/*** This file is part of snapcast Copyright (C) 2014-2019 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef STREAM_SESSION_H #define STREAM_SESSION_H #include "common/queue.h" #include "message/message.h" #include "streamreader/stream_manager.hpp" #include #include #include #include #include #include #include #include using boost::asio::ip::tcp; class StreamSession; /// Interface: callback for a received message. class MessageReceiver { public: virtual void onMessageReceived(StreamSession* connection, const msg::BaseMessage& baseMessage, char* buffer) = 0; virtual void onDisconnect(StreamSession* connection) = 0; }; /// Endpoint for a connected client. /** * Endpoint for a connected client. * Messages are sent to the client with the "send" method. * Received messages from the client are passed to the MessageReceiver callback */ class StreamSession { public: /// ctor. Received message from the client are passed to MessageReceiver StreamSession(MessageReceiver* receiver, tcp::socket&& socket); ~StreamSession(); void start(); void stop(); /// Sends a message to the client (synchronous) bool send(const msg::message_ptr& message); /// Sends a message to the client (asynchronous) void sendAsync(const msg::message_ptr& message, bool sendNow = false); bool active() const; /// Max playout latency. No need to send PCM data that is older than bufferMs void setBufferMs(size_t bufferMs); std::string clientId; std::string getIP() { return socket_.remote_endpoint().address().to_string(); } void setPcmStream(PcmStreamPtr pcmStream); const PcmStreamPtr pcmStream() const; protected: void socketRead(void* _to, size_t _bytes); void getNextMessage(); void reader(); void writer(); mutable std::mutex activeMutex_; std::atomic active_; std::unique_ptr readerThread_; std::unique_ptr writerThread_; mutable std::mutex socketMutex_; tcp::socket socket_; MessageReceiver* messageReceiver_; Queue> messages_; size_t bufferMs_; PcmStreamPtr pcmStream_; }; #endif