/*** This file is part of snapcast Copyright (C) 2015 Johannes Pohl This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef PIPE_READER_H #define PIPE_READER_H #include #include #include #include "encoder/encoder.h" #include "message/sampleFormat.h" #include "message/header.h" class PipeReader; /// Callback interface for users of PipeReader /** * Users of PipeReader should implement this to get the data */ class PipeListener { public: virtual void onChunkRead(const PipeReader* pipeReader, const msg::PcmChunk* chunk, double duration) = 0; virtual void onResync(const PipeReader* pipeReader, double ms) = 0; }; /// Reads and decodes PCM data from a named pipe /** * Reads PCM from a named pipe and passed the data to an encoder. * Implements EncoderListener to get the encoded data. * Data is passed to the PipeListener */ class PipeReader : public EncoderListener { public: /// ctor. Encoded PCM data is passed to the PipeListener PipeReader(PipeListener* pipeListener, const msg::SampleFormat& sampleFormat, const std::string& codec, const std::string& fifoName, size_t pcmReadMs = 20); virtual ~PipeReader(); void start(); void stop(); /// Implementation of EncoderListener::onChunkEncoded virtual void onChunkEncoded(const Encoder* encoder, msg::PcmChunk* chunk, double duration); msg::Header* getHeader(); protected: void worker(); int fd_; timeval tvEncodedChunk_; std::atomic active_; std::thread readerThread_; PipeListener* pipeListener_; msg::SampleFormat sampleFormat_; size_t pcmReadMs_; std::unique_ptr encoder_; }; #endif