snapcast/client/player/player.cpp

276 lines
9.1 KiB
C++

/***
This file is part of snapcast
Copyright (C) 2014-2024 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
// prototype/interface header file
#include "player.hpp"
// local headers
#include "common/aixlog.hpp"
#include "common/snap_exception.hpp"
#include "common/str_compat.hpp"
#include "common/utils/string_utils.hpp"
// 3rd party headers
#ifdef SUPPORTS_VOLUME_SCRIPT
#include <boost/process/args.hpp>
#include <boost/process/async.hpp>
#include <boost/process/child.hpp>
#include <boost/process/exe.hpp>
#endif
// standard headers
#include <cmath>
#include <iostream>
#include <memory>
#include <optional>
using namespace std;
namespace player
{
static constexpr auto LOG_TAG = "Player";
Player::Player(boost::asio::io_context& io_context, const ClientSettings::Player& settings, std::shared_ptr<Stream> stream)
: io_context_(io_context), active_(false), stream_(stream), settings_(settings), volCorrection_(1.0)
{
string sharing_mode;
switch (settings_.sharing_mode)
{
case ClientSettings::SharingMode::unspecified:
sharing_mode = "unspecified";
break;
case ClientSettings::SharingMode::exclusive:
sharing_mode = "exclusive";
break;
case ClientSettings::SharingMode::shared:
sharing_mode = "shared";
break;
}
auto not_empty = [](const std::string& value) -> std::string
{
if (!value.empty())
return value;
else
return "<none>";
};
LOG(INFO, LOG_TAG) << "Player name: " << not_empty(settings_.player_name) << ", device: " << not_empty(settings_.pcm_device.name)
<< ", description: " << not_empty(settings_.pcm_device.description) << ", idx: " << settings_.pcm_device.idx
<< ", sharing mode: " << sharing_mode << ", parameters: " << not_empty(settings.parameter) << "\n";
string mixer;
switch (settings_.mixer.mode)
{
case ClientSettings::Mixer::Mode::hardware:
mixer = "hardware";
break;
case ClientSettings::Mixer::Mode::software:
mixer = "software";
break;
case ClientSettings::Mixer::Mode::script:
mixer = "script";
break;
case ClientSettings::Mixer::Mode::none:
mixer = "none";
break;
}
LOG(INFO, LOG_TAG) << "Mixer mode: " << mixer << ", parameters: " << not_empty(settings_.mixer.parameter) << "\n";
LOG(INFO, LOG_TAG) << "Sampleformat: " << (settings_.sample_format.isInitialized() ? settings_.sample_format.toString() : stream->getFormat().toString())
<< ", stream: " << stream->getFormat().toString() << "\n";
}
Player::~Player()
{
stop();
}
void Player::start()
{
active_ = true;
if (needsThread())
playerThread_ = thread(&Player::worker, this);
// If hardware mixer is used, send the initial volume to the server, because this is
// the volume that is configured by the user on his local device, so we shouldn't change it
// on client start up
// if (settings_.mixer.mode == ClientSettings::Mixer::Mode::hardware)
// {
// if (getHardwareVolume(volume_, muted_))
// {
// LOG(DEBUG, LOG_TAG) << "Volume: " << volume_ << ", muted: " << muted_ << "\n";
// notifyVolumeChange(volume_, muted_);
// }
// }
}
void Player::stop()
{
if (active_)
{
active_ = false;
if (playerThread_.joinable())
playerThread_.join();
}
}
void Player::worker()
{
}
void Player::setHardwareVolume(const Volume& volume)
{
std::ignore = volume;
throw SnapException("Failed to set hardware mixer volume: not supported");
}
bool Player::getHardwareVolume(Volume& volume)
{
std::ignore = volume;
throw SnapException("Failed to get hardware mixer volume: not supported");
}
void Player::adjustVolume(char* buffer, size_t frames)
{
std::lock_guard<std::mutex> lock(mutex_);
