#ifndef CONTROLLER_H #define CONTROLLER_H #include #include #include "common/message.h" #include "common/socketConnection.h" #include "streamClient.h" #include "decoder.h" #include "stream.h" class Controller : public MessageReceiver { public: Controller(); void start(const std::string& _ip, size_t _port, int _bufferMs); void stop(); virtual void onMessageReceived(SocketConnection* connection, const BaseMessage& baseMessage, char* buffer); private: void worker(); std::atomic active_; std::thread* controllerThread; StreamClient* streamClient; ClientConnection* controlConnection; Decoder* decoder; Stream* stream; int bufferMs; std::string ip; std::shared_ptr sampleFormat; }; #endif