merge socket and client connection

git-svn-id: svn://elaine/murooma/trunk@275 d8a302eb-03bc-478d-80e4-98257eca68ef
This commit is contained in:
(no author) 2014-09-20 16:31:40 +00:00
parent 3dbbf8e3e5
commit d215580afe
10 changed files with 69 additions and 239 deletions

View file

@ -1,68 +0,0 @@
#ifndef STREAM_SERVER_H
#define STREAM_SERVER_H
#include <boost/asio.hpp>
#include <vector>
#include <thread>
#include <memory>
#include <set>
#include <sstream>
#include "serverConnection.h"
#include "common/timeUtils.h"
#include "common/queue.h"
#include "common/message.h"
#include "common/headerMessage.h"
#include "common/sampleFormat.h"
using boost::asio::ip::tcp;
typedef std::shared_ptr<tcp::socket> socket_ptr;
using namespace std;
class StreamServer
{
public:
StreamServer(unsigned short port);
void send(shared_ptr<BaseMessage> message);
void start();
void stop();
private:
void acceptor();
set<shared_ptr<ServerSession>> sessions;
boost::asio::io_service io_service_;
unsigned short port_;
shared_ptr<HeaderMessage> headerChunk;
shared_ptr<SampleFormat> sampleFormat;
thread* acceptThread;
};
class ServerException : public std::exception
{
public:
ServerException(const std::string& what) : what_(what)
{
}
virtual ~ServerException() throw()
{
}
virtual const char* what() const throw()
{
return what_.c_str();
}
private:
std::string what_;
};
#endif