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portaudio
git-svn-id: svn://elaine/murooma/trunk@24 d8a302eb-03bc-478d-80e4-98257eca68ef
This commit is contained in:
parent
de8e1f3c01
commit
fa67bad1e3
2 changed files with 168 additions and 14 deletions
2
Makefile
2
Makefile
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@ -1,7 +1,7 @@
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VERSION = 0.01
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CC = /usr/bin/g++
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CFLAGS = -std=gnu++0x -Wall -g -O3 -D_REENTRANT -DVERSION=\"$(VERSION)\"
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LDFLAGS = -lzmq -lpthread
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LDFLAGS = -lzmq -lpthread -lportaudio
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OBJ_SERVER = server.o
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BIN_SERVER = server
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176
client.cpp
176
client.cpp
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@ -16,18 +16,22 @@
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <portaudio.h>
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const size_t ms(20);
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#define MS (50)
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//44100 / 20 = 2205
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const size_t size(44100*4*ms/1000);
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#define SAMPLE_RATE (44100)
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#define SIZE (SAMPLE_RATE*4*MS/1000)
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int bufferMs;
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#define FRAMES_PER_BUFFER (SIZE/4)
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struct Chunk
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{
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int32_t tv_sec;
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int32_t tv_usec;
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char payload[size];
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char payload[SIZE];
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};
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std::deque<Chunk*> chunks;
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@ -75,18 +79,39 @@ int getAge(const Chunk& chunk)
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return diff_ms(now, ts);
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}
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long getTickCount()
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{
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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return now.tv_sec*1000 + now.tv_nsec / 1000000;
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}
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void player()
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{
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std::unique_lock<std::mutex> lck(mtx);
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bool playing = true;
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// struct timespec last;
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while (1)
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{
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if (chunks.empty())
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cv.wait(lck);
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mutex.lock();
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std::cerr << "Chunks: " << chunks.size() << "\t" << getAge(*(chunks.front())) << "\n";
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if (getAge(*(chunks.front())) > bufferMs)
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{
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mutex.unlock();
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break;
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}
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mutex.unlock();
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}
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while (1)
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{
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if (chunks.empty())
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cv.wait(lck);
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mutex.lock();
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std::cerr << "Chunks: " << chunks.size() << "\n";
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Chunk* chunk = chunks.front();
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// std::cerr << "Chunks: " << chunks.size() << "\n";
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chunks.pop_front();
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mutex.unlock();
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@ -94,20 +119,26 @@ void player()
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if (playing)
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{
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for (size_t n=0; n<size; ++n)
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long now = getTickCount();
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// std::cerr << "Before: " << now << "\n";
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for (size_t n=0; n<SIZE; ++n)
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std::cout << chunk->payload[n];// << std::flush;
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std::cout << std::flush;
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long after = getTickCount();
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// std::cerr << "After: " << after << " (" << after - now << ")\n";
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if (after - now > MS / 2)
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usleep(((after - now) / 2) * 1000);
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int age = getAge(*chunk) - bufferMs;
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std::cerr << "Age: " << age << "\n";
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if (age < 0)
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// int age = getAge(*chunk);
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// std::cerr << "Age: " << age << "\n";
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/* if (age < 0)
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{
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std::cerr << "Sleeping, age: " << age / 2 << "\n";
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usleep((-age / 2) * 1000 - 100);
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}
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else
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std::cerr << "Dropping Chunk, age: " << age << "\n";
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*/
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/* int age = getAge(*chunk) - bufferMs;
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if (age < 10)
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{
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@ -135,6 +166,128 @@ void player()
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}
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/* This routine will be called by the PortAudio engine when audio is needed.
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** It may called at interrupt level on some machines so don't do anything
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** that could mess up the system like calling malloc() or free().
