/*** This file is part of snapcast Copyright (C) 2014-2019 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef CONTROLLER_H #define CONTROLLER_H #include "decoder/decoder.hpp" #include "message/message.h" #include "message/serverSettings.h" #include "message/streamTags.h" #include "player/pcm_device.hpp" #include #include #ifdef HAS_ALSA #include "player/alsa_player.hpp" #elif HAS_OPENSL #include "player/opensl_player.hpp" #elif HAS_COREAUDIO #include "player/coreaudio_player.hpp" #endif #include "client_connection.hpp" #include "metadata.hpp" #include "stream.hpp" /// Forwards PCM data to the audio player /** * Sets up a connection to the server (using ClientConnection) * Sets up the audio decoder and player. * Decodes audio (message_type::kWireChunk) and feeds PCM to the audio stream buffer * Does timesync with the server */ class Controller : public MessageReceiver { public: Controller(const std::string& clientId, size_t instance, std::shared_ptr meta); void start(const PcmDevice& pcmDevice, const std::string& host, size_t port, int latency); void stop(); /// Implementation of MessageReceiver. /// ClientConnection passes messages from the server through these callbacks void onMessageReceived(ClientConnection* connection, const msg::BaseMessage& baseMessage, char* buffer) override; /// Implementation of MessageReceiver. /// Used for async exception reporting void onException(ClientConnection* connection, shared_exception_ptr exception) override; private: void worker(); bool sendTimeSyncMessage(long after = 1000); std::string hostId_; std::string meta_callback_; size_t instance_; std::atomic active_; std::thread controllerThread_; SampleFormat sampleFormat_; PcmDevice pcmDevice_; int latency_; std::unique_ptr clientConnection_; std::shared_ptr stream_; std::unique_ptr decoder_; std::unique_ptr player_; std::shared_ptr meta_; std::shared_ptr serverSettings_; std::shared_ptr streamTags_; std::shared_ptr headerChunk_; std::mutex receiveMutex_; shared_exception_ptr async_exception_; }; #endif