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socket stuff
git-svn-id: svn://elaine/murooma/trunk@277 d8a302eb-03bc-478d-80e4-98257eca68ef
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parent
95964aa7b0
commit
df77bdd8cb
3 changed files with 10 additions and 11 deletions
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@ -44,9 +44,7 @@ void Controller::start(const std::string& _ip, size_t _port, int _bufferMs)
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{
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{
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bufferMs = _bufferMs;
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bufferMs = _bufferMs;
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ip = _ip;
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ip = _ip;
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clientConnection = new ClientConnection(this, ip, _port);
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controlConnection = new ClientConnection(this, ip, _port);
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controlConnection->start();
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controllerThread = new thread(&Controller::worker, this);
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controllerThread = new thread(&Controller::worker, this);
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}
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}
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@ -66,15 +64,16 @@ void Controller::worker()
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while (active_)
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while (active_)
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{
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{
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clientConnection->start();
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try
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try
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{
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{
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RequestMsg requestMsg("serverSettings");
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RequestMsg requestMsg("serverSettings");
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shared_ptr<ServerSettings> serverSettings(NULL);
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shared_ptr<ServerSettings> serverSettings(NULL);
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while (!(serverSettings = controlConnection->sendReq<ServerSettings>(&requestMsg, 1000)));
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while (!(serverSettings = clientConnection->sendReq<ServerSettings>(&requestMsg, 1000)));
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cout << "ServerSettings port: " << serverSettings->port << "\n";
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cout << "ServerSettings port: " << serverSettings->port << "\n";
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requestMsg.request = "sampleFormat";
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requestMsg.request = "sampleFormat";
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while (!(sampleFormat = controlConnection->sendReq<SampleFormat>(&requestMsg, 1000)));
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while (!(sampleFormat = clientConnection->sendReq<SampleFormat>(&requestMsg, 1000)));
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cout << "SampleFormat rate: " << sampleFormat->rate << ", bits: " << sampleFormat->bits << ", channels: " << sampleFormat->channels << "\n";
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cout << "SampleFormat rate: " << sampleFormat->rate << ", bits: " << sampleFormat->bits << ", channels: " << sampleFormat->channels << "\n";
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decoder = new OggDecoder();
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decoder = new OggDecoder();
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@ -82,14 +81,14 @@ void Controller::worker()
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{
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{
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requestMsg.request = "headerChunk";
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requestMsg.request = "headerChunk";
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shared_ptr<HeaderMessage> headerChunk(NULL);
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shared_ptr<HeaderMessage> headerChunk(NULL);
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while (!(headerChunk = controlConnection->sendReq<HeaderMessage>(&requestMsg, 1000)));
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while (!(headerChunk = clientConnection->sendReq<HeaderMessage>(&requestMsg, 1000)));
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decoder->setHeader(headerChunk.get());
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decoder->setHeader(headerChunk.get());
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}
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}
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RequestMsg timeReq("time");
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RequestMsg timeReq("time");
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for (size_t n=0; n<10; ++n)
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for (size_t n=0; n<10; ++n)
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{
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{
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shared_ptr<TimeMsg> reply = controlConnection->sendReq<TimeMsg>(&timeReq, 2000);
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shared_ptr<TimeMsg> reply = clientConnection->sendReq<TimeMsg>(&timeReq, 2000);
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if (reply)
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if (reply)
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{
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{
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double latency = (reply->received.sec - reply->sent.sec) + (reply->received.usec - reply->sent.usec) / 1000000.;
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double latency = (reply->received.sec - reply->sent.sec) + (reply->received.usec - reply->sent.usec) / 1000000.;
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@ -109,7 +108,7 @@ void Controller::worker()
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while (active_)
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while (active_)
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{
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{
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usleep(1000000);
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usleep(1000000);
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shared_ptr<TimeMsg> reply = controlConnection->sendReq<TimeMsg>(&timeReq, 1000);
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shared_ptr<TimeMsg> reply = clientConnection->sendReq<TimeMsg>(&timeReq, 1000);
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if (reply)
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if (reply)
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{
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{
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double latency = (reply->received.sec - reply->sent.sec) + (reply->received.usec - reply->sent.usec) / 1000000.;
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double latency = (reply->received.sec - reply->sent.sec) + (reply->received.usec - reply->sent.usec) / 1000000.;
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@ -21,7 +21,7 @@ private:
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void worker();
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void worker();
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std::atomic<bool> active_;
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std::atomic<bool> active_;
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std::thread* controllerThread;
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std::thread* controllerThread;
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ClientConnection* controlConnection;
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ClientConnection* clientConnection;
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Stream* stream;
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Stream* stream;
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int bufferMs;
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int bufferMs;
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std::string ip;
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std::string ip;
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@ -65,13 +65,13 @@ bool ServerSession::send(BaseMessage* message)
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void ServerSession::getNextMessage()
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void ServerSession::getNextMessage()
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{
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{
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cout << "getNextMessage\n";
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//cout << "getNextMessage\n";
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BaseMessage baseMessage;
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BaseMessage baseMessage;
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size_t baseMsgSize = baseMessage.getSize();
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size_t baseMsgSize = baseMessage.getSize();
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vector<char> buffer(baseMsgSize);
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vector<char> buffer(baseMsgSize);
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socketRead(&buffer[0], baseMsgSize);
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socketRead(&buffer[0], baseMsgSize);
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baseMessage.deserialize(&buffer[0]);
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baseMessage.deserialize(&buffer[0]);
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cout << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << baseMessage.refersTo << "\n";
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//cout << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << baseMessage.refersTo << "\n";
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if (baseMessage.size > buffer.size())
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if (baseMessage.size > buffer.size())
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buffer.resize(baseMessage.size);
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buffer.resize(baseMessage.size);
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socketRead(&buffer[0], baseMessage.size);
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socketRead(&buffer[0], baseMessage.size);
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