Make latency configurable

This commit is contained in:
badaix 2020-11-21 19:29:40 +01:00
parent 577e524f88
commit 9ea1f9cc86
3 changed files with 125 additions and 101 deletions

View file

@ -329,8 +329,13 @@ int main(int argc, char** argv)
if (settings.player.player_name == "file")
{
cout << "Options are a comma separated list of:\n"
<< " \"filename:<filename>\" - with <filename> = \"stdout\", \"stderr\" or a filename\n"
<< " \"mode:[w|a]\" - w: write (discarding the content), a: append (keeping the content)\n";
<< " \"filename=<filename>\" - with <filename> = \"stdout\", \"stderr\" or a filename\n"
<< " \"mode=[w|a]\" - w: write (discarding the content), a: append (keeping the content)\n";
}
else if (settings.player.player_name == "pulse")
{
cout << "Options are a comma separated list of:\n"
<< " \"latency=<device latency [ms]>\" - default 100, min 10\n";
}
else
{