// // Weather update client in C++ // Connects SUB socket to tcp://localhost:5556 // Collects weather updates and finds avg temp in zipcode // // Olivier Chamoux // #include #include #include #include #include #include #include #include #include #include #include #include #include "chunk.h" #include "doubleBuffer.h" #include "timeUtils.h" DoubleBuffer buffer(20000 / PLAYER_CHUNK_MS); DoubleBuffer shortBuffer(500 / PLAYER_CHUNK_MS); std::deque chunks; std::deque timeDiffs; std::mutex mtx; std::mutex mutex; std::condition_variable cv; void player() { std::unique_lock lck(mtx); bool playing = true; // struct timespec last; while (1) { if (chunks.empty()) cv.wait(lck); mutex.lock(); std::cerr << "Chunks: " << chunks.size() << "\t" << getAge(*(chunks.front())) << "\n"; if (getAge(*(chunks.front())) > bufferMs) { mutex.unlock(); break; } mutex.unlock(); } while (1) { if (chunks.empty()) cv.wait(lck); mutex.lock(); PlayerChunk* chunk = chunks.front(); // std::cerr << "Chunks: " << chunks.size() << "\n"; chunks.pop_front(); mutex.unlock(); // playing = playing || (getAge(*chunks.front()) > 200); if (playing) { long now = getTickCount(); // std::cerr << "Before: " << now << "\n"; for (size_t n=0; npayload[n];// << std::flush; std::cout << std::flush; long after = getTickCount(); // std::cerr << "After: " << after << " (" << after - now << ")\n"; if (after - now > WIRE_CHUNK_MS / 2) usleep(((after - now) / 2) * 1000); // int age = getAge(*chunk); // std::cerr << "Age: " << age << "\n"; /* if (age < 0) { std::cerr << "Sleeping, age: " << age / 2 << "\n"; usleep((-age / 2) * 1000 - 100); } else std::cerr << "Dropping Chunk, age: " << age << "\n"; */ /* int age = getAge(*chunk) - bufferMs; if (age < 10) { if (age < 0) { usleep((-age) * 1000 - 100); age = getAge(*chunk) - bufferMs; } if (abs(age) > 10) std::cerr << "Buffer out of sync: " << age << "\n"; for (size_t n=0; npayload[n];// << std::flush; // if (size % 100 == 0) // std::cout << std::flush; } std::cout << std::flush; } else std::cerr << "Dropping Chunk, age: " << age << "\n"; */ } delete chunk; } } void sleepMs(int ms) { if (ms > 0) usleep(ms * 1000); } int skip(0); time_t lastUpdate(0); /* This routine will be called by the PortAudio engine when audio is needed. ** It may called at interrupt level on some machines so don't do anything ** that could mess up the system like calling malloc() or free(). */ static int patestCallback( const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData ) { // std::cerr << "outputBufferDacTime: " << timeInfo->outputBufferDacTime*1000 << "\n"; std::deque* chunks = (std::deque*)userData; short* out = (short*)outputBuffer; unsigned long i; (void) timeInfo; /* Prevent unused variable warnings. */ (void) statusFlags; (void) inputBuffer; std::unique_lock lck(mtx); int age = 0; int median = 0; int shortMedian = 0; PlayerChunk* chunk = NULL; while (1) { if (chunks->empty()) cv.wait(lck); mutex.lock(); chunk = chunks->front(); // std::cerr << "Chunks: " << chunks->size() << "\n"; mutex.unlock(); age = getAge(*chunk) + timeInfo->outputBufferDacTime*1000 - bufferMs; buffer.add(age); shortBuffer.add(age); time_t now = time(NULL); if (skip == 0) { if (now != lastUpdate) { lastUpdate = now; median = buffer.median(); shortMedian = shortBuffer.median(); } if ((age > 500) || (age < -500)) skip = age / PLAYER_CHUNK_MS; else if (shortBuffer.full() && ((shortMedian > 100) || (shortMedian < -100))) skip = shortMedian / PLAYER_CHUNK_MS; else if (buffer.full() && ((median > 15) || (median < -15))) skip = median / PLAYER_CHUNK_MS; } if (skip != 0) { std::cerr << "age: " << getAge(*chunk) << "\t" << age << "\t" << shortMedian << "\t" << median << "\t" << buffer.size() << "\t" << timeInfo->outputBufferDacTime*1000 << "\n"; } // bool silence = (age < -500) || (shortBuffer.full() && (shortMedian < -100)) || (buffer.full() && (median < -15)); if (skip > 0) { skip--; chunks->pop_front(); delete chunk; std::cerr << "packe too old, dropping\n"; buffer.clear(); shortBuffer.clear(); usleep(100); } else if (skip < 0) { skip++; chunk = new PlayerChunk(); memset(&(chunk->payload[0]), 0, PLAYER_CHUNK_SIZE); // std::cerr << "age < bufferMs (" << age << " < " << bufferMs << "), playing silence\n"; buffer.clear(); shortBuffer.clear(); usleep(100); break; } else { chunks->pop_front(); break; } } for( i=0; ipayload[4*i+1]*256) + chunk->payload[4*i+0]; *out++ = (chunk->payload[4*i+3]*256) + chunk->payload[4*i+2]; } delete chunk; return paContinue; } /* * This routine is called by portaudio when playback is done. */ static void StreamFinished( void* userData ) { // paTestData *data = (paTestData *) userData; // printf( "Stream Completed: %s\n", data->message ); } int initAudio() { PaStreamParameters outputParameters; PaStream *stream; PaError err; printf("PortAudio Test: output sine wave. SR = %d, BufSize = %d\n", SAMPLE_RATE, FRAMES_PER_BUFFER); err = Pa_Initialize(); if( err != paNoError ) goto error; outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */ if (outputParameters.device == paNoDevice) { fprintf(stderr,"Error: No default output device.\n"); goto error; } outputParameters.channelCount = CHANNELS; /* stereo output */ outputParameters.sampleFormat = paInt16; /* 32 bit floating point output */ outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency; outputParameters.hostApiSpecificStreamInfo = NULL; err = Pa_OpenStream( &stream, NULL, /* no input */ &outputParameters, SAMPLE_RATE, FRAMES_PER_BUFFER, paClipOff, /* we won't output out of range samples so don't bother clipping them */ patestCallback, &chunks ); if( err != paNoError ) goto error; err = Pa_SetStreamFinishedCallback( stream, &StreamFinished ); if( err != paNoError ) goto error; err = Pa_StartStream( stream ); if( err != paNoError ) goto error; // printf("Play for %d seconds.\n", NUM_SECONDS ); // Pa_Sleep( NUM_SECONDS * 1000 ); // err = Pa_StopStream( stream ); // if( err != paNoError ) goto error; // err = Pa_CloseStream( stream ); // if( err != paNoError ) goto error; // Pa_Terminate(); // printf("Test finished.\n"); return err; error: Pa_Terminate(); fprintf( stderr, "An error occured while using the portaudio stream\n" ); fprintf( stderr, "Error number: %d\n", err ); fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) ); return err; } int main (int argc, char *argv[]) { bufferMs = 300; if (argc > 1) bufferMs = atoi(argv[1]); zmq::context_t context (1); zmq::socket_t subscriber (context, ZMQ_SUB); subscriber.connect("tcp://192.168.0.2:123458"); const char* filter = ""; subscriber.setsockopt(ZMQ_SUBSCRIBE, filter, strlen(filter)); /* std::thread playerThread(player); struct sched_param params; params.sched_priority = sched_get_priority_max(SCHED_FIFO); int ret = pthread_setschedparam(playerThread.native_handle(), SCHED_FIFO, ¶ms); if (ret != 0) std::cerr << "Unsuccessful in setting thread realtime prio" << std::endl; */ initAudio(); Chunk* chunk = new Chunk(); while (1) { zmq::message_t update; subscriber.recv(&update); memcpy(chunk, update.data(), sizeof(Chunk)); for (size_t n=0; ntv_sec = chunk->tv_sec; playerChunk->tv_usec = chunk->tv_usec; addMs(*playerChunk, n*PLAYER_CHUNK_MS); memcpy(&(playerChunk->payload[0]), &chunk->payload[n*PLAYER_CHUNK_SIZE], PLAYER_CHUNK_SIZE); mutex.lock(); chunks.push_back(playerChunk); mutex.unlock(); cv.notify_all(); } // timeval now; // gettimeofday(&now, NULL); // std::cerr << "New chunk: " << chunkTime(*chunk) << "\t" << timeToStr(now) << "\t" << getAge(*chunk) << "\n"; } delete chunk; return 0; }