fix crash during heavy websocket load

This commit is contained in:
badaix 2019-11-15 17:45:49 +01:00
parent 5d7bac11ba
commit e9dbb6c3b6
5 changed files with 103 additions and 49 deletions

View file

@ -22,6 +22,7 @@
#include "control_session.hpp"
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <deque>
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
@ -39,7 +40,7 @@ class ControlSessionHttp : public ControlSession, public std::enable_shared_from
{
public:
/// ctor. Received message from the client are passed to MessageReceiver
ControlSessionHttp(ControlMessageReceiver* receiver, tcp::socket&& socket, const ServerSettings::HttpSettings& settings);
ControlSessionHttp(ControlMessageReceiver* receiver, boost::asio::io_context& ioc, tcp::socket&& socket, const ServerSettings::HttpSettings& settings);
~ControlSessionHttp() override;
void start() override;
void stop() override;
@ -58,6 +59,8 @@ protected:
template <class Body, class Allocator, class Send>
void handle_request(http::request<Body, http::basic_fields<Allocator>>&& req, Send&& send);
void send_next();
http::request<http::string_body> req_;
protected:
@ -72,6 +75,8 @@ protected:
tcp::socket socket_;
beast::flat_buffer buffer_;
ServerSettings::HttpSettings settings_;
boost::asio::io_context::strand strand_;
std::deque<std::string> messages_;
};