChunk->payload, pos);
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wireChunk->length = pos;
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// wireChunk->tv_sec = tv_sec;
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// wireChunk->tv_usec = tv_usec;
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tv_sec = 0;
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tv_usec = 0;
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}
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return res;
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}
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void OggEncoder::init()
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{
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/********** Encode setup ************/
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tv_sec = 0;
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tv_usec = 0;
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vorbis_info_init(&vi);
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/* choose an encoding mode. A few possibilities commented out, one
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actually used: */
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/*********************************************************************
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Encoding using a VBR quality mode. The usable range is -.1
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(lowest quality, smallest file) to 1. (highest quality, largest file).
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Example quality mode .4: 44kHz stereo coupled, roughly 128kbps VBR
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ret = vorbis_encode_init_vbr(&vi,2,44100,.4);
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---------------------------------------------------------------------
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Encoding using an average bitrate mode (ABR).
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example: 44kHz stereo coupled, average 128kbps VBR
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ret = vorbis_encode_init(&vi,2,44100,-1,128000,-1);
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---------------------------------------------------------------------
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Encode using a quality mode, but select that quality mode by asking for
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an approximate bitrate. This is not ABR, it is true VBR, but selected
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using the bitrate interface, and then turning bitrate management off:
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ret = ( vorbis_encode_setup_managed(&vi,2,44100,-1,128000,-1) ||
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vorbis_encode_ctl(&vi,OV_ECTL_RATEMANAGE2_SET,NULL) ||
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vorbis_encode_setup_init(&vi));
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*********************************************************************/
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ret=vorbis_encode_init_vbr(&vi,2,48000,0.7);
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/* do not continue if setup failed; this can happen if we ask for a
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mode that libVorbis does not support (eg, too low a bitrate, etc,
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will return 'OV_EIMPL') */
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if(ret)exit(1);
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/* add a comment */
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vorbis_comment_init(&vc);
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vorbis_comment_add_tag(&vc,"ENCODER","snapstream");
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/* set up the analysis state and auxiliary encoding storage */
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vorbis_analysis_init(&vd,&vi);
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vorbis_block_init(&vd,&vb);
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/* set up our packet->stream encoder */
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/* pick a random serial number; that way we can more likely build
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chained streams just by concatenation */
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srand(time(NULL));
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ogg_stream_init(&os,rand());
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/* Vorbis streams begin with three headers; the initial header (with
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most of the codec setup parameters) which is mandated by the Ogg
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bitstream spec. The second header holds any comment fields. The
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third header holds the bitstream codebook. We merely need to
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make the headers, then pass them to libvorbis one at a time;
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libvorbis handles the additional Ogg bitstream constraints */
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vorbis_analysis_headerout(&vd,&vc,&header,&header_comm,&header_code);
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ogg_stream_packetin(&os,&header);
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ogg_stream_packetin(&os,&header_comm);
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ogg_stream_packetin(&os,&header_code);
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/* This ensures the actual
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* audio data will start on a new page, as per spec
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*/
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// while(!eos){
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size_t pos(0);
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oggHeader = (char*)malloc(0);
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oggHeaderLen = 0;
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while (true)
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{
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int result=ogg_stream_flush(&os,&og);
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if (result == 0)
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break;
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oggHeaderLen += og.header_len + og.body_len;
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oggHeader = (char*)realloc(oggHeader, oggHeaderLen);
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cout << "HeadLen: " << og.header_len << ", bodyLen: " << og.body_len << ", result: " << result << "\n";
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memcpy(oggHeader + pos, og.header, og.header_len);
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pos += og.header_len;
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memcpy(oggHeader + pos, og.body, og.body_len);
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pos += og.body_len;
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}
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// fwrite(og.header,1,og.header_len,stdout);
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// fwrite(og.body,1,og.body_len,stdout);
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// }
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}
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