#ifndef CONTROL_SERVER_H #define CONTROL_SERVER_H #include #include #include #include #include #include #include #include "serverSession.h" #include "common/queue.h" #include "message/message.h" #include "message/headerMessage.h" #include "message/sampleFormat.h" #include "message/serverSettings.h" using boost::asio::ip::tcp; typedef std::shared_ptr socket_ptr; using namespace std; class ControlServer : public MessageReceiver { public: ControlServer(unsigned short port); void start(); void stop(); void send(shared_ptr message); virtual void onMessageReceived(ServerSession* connection, const BaseMessage& baseMessage, char* buffer); void setHeader(HeaderMessage* header); void setFormat(SampleFormat* format); void setServerSettings(ServerSettings* settings); private: void acceptor(); mutable std::mutex mutex; set> sessions; boost::asio::io_service io_service_; unsigned short port_; HeaderMessage* headerChunk; SampleFormat* sampleFormat; ServerSettings* serverSettings; thread* acceptThread; Queue> messages; }; class ServerException : public std::exception { public: ServerException(const std::string& what) : what_(what) { } virtual ~ServerException() throw() { } virtual const char* what() const throw() { return what_.c_str(); } private: std::string what_; }; #endif