/***
This file is part of snapcast
Copyright (C) 2014-2020 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef STREAM_SERVER_HPP
#define STREAM_SERVER_HPP
#include
#include
#include
#include
#include
#include
#include "common/queue.h"
#include "common/sample_format.hpp"
#include "control_server.hpp"
#include "jsonrpcpp.hpp"
#include "message/codec_header.hpp"
#include "message/message.hpp"
#include "message/server_settings.hpp"
#include "server_settings.hpp"
#include "stream_session.hpp"
#include "streamreader/stream_manager.hpp"
using namespace streamreader;
using boost::asio::ip::tcp;
using acceptor_ptr = std::unique_ptr;
using session_ptr = std::shared_ptr;
/// Forwars PCM data to the connected clients
/**
* Reads PCM data using PipeStream, implements PcmListener to get the (encoded) PCM stream.
* Accepts and holds client connections (StreamSession)
* Receives (via the MessageReceiver interface) and answers messages from the clients
* Forwards PCM data to the clients
*/
class StreamServer : public MessageReceiver, public ControlMessageReceiver, public PcmListener
{
public:
StreamServer(boost::asio::io_context& io_context, const ServerSettings& serverSettings);
virtual ~StreamServer();
void start();
void stop();
/// Send a message to all connceted clients
// void send(const msg::BaseMessage* message);
/// Clients call this when they receive a message. Implementation of MessageReceiver::onMessageReceived
void onMessageReceived(StreamSession* connection, const msg::BaseMessage& baseMessage, char* buffer) override;
void onDisconnect(StreamSession* connection) override;
/// Implementation of ControllMessageReceiver::onMessageReceived, called by ControlServer::onMessageReceived
std::string onMessageReceived(ControlSession* connection, const std::string& message) override;
/// Implementation of PcmListener
void onMetaChanged(const PcmStream* pcmStream) override;
void onStateChanged(const PcmStream* pcmStream, const ReaderState& state) override;
void onChunkRead(const PcmStream* pcmStream, std::shared_ptr chunk, double duration) override;
void onResync(const PcmStream* pcmStream, double ms) override;
private:
void startAccept();
void handleAccept(tcp::socket socket);
session_ptr getStreamSession(const std::string& mac) const;
session_ptr getStreamSession(StreamSession* session) const;
void ProcessRequest(const jsonrpcpp::request_ptr request, jsonrpcpp::entity_ptr& response, jsonrpcpp::notification_ptr& notification) const;
void cleanup();
/// Save the server state deferred to prevent blocking and lower disk io
/// @param deferred the delay after the last call to saveConfig
void saveConfig(const std::chrono::milliseconds& deferred = std::chrono::seconds(2));
mutable std::recursive_mutex sessionsMutex_;
mutable std::recursive_mutex clientMutex_;
std::vector> sessions_;
boost::asio::io_context& io_context_;
std::vector acceptor_;
boost::asio::steady_timer config_timer_;
ServerSettings settings_;
Queue> messages_;
std::unique_ptr controlServer_;
std::unique_ptr streamManager_;
};
#endif