#include "serverConnection.h" #include #include #include "common/log.h" #define PCM_DEVICE "default" using namespace std; ServerConnection::ServerConnection(Stream* stream) : active_(false), stream_(stream) { } void ServerConnection::socketRead(tcp::socket* socket, void* to, size_t bytes) { size_t toRead = bytes; size_t len = 0; do { len += socket->read_some(boost::asio::buffer((char*)to + len, toRead)); toRead = bytes - len; } while (toRead > 0); } void ServerConnection::start(MessageReceiver* receiver, const std::string& ip, int port) { messageReceiver = receiver; tcp::resolver resolver(io_service); tcp::resolver::query query(tcp::v4(), ip, boost::lexical_cast(port)); iterator = resolver.resolve(query); receiverThread = new thread(&ServerConnection::worker, this); } void ServerConnection::stop() { active_ = false; } BaseMessage* ServerConnection::getNextMessage(tcp::socket* socket) { BaseMessage baseMessage; size_t baseMsgSize = baseMessage.getSize(); vector buffer(baseMsgSize); socketRead(socket, &buffer[0], baseMsgSize); baseMessage.readVec(buffer); //cout << "type: " << baseMessage.type << ", size: " << baseMessage.size << "\n"; if (baseMessage.size > buffer.size()) buffer.resize(baseMessage.size); socketRead(socket, &buffer[0], baseMessage.size); BaseMessage* message = NULL; if (baseMessage.type == message_type::payload) message = new PcmChunk(stream_->format, 0); else if (baseMessage.type == message_type::header) message = new HeaderMessage(); if (message != NULL) message->readVec(buffer); return message; } void ServerConnection::onMessageReceived(BaseMessage* message) { if (message->type == message_type::payload) { if (decoder.decode((PcmChunk*)message)) stream_->addChunk((PcmChunk*)message); else delete message; //cout << ", decoded: " << chunk->payloadSize << ", Duration: " << chunk->getDuration() << ", sec: " << chunk->tv_sec << ", usec: " << chunk->tv_usec/1000 << ", type: " << chunk->type << "\n"; } else if (message->type == message_type::header) { decoder.setHeader((HeaderMessage*)message); } } void ServerConnection::worker() { active_ = true; while (active_) { try { tcp::socket s(io_service); s.connect(*iterator); struct timeval tv; tv.tv_sec = 5; tv.tv_usec = 0; setsockopt(s.native(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); // std::clog << kLogNotice << "connected to " << ip << ":" << port << std::endl; while(active_) { BaseMessage* message = getNextMessage(&s); if (message == NULL) continue; if (messageReceiver != NULL) messageReceiver->onMessageReceived(message); else delete message; } } catch (const std::exception& e) { cout << kLogNotice << "Exception: " << e.what() << ", trying to reconnect" << std::endl; stream_->clearChunks(); usleep(500*1000); } } }