added "TARGET=MAC" and dummy CoreAudio player

This commit is contained in:
Johannes Pohl 2016-09-11 20:51:01 +02:00
parent 875bbf9551
commit 71e0a89e29
8 changed files with 119 additions and 5 deletions

View file

@ -0,0 +1,50 @@
/***
This file is part of snapcast
Copyright (C) 2014-2016 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include <unistd.h>
#include <AudioToolbox/AudioQueue.h>
#include <CoreAudio/CoreAudioTypes.h>
#include <CoreFoundation/CFRunLoop.h>
#include "coreAudioPlayer.h"
//http://stackoverflow.com/questions/4863811/how-to-use-audioqueue-to-play-a-sound-for-mac-osx-in-c
//https://gist.github.com/andormade/1360885
CoreAudioPlayer::CoreAudioPlayer(const PcmDevice& pcmDevice, Stream* stream) : Player(pcmDevice, stream)
{
}
CoreAudioPlayer::~CoreAudioPlayer()
{
}
void CoreAudioPlayer::worker()
{
while (active_)
{
usleep(100*1000);
}
}