#include "socketConnection.h" #include #include #include #include "log.h" using namespace std; SocketConnection::SocketConnection(MessageReceiver* _receiver) : active_(false), connected_(false), messageReceiver(_receiver), reqId(0) { } SocketConnection::~SocketConnection() { } void SocketConnection::socketRead(void* _to, size_t _bytes) { // std::unique_lock mlock(mutex_); size_t toRead = _bytes; size_t len = 0; do { // cout << "/"; // cout.flush(); boost::system::error_code error; len += socket->read_some(boost::asio::buffer((char*)_to + len, toRead), error); //cout << "len: " << len << ", error: " << error << endl; toRead = _bytes - len; // cout << "\\"; // cout.flush(); } while (toRead > 0); } void SocketConnection::start() { receiverThread = new thread(&SocketConnection::worker, this); } void SocketConnection::stop() { active_ = false; socket->shutdown(boost::asio::ip::tcp::socket::shutdown_both); socket->close(); receiverThread->join(); } bool SocketConnection::send(BaseMessage* message) { // std::unique_lock mlock(mutex_); //cout << "send: " << message->type << ", size: " << message->getSize() << "\n"; if (!connected()) return false; //cout << "send: " << message->type << ", size: " << message->getSize() << "\n"; boost::asio::streambuf streambuf; std::ostream stream(&streambuf); tv t; message->sent = t; message->serialize(stream); boost::asio::write(*socket.get(), streambuf); return true; } shared_ptr SocketConnection::sendRequest(BaseMessage* message, size_t timeout) { shared_ptr response(NULL); if (++reqId == 0) ++reqId; message->id = reqId; shared_ptr pendingRequest(new PendingRequest(reqId)); { std::unique_lock mlock(mutex_); pendingRequests.insert(pendingRequest); } // std::mutex mtx; std::unique_lock lck(m); send(message); if (pendingRequest->cv.wait_for(lck,std::chrono::milliseconds(timeout)) == std::cv_status::no_timeout) { response = pendingRequest->response; } else { cout << "timeout while waiting for response to: " << reqId << "\n"; } { std::unique_lock mlock(mutex_); pendingRequests.erase(pendingRequest); } return response; } void SocketConnection::getNextMessage() { //cout << "getNextMessage\n"; BaseMessage baseMessage; size_t baseMsgSize = baseMessage.getSize(); vector buffer(baseMsgSize); socketRead(&buffer[0], baseMsgSize); baseMessage.deserialize(&buffer[0]); //cout << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << baseMessage.refersTo << "\n"; if (baseMessage.size > buffer.size()) buffer.resize(baseMessage.size); socketRead(&buffer[0], baseMessage.size); tv t; baseMessage.received = t; { std::unique_lock mlock(mutex_); for (auto req: pendingRequests) { if (req->id == baseMessage.refersTo) { //cout << "getNextMessage response: " << baseMessage.type << ", size: " << baseMessage.size << "\n"; //long latency = (baseMessage.received.sec - baseMessage.sent.sec) * 1000000 + (baseMessage.received.usec - baseMessage.sent.usec); //cout << "latency: " << latency << "\n"; req->response.reset(new SerializedMessage()); req->response->message = baseMessage; req->response->buffer = (char*)malloc(baseMessage.size); memcpy(req->response->buffer, &buffer[0], baseMessage.size); std::unique_lock lck(m); req->cv.notify_one(); return; } } } if (messageReceiver != NULL) messageReceiver->onMessageReceived(this, baseMessage, &buffer[0]); }