Make buffer time and fragments configurable

This commit is contained in:
badaix 2020-11-23 13:51:19 +01:00
parent 2e64e53b5d
commit c1a5a52bc6
5 changed files with 48 additions and 18 deletions

View file

@ -335,7 +335,13 @@ int main(int argc, char** argv)
else if (settings.player.player_name == "pulse")
{
cout << "Options are a comma separated list of:\n"
<< " \"latency=<device latency [ms]>\" - default 100, min 10\n";
<< " \"buffer_time=<buffer size [ms]>\" - default 80, min 10\n";
}
else if (settings.player.player_name == "alsa")
{
cout << "Options are a comma separated list of:\n"
<< " \"buffer_time=<total buffer size [ms]>\" - default 80, min 10\n"
<< " \"fragments=<number of buffers>\" - default 4, min 2\n";
}
else
{