snapcast/client/player/pulse_player.hpp
2021-06-27 13:07:07 +02:00

86 lines
2.4 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2020 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PULSE_PLAYER_HPP
#define PULSE_PLAYER_HPP
#include "player.hpp"
#include <atomic>
#include <cstdio>
#include <memory>
#include <optional>
#include <pulse/pulseaudio.h>
namespace player
{
static constexpr auto PULSE = "pulse";
/// File Player
/// Used for testing and doesn't even write the received audio to file at the moment,
/// but just discards it
class PulsePlayer : public Player
{
public:
PulsePlayer(boost::asio::io_context& io_context, const ClientSettings::Player& settings, std::shared_ptr<Stream> stream);
virtual ~PulsePlayer();
void start() override;
void stop() override;
/// List the system's audio output devices
static std::vector<PcmDevice> pcm_list(const std::string& parameter);
protected:
bool needsThread() const override;
void worker() override;
bool getHardwareVolume(double& volume, bool& muted) override;
void setHardwareVolume(double volume, bool muted) override;
void triggerVolumeUpdate();
void underflowCallback(pa_stream* stream);
void stateCallback(pa_context* ctx);
void writeCallback(pa_stream* stream, size_t nbytes);
void subscribeCallback(pa_context* ctx, pa_subscription_event_type_t event_type, uint32_t idx);
std::vector<char> buffer_;
std::chrono::microseconds latency_;
int underflows_ = 0;
std::atomic<int> pa_ready_;
pa_buffer_attr bufattr_;
pa_sample_spec pa_ss_;
pa_mainloop* pa_ml_;
pa_context* pa_ctx_;
pa_stream* playstream_;
pa_proplist* proplist_;
std::optional<std::string> server_;
std::map<std::string, std::string> properties_;
// cache of the last volume change
std::chrono::time_point<std::chrono::steady_clock> last_change_;
};
} // namespace player
#endif