snapcast/client/controller.cpp
2016-09-13 14:49:20 +02:00

221 lines
6.5 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2016 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include <iostream>
#include <string>
#include <memory>
#include "controller.h"
#if defined(HAS_OGG) || defined(HAS_TREMOR)
#include "decoder/oggDecoder.h"
#endif
#include "decoder/pcmDecoder.h"
#include "decoder/flacDecoder.h"
#include "timeProvider.h"
#include "message/time.h"
#include "message/hello.h"
#include "common/snapException.h"
#include "common/log.h"
using namespace std;
Controller::Controller() : MessageReceiver(), active_(false), latency_(0), stream_(nullptr), decoder_(nullptr), player_(nullptr), serverSettings_(nullptr), asyncException_(false)
{
}
void Controller::onException(ClientConnection* connection, const std::exception& exception)
{
logE << "Controller::onException: " << exception.what() << "\n";
exception_ = exception.what();
asyncException_ = true;
}
void Controller::onMessageReceived(ClientConnection* connection, const msg::BaseMessage& baseMessage, char* buffer)
{
std::lock_guard<std::mutex> lock(receiveMutex_);
if (baseMessage.type == message_type::kWireChunk)
{
if (stream_ && decoder_)
{
msg::PcmChunk* pcmChunk = new msg::PcmChunk(sampleFormat_, 0);
pcmChunk->deserialize(baseMessage, buffer);
// logD << "chunk: " << pcmChunk->payloadSize << ", sampleFormat: " << sampleFormat_.rate << "\n";
if (decoder_->decode(pcmChunk))
{
//TODO: do decoding in thread?
stream_->addChunk(pcmChunk);
//logD << ", decoded: " << pcmChunk->payloadSize << ", Duration: " << pcmChunk->getDuration() << ", sec: " << pcmChunk->timestamp.sec << ", usec: " << pcmChunk->timestamp.usec/1000 << ", type: " << pcmChunk->type << "\n";
}
else
delete pcmChunk;
}
}
else if (baseMessage.type == message_type::kTime)
{
msg::Time reply;
reply.deserialize(baseMessage, buffer);
TimeProvider::getInstance().setDiff(reply.latency, reply.received - reply.sent);// ToServer(diff / 2);
}
else if (baseMessage.type == message_type::kServerSettings)
{
serverSettings_.reset(new msg::ServerSettings());
serverSettings_->deserialize(baseMessage, buffer);
logO << "ServerSettings - buffer: " << serverSettings_->getBufferMs() << ", latency: " << serverSettings_->getLatency() << ", volume: " << serverSettings_->getVolume() << ", muted: " << serverSettings_->isMuted() << "\n";
if (stream_ && player_)
{
player_->setVolume(serverSettings_->getVolume() / 100.);
player_->setMute(serverSettings_->isMuted());
stream_->setBufferLen(serverSettings_->getBufferMs() - serverSettings_->getLatency());
}
}
else if (baseMessage.type == message_type::kCodecHeader)
{
headerChunk_.reset(new msg::CodecHeader());
headerChunk_->deserialize(baseMessage, buffer);
logO << "Codec: " << headerChunk_->codec << "\n";
decoder_.reset(nullptr);
stream_.reset(nullptr);
player_.reset(nullptr);
if (headerChunk_->codec == "pcm")
decoder_.reset(new PcmDecoder());
#if defined(HAS_OGG) || defined(HAS_TREMOR)
else if (headerChunk_->codec == "ogg")
decoder_.reset(new OggDecoder());
#endif
else if (headerChunk_->codec == "flac")
decoder_.reset(new FlacDecoder());
else
throw SnapException("codec not supported: \"" + headerChunk_->codec + "\"");
sampleFormat_ = decoder_->setHeader(headerChunk_.get());
logState << "sampleformat: " << sampleFormat_.rate << ":" << sampleFormat_.bits << ":" << sampleFormat_.channels << "\n";
stream_.reset(new Stream(sampleFormat_));
stream_->setBufferLen(serverSettings_->getBufferMs() - latency_);
#ifdef HAS_ALSA
player_.reset(new AlsaPlayer(pcmDevice_, stream_.get()));
#elif HAS_OPENSL
player_.reset(new OpenslPlayer(pcmDevice_, stream_.get()));
#elif HAS_COREAUDIO
player_.reset(new CoreAudioPlayer(pcmDevice_, stream_.get()));
#else
throw SnapException("No audio player support");
#endif
player_->setVolume(serverSettings_->getVolume() / 100.);
player_->setMute(serverSettings_->isMuted());
player_->start();
}
if (baseMessage.type != message_type::kTime)
if (sendTimeSyncMessage(1000))
logD << "time sync onMessageReceived\n";
}
bool Controller::sendTimeSyncMessage(long after)
{
static long lastTimeSync(0);
long now = chronos::getTickCount();
if (lastTimeSync + after > now)
return false;
lastTimeSync = now;
msg::Time timeReq;
clientConnection_->send(&timeReq);
return true;
}
void Controller::start(const PcmDevice& pcmDevice, const std::string& host, size_t port, size_t latency)
{
pcmDevice_ = pcmDevice;
latency_ = latency;
clientConnection_.reset(new ClientConnection(this, host, port));
controllerThread_ = thread(&Controller::worker, this);
}
void Controller::stop()
{
logD << "Stopping Controller" << endl;
active_ = false;
controllerThread_.join();
clientConnection_->stop();
}
void Controller::worker()
{
active_ = true;
while (active_)
{
try
{
clientConnection_->start();
msg::Hello hello(clientConnection_->getMacAddress());
clientConnection_->send(&hello);
msg::Time timeReq;
for (size_t n=0; n<50 && active_; ++n)
{
shared_ptr<msg::Time> reply = clientConnection_->sendReq<msg::Time>(&timeReq, chronos::msec(2000));
if (reply)
{
TimeProvider::getInstance().setDiff(reply->latency, reply->received - reply->sent);
usleep(100);
}
}
logO << "diff to server [ms]: " << (float)TimeProvider::getInstance().getDiffToServer<chronos::usec>().count() / 1000.f << "\n";
while (active_)
{
for (size_t n=0; n<10 && active_; ++n)
{
usleep(100*1000);
if (asyncException_)
throw AsyncSnapException(exception_);
}
if (sendTimeSyncMessage(5000))
logO << "time sync main loop\n";
}
}
catch (const std::exception& e)
{
asyncException_ = false;
logS(kLogErr) << "Exception in Controller::worker(): " << e.what() << endl;
clientConnection_->stop();
player_.reset();
stream_.reset();
decoder_.reset();
for (size_t n=0; (n<10) && active_; ++n)
usleep(100*1000);
}
}
logD << "Thread stopped\n";
}