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*/
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static int patestCallback( const void *inputBuffer, void *outputBuffer,
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unsigned long framesPerBuffer,
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const PaStreamCallbackTimeInfo* timeInfo,
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PaStreamCallbackFlags statusFlags,
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void *userData )
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{
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std::cerr << "outputBufferDacTime: " << timeInfo->outputBufferDacTime*1000 << "\n";
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std::deque<Chunk*>* chunks = (std::deque<Chunk*>*)userData;
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short* out = (short*)outputBuffer;
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unsigned long i;
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(void) timeInfo; /* Prevent unused variable warnings. */
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(void) statusFlags;
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(void) inputBuffer;
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std::unique_lock<std::mutex> lck(mtx);
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int age = 0;
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Chunk* chunk = NULL;
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while (1)
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{
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if (chunks->empty())
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cv.wait(lck);
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mutex.lock();
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chunk = chunks->front();
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std::cerr << "Chunks: " << chunks->size() << "\n";
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chunks->pop_front();
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mutex.unlock();
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age = getAge(*chunk) + timeInfo->outputBufferDacTime*1000;
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std::cerr << "age: " << getAge(*chunk) << "\t" << age << "\n";
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if (age > bufferMs)
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delete chunk;
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else
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break;
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}
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for( i=0; i<framesPerBuffer; i++)
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{
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//std::cerr << (int)chunk->payload[i] << "\t" << (int)chunk->payload[i+1] << "\t" << (int)chunk->payload[i+2] << "\t" << (int)chunk->payload[i+3] << "\n";
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//std::cerr << i << "\t" << 4*i+1 << "\t" << 4*i << "\n";
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*out++ = (int)chunk->payload[4*i+1]*256 + (int)chunk->payload[4*i];
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*out++ = (int)chunk->payload[4*i+3]*256 + (int)chunk->payload[4*i+2];
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}
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delete chunk;
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return paContinue;
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}
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/*
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* This routine is called by portaudio when playback is done.
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*/
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static void StreamFinished( void* userData )
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{
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// paTestData *data = (paTestData *) userData;
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// printf( "Stream Completed: %s\n", data->message );
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}
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int initAudio()
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{
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PaStreamParameters outputParameters;
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PaStream *stream;
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PaError err;
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printf("PortAudio Test: output sine wave. SR = %d, BufSize = %d\n", SAMPLE_RATE, FRAMES_PER_BUFFER);
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err = Pa_Initialize();
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if( err != paNoError ) goto error;
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outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
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if (outputParameters.device == paNoDevice) {
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fprintf(stderr,"Error: No default output device.\n");
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goto error;
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}
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outputParameters.channelCount = 2; /* stereo output */
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outputParameters.sampleFormat = paInt16; /* 32 bit floating point output */
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outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency;
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outputParameters.hostApiSpecificStreamInfo = NULL;
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err = Pa_OpenStream(
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&stream,
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NULL, /* no input */
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&outputParameters,
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SAMPLE_RATE,
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FRAMES_PER_BUFFER,
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paClipOff, /* we won't output out of range samples so don't bother clipping them */
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patestCallback,
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&chunks );
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if( err != paNoError ) goto error;
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err = Pa_SetStreamFinishedCallback( stream, &StreamFinished );
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if( err != paNoError ) goto error;
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err = Pa_StartStream( stream );
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if( err != paNoError ) goto error;
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// printf("Play for %d seconds.\n", NUM_SECONDS );
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// Pa_Sleep( NUM_SECONDS * 1000 );
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// err = Pa_StopStream( stream );
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// if( err != paNoError ) goto error;
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// err = Pa_CloseStream( stream );
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// if( err != paNoError ) goto error;
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// Pa_Terminate();
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// printf("Test finished.\n");
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return err;
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error:
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Pa_Terminate();
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fprintf( stderr, "An error occured while using the portaudio stream\n" );
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fprintf( stderr, "Error number: %d\n", err );
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fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
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return err;
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}
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int main (int argc, char *argv[])
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{
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bufferMs = 300;
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const char* filter = "";
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subscriber.setsockopt(ZMQ_SUBSCRIBE, filter, strlen(filter));
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std::thread playerThread(player);
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/* std::thread playerThread(player);
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struct sched_param params;
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params.sched_priority = sched_get_priority_max(SCHED_FIFO);
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int ret = pthread_setschedparam(playerThread.native_handle(), SCHED_FIFO, ¶ms);
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if (ret != 0)
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std::cerr << "Unsuccessful in setting thread realtime prio" << std::endl;
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*/
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initAudio();
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while (1)
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{
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zmq::message_t update;
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