#include "serverSession.h" #include #include #include #include "common/log.h" using namespace std; ServerSession::ServerSession(MessageReceiver* _receiver, std::shared_ptr _socket) : messageReceiver(_receiver) { socket = _socket; } ServerSession::~ServerSession() { stop(); } void ServerSession::start() { active_ = true; streamActive = false; readerThread = new thread(&ServerSession::reader, this); writerThread = new thread(&ServerSession::writer, this); } void ServerSession::stop() { active_ = false; try { boost::system::error_code ec; if (socket) { socket->shutdown(boost::asio::ip::tcp::socket::shutdown_both, ec); if (ec) cout << "Error in socket shutdown: " << ec << "\n"; socket->close(ec); if (ec) cout << "Error in socket close: " << ec << "\n"; } if (readerThread) { cout << "joining readerThread\n"; readerThread->join(); delete readerThread; } if (writerThread) { cout << "joining readerThread\n"; writerThread->join(); delete writerThread; } } catch(...) { } readerThread = NULL; writerThread = NULL; cout << "ServerSession stopped\n"; } void ServerSession::socketRead(void* _to, size_t _bytes) { size_t read = 0; do { boost::system::error_code error; read += socket->read_some(boost::asio::buffer((char*)_to + read, _bytes - read)); } while (read < _bytes); } void ServerSession::add(shared_ptr message) { if (!message || !streamActive) return; while (messages.size() > 100)// chunk->getDuration() > 10000) messages.pop(); messages.push(message); } bool ServerSession::send(msg::BaseMessage* message) { std::unique_lock mlock(mutex_); if (!socket) return false; boost::asio::streambuf streambuf; std::ostream stream(&streambuf); tv t; message->sent = t; message->serialize(stream); boost::asio::write(*socket.get(), streambuf); return true; } void ServerSession::getNextMessage() { //cout << "getNextMessage\n"; msg::BaseMessage baseMessage; size_t baseMsgSize = baseMessage.getSize(); vector buffer(baseMsgSize); socketRead(&buffer[0], baseMsgSize); baseMessage.deserialize(&buffer[0]); //cout << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << baseMessage.refersTo << "\n"; if (baseMessage.size > buffer.size()) buffer.resize(baseMessage.size); socketRead(&buffer[0], baseMessage.size); tv t; baseMessage.received = t; if (messageReceiver != NULL) messageReceiver->onMessageReceived(this, baseMessage, &buffer[0]); } void ServerSession::reader() { active_ = true; try { while (active_) { getNextMessage(); } } catch (const std::exception& e) { cout << kLogNotice << "Exception: " << e.what() << ", trying to reconnect" << std::endl; } active_ = false; } void ServerSession::writer() { try { boost::asio::streambuf streambuf; std::ostream stream(&streambuf); shared_ptr message; while (active_) { if (messages.try_pop(message, std::chrono::milliseconds(500))) send(message.get()); } } catch (std::exception& e) { std::cerr << "Exception in thread: " << e.what() << "\n"; } active_ = false; }