/*** This file is part of snapcast Copyright (C) 2014-2025 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #pragma once // local headers #include "common/sample_format.hpp" #include "player/pcm_device.hpp" // standard headers #include /// Snapclient settings struct ClientSettings { /// Sharing mode for audio device enum class SharingMode { unspecified, ///< unspecified exclusive, ///< exclusice access shared ///< shared access }; /// Mixer settings struct Mixer { /// Mixer mode enum class Mode { hardware, ///< hardware mixer software, ///< software mixer script, ///< run a mixer script none ///< no mixer }; /// the configured mixer mode Mode mode{Mode::software}; /// mixer parameter std::string parameter; }; /// Server settings struct Server { /// server host or IP address std::string host; /// protocol: "tcp", "ws" or "wss" std::string protocol; /// server port size_t port{1704}; }; /// The audio player (DAC) struct Player { /// name of the player std::string player_name; /// player parameters std::string parameter; /// additional latency of the DAC [ms] int latency{0}; /// the DAC player::PcmDevice pcm_device; /// Sampleformat to be uses, i.e. 48000:16:2 SampleFormat sample_format; /// The sharing mode SharingMode sharing_mode{SharingMode::unspecified}; /// Mixer settings Mixer mixer; }; /// Log settings struct Logging { /// The log sink (null,system,stdout,stderr,file:) std::string sink; /// Log filter std::string filter{"*:info"}; }; /// The snapclient process instance size_t instance{1}; /// The host id, presented to the server std::string host_id; /// Server settings Server server; /// Player settings Player player; /// Logging settings Logging logging; };