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Add player namespace and player name constants
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20 changed files with 140 additions and 50 deletions
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@ -26,6 +26,9 @@
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using namespace std;
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namespace player
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{
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static constexpr auto LOG_TAG = "OpenSlPlayer";
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static constexpr auto kPhaseInit = "Init";
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@ -375,3 +378,5 @@ void OpenslPlayer::stop()
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(*bqPlayerBufferQueue)->Clear(bqPlayerBufferQueue);
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throwUnsuccess(kPhaseStop, "PlayerPlay::SetPlayState", result);
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}
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} // namespace player
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