double volume = volCorrection_;
// apply volume changes only for software mixer
// for any other mixer, we might still have to apply the volCorrection_
if (settings_.mixer.mode == ClientSettings::Mixer::Mode::software)
{
volume = volume_.mute ? 0. : volume_.volume;
volume *= volCorrection_;
}
if (volume != 1.0)
{
const SampleFormat& sampleFormat = stream_->getFormat();
if (sampleFormat.sampleSize() == 1)
adjustVolume<int8_t>(buffer, frames * sampleFormat.channels(), volume);
else if (sampleFormat.sampleSize() == 2)
adjustVolume<int16_t>(buffer, frames * sampleFormat.channels(), volume);
else if (sampleFormat.sampleSize() == 4)
adjustVolume<int32_t>(buffer, frames * sampleFormat.channels(), volume);
}
}
// https://cgit.freedesktop.org/pulseaudio/pulseaudio/tree/src/pulse/volume.c#n260
// http://www.robotplanet.dk/audio/audio_gui_design/
// https://lists.linuxaudio.org/pipermail/linux-audio-dev/2009-May/thread.html#22198
void Player::setVolume_poly(double volume, double exp)
{
volume_.volume = std::pow(volume, exp);
LOG(DEBUG, LOG_TAG) << "setVolume poly with exp " << exp << ": " << volume << " => " << volume_.volume << "\n";
}
// http://stackoverflow.com/questions/1165026/what-algorithms-could-i-use-for-audio-volume-level
void Player::setVolume_exp(double volume, double base)
{
// double base = M_E;
// double base = 10.;
volume_.volume = (pow(base, volume) - 1) / (base - 1);
LOG(DEBUG, LOG_TAG) << "setVolume exp with base " << base << ": " << volume << " => " << volume_.volume << "\n";
}
void Player::setVolume(const Volume& volume)
{
std::lock_guard<std::mutex> lock(mutex_);
volume_ = volume;
if (settings_.mixer.mode == ClientSettings::Mixer::Mode::hardware)
{
setHardwareVolume(volume);
}
else if (settings_.mixer.mode == ClientSettings::Mixer::Mode::software)
{
string param;
string mode = utils::string::split_left(settings_.mixer.parameter, ':', param);
double dparam = -1.;
if (!param.empty())
{
try
{
dparam = cpt::stod(param);
if (dparam < 0)
throw SnapException("must be a positive number");
}
catch (const std::exception& e)
{
throw SnapException("Invalid mixer param: " + param + ", error: " + string(e.what()));
}
}
if (mode == "poly")
setVolume_poly(volume.volume, (dparam < 0) ? 3. : dparam);
else
setVolume_exp(volume.volume, (dparam < 0) ? 10. : dparam);
}
else if (settings_.mixer.mode == ClientSettings::Mixer::Mode::script)
{
#ifdef SUPPORTS_VOLUME_SCRIPT
static std::optional<Volume> pending_volume_change;
static boost::process::child mixer_script_process;
if (mixer_script_process.running())
{
pending_volume_change = volume;
LOG(DEBUG, LOG_TAG) << "Volume mixer script still running, deferring this volume change\n";
}
else
{
try
{
namespace bp = boost::process;
mixer_script_process = bp::child(bp::exe = settings_.mixer.parameter,
bp::args = {"--volume", cpt::to_string(volume.volume), "--mute", volume.mute ? "true" : "false"},
bp::on_exit(
[&](int ret_val, std::error_code ec)
{
std::unique_lock<std::mutex> lock(mutex_);
LOG(DEBUG, LOG_TAG) << "Error code: " << ec.message() << ", i: " << ret_val << "\n";
if (pending_volume_change.has_value())
{
Volume v = pending_volume_change.value();
pending_volume_change = std::nullopt;
lock.unlock();
setVolume(v);
}
}),
io_context_);
}
catch (const std::exception& e)
{
LOG(ERROR, LOG_TAG) << "Failed to run script '" + settings_.mixer.parameter + "', error: " << e.what() << "\n";
pending_volume_change = std::nullopt;
}
}
#else
LOG(ERROR, LOG_TAG) << "Mixer mode 'script' not supported\n";
#endif
}
}
} // namespace player