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Add player namespace and player name constants
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20 changed files with 140 additions and 50 deletions
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@ -19,6 +19,9 @@
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#include "coreaudio_player.hpp"
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#include <CoreAudio/CoreAudio.h>
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namespace player
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{
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#define NUM_BUFFERS 2
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static constexpr auto LOG_TAG = "CoreAudioPlayer";
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@ -210,3 +213,5 @@ void CoreAudioPlayer::uninitAudioQueue(AudioQueueRef queue)
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pubStream_->clearChunks();
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CFRunLoopStop(CFRunLoopGetCurrent());
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}
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} // namespace player
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