/*** This file is part of snapcast Copyright (C) 2014-2020 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef SERVER_HPP #define SERVER_HPP #include #include #include #include #include #include #include "common/queue.h" #include "common/sample_format.hpp" #include "control_server.hpp" #include "stream_server.hpp" #include "jsonrpcpp.hpp" #include "message/codec_header.hpp" #include "message/message.hpp" #include "message/server_settings.hpp" #include "server_settings.hpp" #include "stream_session.hpp" #include "streamreader/stream_manager.hpp" using namespace streamreader; using boost::asio::ip::tcp; using acceptor_ptr = std::unique_ptr; using session_ptr = std::shared_ptr; /// Forwars PCM data to the connected clients /** * Reads PCM data using PipeStream, implements PcmListener to get the (encoded) PCM stream. * Accepts and holds client connections (StreamSession) * Receives (via the MessageReceiver interface) and answers messages from the clients * Forwards PCM data to the clients */ class Server : public MessageReceiver, public ControlMessageReceiver, public PcmListener { public: Server(boost::asio::io_context& io_context, const ServerSettings& serverSettings); virtual ~Server(); void start(); void stop(); /// Send a message to all connceted clients // void send(const msg::BaseMessage* message); /// Clients call this when they receive a message. Implementation of MessageReceiver::onMessageReceived void onMessageReceived(StreamSession* connection, const msg::BaseMessage& baseMessage, char* buffer) override; void onDisconnect(StreamSession* connection) override; /// Implementation of ControllMessageReceiver::onMessageReceived, called by ControlServer::onMessageReceived std::string onMessageReceived(ControlSession* connection, const std::string& message) override; // TODO Refactor: ControlServer implements ControlMessageReceiver, calling this one. void onNewSession(const std::shared_ptr& session) override { std::ignore = session; }; void onNewSession(const std::shared_ptr& session) override; /// Implementation of PcmListener void onMetaChanged(const PcmStream* pcmStream) override; void onStateChanged(const PcmStream* pcmStream, const ReaderState& state) override; void onNewChunk(const PcmStream* pcmStream, std::shared_ptr chunk, double duration) override; void onResync(const PcmStream* pcmStream, double ms) override; private: void processRequest(const jsonrpcpp::request_ptr request, jsonrpcpp::entity_ptr& response, jsonrpcpp::notification_ptr& notification) const; /// Save the server state deferred to prevent blocking and lower disk io /// @param deferred the delay after the last call to saveConfig void saveConfig(const std::chrono::milliseconds& deferred = std::chrono::seconds(2)); mutable std::recursive_mutex sessionsMutex_; mutable std::recursive_mutex clientMutex_; boost::asio::io_context& io_context_; boost::asio::steady_timer config_timer_; ServerSettings settings_; Queue> messages_; std::unique_ptr controlServer_; std::unique_ptr streamServer_; std::unique_ptr streamManager_; }; #endif