/*** This file is part of snapcast Copyright (C) 2014-2020 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef PULSE_PLAYER_HPP #define PULSE_PLAYER_HPP #include "player.hpp" #include #include #include /// File Player /// Used for testing and doesn't even write the received audio to file at the moment, /// but just discards it class PulsePlayer : public Player { public: PulsePlayer(boost::asio::io_context& io_context, const ClientSettings::Player& settings, std::shared_ptr stream); virtual ~PulsePlayer(); void start() override; void stop() override; protected: bool needsThread() const override; void worker() override; void underflowCallback(pa_stream* s); void stateCallback(pa_context* c); void writeCallback(pa_stream* p, size_t nbytes); std::vector buffer_; int latency_; //< start latency in micro seconds pa_buffer_attr bufattr_; int underflows_ = 0; pa_sample_spec ss_; pa_mainloop* pa_ml_; pa_context* pa_ctx_; pa_stream* playstream_; int pa_ready_ = 0; }; #endif