/***
This file is part of snapcast
Copyright (C) 2014-2023 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef CONTROLLER_HPP
#define CONTROLLER_HPP
// local headers
#include "client_connection.hpp"
#include "client_settings.hpp"
#include "common/message/message.hpp"
#include "common/message/server_settings.hpp"
#include "decoder/decoder.hpp"
#include "player/player.hpp"
#include "stream.hpp"
// 3rd party headers
// standard headers
#include
#include
using namespace std::chrono_literals;
/// Forwards PCM data to the audio player
/**
* Sets up a connection to the server (using ClientConnection)
* Sets up the audio decoder and player.
* Decodes audio (message_type::kWireChunk) and feeds PCM to the audio stream buffer
* Does timesync with the server
*/
class Controller
{
public:
Controller(boost::asio::io_context& io_context, const ClientSettings& settings); //, std::unique_ptr meta);
void start();
// void stop();
static std::vector getSupportedPlayerNames();
private:
using MdnsHandler = std::function;
void worker();
void reconnect();
void browseMdns(const MdnsHandler& handler);
template
std::unique_ptr createPlayer(ClientSettings::Player& settings, const std::string& player_name);
void getNextMessage();
void sendTimeSyncMessage(int quick_syncs);
boost::asio::io_context& io_context_;
boost::asio::steady_timer timer_;
ClientSettings settings_;
SampleFormat sampleFormat_;
std::unique_ptr clientConnection_;
std::shared_ptr stream_;
std::unique_ptr decoder_;
std::unique_ptr player_;
// std::unique_ptr meta_;
std::unique_ptr serverSettings_;
std::unique_ptr headerChunk_;
};
#endif