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https://github.com/badaix/snapcast.git
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latency
git-svn-id: svn://elaine/murooma/trunk@257 d8a302eb-03bc-478d-80e4-98257eca68ef
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parent
3369363453
commit
6d6272d23a
5 changed files with 44 additions and 8 deletions
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@ -6,6 +6,7 @@
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#include "pcmDecoder.h"
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#include "player.h"
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#include "common/serverSettings.h"
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#include "common/timeMsg.h"
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using namespace std;
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@ -18,7 +19,6 @@ Controller::Controller() : MessageReceiver(), active_(false), streamClient(NULL)
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void Controller::onMessageReceived(SocketConnection* connection, const BaseMessage& baseMessage, char* buffer)
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{
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//cout << "onMessageReceived: " << baseMessage.type << ", size: " << baseMessage.size << ", sent: " << baseMessage.sent.sec << "," << baseMessage.sent.usec << ", recv: " << baseMessage.received.sec << "," << baseMessage.received.usec << "\n";
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if (baseMessage.type == message_type::payload)
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{
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if ((stream != NULL) && (decoder != NULL))
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@ -98,9 +98,19 @@ void Controller::worker()
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while (active_)
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{
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usleep(100000);
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// BaseMessage msg;
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// controlConnection->send(&msg);
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usleep(1000000);
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TimeMsg timeMsg;
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BaseMessage* reply = controlConnection->sendRequest(&timeMsg, 2000);
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if (reply != NULL)
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{
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cout << "Reply: " << reply->type << ", size: " << reply->size << ", sent: " << reply->sent.sec << "," << reply->sent.usec << ", recv: " << reply->received.sec << "," << reply->received.usec << "\n";
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if (reply->type == message_type::timemsg)
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{
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TimeMsg* timeMsg = (TimeMsg*)(reply);
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long latency = (timeMsg->received.sec - timeMsg->sent.sec) * 1000000 + (timeMsg->received.usec - timeMsg->sent.usec);
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cout << "C2S: " << timeMsg->latency << ", S2C: " << latency << "\n";
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}
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}
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}
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}
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@ -34,7 +34,8 @@ enum message_type
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header = 1,
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payload = 2,
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sampleformat = 3,
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serversettings = 4
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serversettings = 4,
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timemsg = 5
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};
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@ -69,27 +69,32 @@ BaseMessage* SocketConnection::sendRequest(BaseMessage* message, size_t timeout)
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BaseMessage* response(NULL);
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if (++reqId == 0)
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++reqId;
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message->id = reqId;
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shared_ptr<PendingRequest> pendingRequest(new PendingRequest(reqId));
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pendingRequests.insert(pendingRequest);
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std::mutex mtx;
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std::unique_lock<std::mutex> lck(mtx);
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send(message);
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if (pendingRequest->cv.wait_for(lck,std::chrono::milliseconds(timeout)) == std::cv_status::no_timeout)
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{
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cout << "response received\n";
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response = pendingRequest->response;
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}
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pendingRequests.erase(pendingRequest);
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cout << "response != NULL: " << (response != NULL) << "\n";
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return response;
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}
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void SocketConnection::getNextMessage()
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{
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//cout << "getNextMessage\n";
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cout << "getNextMessage\n";
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BaseMessage baseMessage;
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size_t baseMsgSize = baseMessage.getSize();
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vector<char> buffer(baseMsgSize);
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socketRead(&buffer[0], baseMsgSize);
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baseMessage.deserialize(&buffer[0]);
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//cout << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << "\n";
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cout << "getNextMessage: " << baseMessage.type << ", size: " << baseMessage.size << ", id: " << baseMessage.id << ", refers: " << baseMessage.refersTo << "\n";
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if (baseMessage.size > buffer.size())
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buffer.resize(baseMessage.size);
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socketRead(&buffer[0], baseMessage.size);
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@ -100,6 +105,10 @@ void SocketConnection::getNextMessage()
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{
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if (req->id == baseMessage.refersTo)
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{
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cout << "getNextMessage response: " << baseMessage.type << ", size: " << baseMessage.size << "\n";
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long latency = (baseMessage.received.sec - baseMessage.sent.sec) * 1000000 + (baseMessage.received.usec - baseMessage.sent.usec);
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cout << "latency: " << latency << "\n";
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req->response = new BaseMessage(baseMessage);
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req->cv.notify_one();
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return;
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}
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@ -77,6 +77,12 @@ static void addUs(timeval& tv, int us)
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}
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/*static long diffMs(const timeval& t1, const timeval& t2)
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{
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return (((t1.tv_sec - t2.tv_sec) * 1000000) +
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(t1.tv_usec - t2.tv_usec))/1000;
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}*/
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static long getTickCount()
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{
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@ -1,4 +1,5 @@
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#include "controlServer.h"
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#include "common/timeMsg.h"
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#include <iostream>
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@ -9,7 +10,16 @@ ControlServer::ControlServer(unsigned short port) : port_(port), headerChunk(NUL
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void ControlServer::onMessageReceived(SocketConnection* connection, const BaseMessage& baseMessage, char* buffer)
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{
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cout << "onMessageReceived: " << baseMessage.type << ", " << baseMessage.size << "\n";
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cout << "onMessageReceived: " << baseMessage.type << ", size: " << baseMessage.size << ", sent: " << baseMessage.sent.sec << "," << baseMessage.sent.usec << ", recv: " << baseMessage.received.sec << "," << baseMessage.received.usec << "\n";
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if (baseMessage.type == message_type::timemsg)
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{
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TimeMsg* timeMsg = new TimeMsg();
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timeMsg->deserialize(baseMessage, buffer);
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timeMsg->latency = (timeMsg->received.sec - timeMsg->sent.sec) * 1000000 + (timeMsg->received.usec - timeMsg->sent.usec);
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cout << "Latency: " << timeMsg->latency << "\n";
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timeMsg->refersTo = timeMsg->id;
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connection->send(timeMsg);
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}
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}
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